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DAZ|Studio F.A.Q (Last Updated: 2025 Feb 05 8:15 pm)
any time you save a scene in Studio it saves out all the meshes in studio format in the data folder. In order for those scenes to reload they need those files. the data is seperated out into 3 seperate elements, the base mesh, each morph, and the uv info. the uv.dsv files are that uv info and are needed for those files.
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Okay,
Here's an interesting question.
I am in the process of cleaning out my Poser library (stuff I have not used for a VERY long time). Most of my content (geometries, textures, etc.) is in the Poser directory. However, I went into my DAZ folders and looked in a folder called: Program FilesDAZStudiocontentdata.
I did a property query on it and came up with almost 2GB in size with over 22K folders. Some of those folders include parts of figures or props that I have used, but all have a "maps" subfolder with a "uv.dsv" file in them.
My questions are:
1. What are these files, and what are they used for?
2GB is a bit of space on a laptop, and I would love to recover this space for more stuff.
Any help would be appreciated.
Thanks