Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)
The only way to really get it all matching in Poser is to apply the scanned images to the texture template. With a scan as you have, you'd apply it to the front and back chest areas and rotate a copy to align with the sleeves. Matching at intersecting points and seams is where all the work comes in. Ideally, you'd scan the fabric in so it doesn't need alot of resizing when you bring it into your template....in most cases the scan will be too large anyway. Using a texture map around 2000x2000 should give you the detail you need. I know all this can be done in PSP, but I don't use it...someone can help you with the details I'm sure.
I can deal with the details-rotating, etc. So--at what dpi do you think would be best to scan at if you are going to use the texture map at 2000 x 2000? Would it be possible to scan in the little texture I have that is 2 1/2 by 3 1/2 for use or is that not possible (its not that I want to particularly use THIS texture-its that I want to understand HOW)? Thanks for this information. Diane
A couple of thoughts. If your original picture to be scanned is 2-1/2 by 3-1/2" printed at 300DPI then you are starting with 750 pixels by 1050 pixels. Kinda small for close-ups in Poser but not too bad. IMHO If you cut&paste the image to align it to the UV template as Foxhollow suggested you can adjust the layout to get maximum use of your texture. I think that will get you a much clearer render. And when aligning it to the template, do not shrink the image to make it fit on the template. Rather, increase the size of the template until your scan just fits across the width of the chest area. This way you will retain the maximum resolution of your scan.
Just went to check. If you make a UV template from the women's teeshirt at 2000x2000, the area across the shoulders and down to the waist will then be approximately 1000x1000 pixels. This would be the minimum size for your sample to retain the original resolution, unless you planned to tile the image.
Thanks both of you very much-tips to add to my ever growing list and to work on tonight. While I was out weaving in the studio this morning (a good time for reflection, may I add-kind of 'Zen' time), a LIGHT went on. It occurred to me that if I make a texture from the Poser template, that solves all my problems for that particular thing in Bryce also, since I can apply specific textures to specific areas in Bryce-voila'--the sweater texture to the sweater. Well, I've said I'm a neophyte but thanks to this forum, I am moving along a bit (smile). Diane
You can select an area of the template with the point-to-point tool, then copy the scan to the clipboard (even if it is larger than the template), paste it into the selected area, and PSP will resize it to fit inside the area, and it usually comes out pretty good. If you do resize anything (scan, template, etc) the PSP book says to use Bilinear Resample for shrinking and Bicubic Resample for increasing. I ran across that the other day and it sure solved a lot of problems I was having. Newc
Ah, found that-pg. 48-I had missed that particular line last night-was trying to decide what dpi was the best choice for scans and had read the resizing methods, but obviously skimmed over that. I did try each method, but that was at 150 dpi and none looked good. Thanks for bringing this to my attention again newc. Also, thanks for the good method for using the template with PSP. Another tip for my Poser file. Diane
Yer welcome. I've spent considerable time using PSP with Poser (but you'd never tell it by what I turn out of either), and my brother and I have learned tons about it, usually through trial and error, or happy accidents, but we hardly ever open the book. Whenever I do I find some reason that I wish I had read it LOL. Newc
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