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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: In praise of a prop, a dress and a girl


operaguy ( ) posted Tue, 23 October 2007 at 2:37 AM · edited Tue, 24 December 2024 at 7:12 PM

There have been some threads lately lamenting the poor quality of V4 characters/textures, the lack of imagination and quality in clothing and general malaise in products and freebies.

I had to respond with three items I purchased recently. This is just a random act of praise for these three incredible items; there are more in the marketplaces, you just have to be very discriminating in your shopping.

V4 morph and texture "Lady Jane" by surreality [RMP]
Dress with gloves and slippers "V4 Fairy Gown" by  Sarsa and Lady Littlefox [Daz]
Japanese furniture piece "Gyoshobako" by kuroyume0161 [RMP]

This V4 face is based on a 'style' called Pre-Raphaelite woman. 
http://en.wikipedia.org/wiki/Pre-Raphaelite_Brotherhood
Striking, strong, unusual, full of character.

The gown is built in some sort of double mesh; I don't completely understand it yet. But it works. Yes, the slippers have 'pointed toes'. You can easily supress them with the MorphBrushTool. They have straps that wind up the legs. I love those 'gloves.' Love 'em. 

The furniture? I think it is some sort of Japanese traveling-salesperson item. You can ask the maker...I just know I like it a lot. All the drawers morph in and out.

In my opinion, the thing that makes these (and other fine models) special is: craftsmanship, caring and attention to detail. Reality in, reality out.

 ::::: Opera :::::


operaguy ( ) posted Tue, 23 October 2007 at 2:38 AM

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operaguy ( ) posted Tue, 23 October 2007 at 2:38 AM

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operaguy ( ) posted Tue, 23 October 2007 at 2:39 AM

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operaguy ( ) posted Tue, 23 October 2007 at 2:39 AM

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Acadia ( ) posted Tue, 23 October 2007 at 9:43 AM · edited Tue, 23 October 2007 at 9:48 AM

Quote - there are more in the marketplaces, you just have to be very discriminating in your shopping.

I've never heard the exact count, but looking at the list of vendors I would say that there are probably 2000 plus vendors in this MP.

Who in their right mind is going to wade through 2000 plus stores looking to buy something? Not me that's for sure!   It's a wonder that anyone in this MP can even make any money.  And given the number of stores it's no wonder there are such a magnetude of lack of sales that things are being shoved into clearance left and right.

Yes, the clearance area has it's merits. It acts as a "house cleaning" service to rid the MP of items that are not selling and thusly takes care of the lesser quality items. But it also affects "quality" niche items too that don't sell everyday but are of excellent quality, and while there may not be line ups for them on a daily basis, there is still a market for them if not today, then tomorrow or the next, or even next month type thing.

Based on the large number of vendors it shows, at least IMHO, that anyone can set up a store here regardless of the quality of items they want to market.

Now as you pointed out, there are some good items being sold by some very talented vendors who put time, attention to detail and a lot of care into what they make.

However, there doesn't seem to be any "Standard" of quality control here. I'm not talking about a paid MP Beta Tester checking to see if the item works in the program it's made for or if it's packaged properly.  I'm talking QUALITY items that stand out above the others.  Those are rapidly deteriorating and getting lost in the, for lack of a better word, MP spam.

Personally I think this MP should adopt a more discrimenating policy of what they accept into their store. For example before something is put into the store at Daz it has to be submitted and not just pass "packaging requirement" testing, but it has to pass their "Standards" test as to whether they feel the item is of a quality that will sell.    This is not a bad thing! 

For example, recently there have been posts made here where someone had been wanting to submit a V4 character to Daz's store but it was turned down because it was too "generic" or something, and Daz didn't feel it stood out enough to sell.  The replies here by people trying to help this person pointed out that the character looked like default V4 because the morph changes were very negligible. Based on what I see in this MP, that character would have been accepted in this MP without question and anyone who bought it would essentially have been paying for "default" V4.   I didn't really follow up on what happened, but the last I read the person was dealving into shaders to improve the skin texture and working  more extremely with the morph dials.  The fact that they were turned down as a vendor caused them to see that they needed to make improvements on their technique and product quality in orderr to be a better vendor.

Accepting anyone as a vendor and items of any quality is doing a diservice to not only the customer, but also the vendor because there is then no real incentive to improve.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



operaguy ( ) posted Tue, 23 October 2007 at 10:22 AM

Seems like a business opportunity....

An outside website that would look at EVERYTHING in Daz, Rendo, RTDNA, Poserpros and all the others, and review and rate them. You could have, say, four personalities rate every item. Then a purchaser would probably attach to one or more rater's personal likes.

So, a discriminating person could just make buying decisions THERE letting the reviewer filter out the chaff, at the outside site, and link over to the store in question. Then, vendors would have to improve their products to get good ratings.

Or do you feel the problem is only at Renderosity?

::::: Opera :::::


bagginsbill ( ) posted Tue, 23 October 2007 at 11:15 AM

file_391498.jpg

This is off your topic, but the market place here makes me even more crazy for another reason. I can't even find what I want!!

Do a search for V4 shoes. The stupid search engine includes results for Miki and V3 and they are not shoes. Why does it match?

Because of phrases like this in the description:

"Shoes not included"

Or the customer comments:

"Can you make these for V4?"

Or, and this one really slays me, the "Customers who bought his item also bought":

"XYZ (name of some unrelated product here) for V4"

Then of course, back on topic, is the fact that among those items that are V4 shoes. there is a pile of bizarre junk. I just want a nice pair of classic pumps, with a proper fit, that don't look like Minnie Mouse shoes scaled to fit over V4 feet, LOL.

Acadia, the cutie pie, gave me a gift certificate and I can't even f'ing find anything to buy with it!!!


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Acadia ( ) posted Tue, 23 October 2007 at 11:22 AM · edited Tue, 23 October 2007 at 11:30 AM

I do know from looking at the list of vendors here as compared to other large-ish stores such as RDNA, Daz, 3D Commune, Poser Pros.... that Renderosity has way more vendors than the others do. While the numbers indicate "popularity", that doesn't mean it reflects the quality of the items being sold.

I do feel that this particular MP is in dire need of an overhaul where their "quality control" is.  Most of the uploads that I tend to take notice of because they tend to be shown on the front page of the MP, are a gazillion textures for the latest "popular" outfit or hair or yet another plastic  looking V4 character that looks no different except maybe for the makeup, than many of the other plastic V4 characters being uploaded.

There is really nothing that sets many vendors  apart from one another. Yes, there are some very good vendors in this MP that offer up quality merchandise, but those same vendors have also spent years honing their modelling and texturing skills before they even dared open up a store to try and sell anything and their hard work has paid off. I know when I'm looking for anything I will check certain vendor stores first before I go and do a general search for something.

I also know that if I am thinking about buying from someone that I haven't bought from before I check to see if they have anything in their freebie area that I can check out and guage the quality of their work. I'm surprised at the number of vendors that do not have a single "freebie" available as a sample of their work.   Maybe some consider it "giving away the farm", but it's just good marketing to allow people to sample your products so that they know what they are getting. 

It just seems that it's become "vogue" to buy Poser and open up a store within the first 6 months of using the program.  I know that many do it so that they can pay for their Poser addiction, but is it really paying for it?  Like I said how can you expect to sell anything when there are over 2000 other vendors competing for the same market? I'm sure that many don't sell a single thing and that others who enjoyed decent sales at one time have seen a decline as the number of vendors here has increased.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



SSAfam1 ( ) posted Tue, 23 October 2007 at 11:52 AM · edited Tue, 23 October 2007 at 11:56 AM

Operaguy:

I love the dress!

I don't shop at Daz. Too expensive for my taste! I love PoserPros though.

I'd like to give some props to some of my new favorites aswell.

Pretty3D
Jasmina
**Yannelis
**


operaguy ( ) posted Tue, 23 October 2007 at 12:53 PM

BB the search engine is really lame, because it is just grossly indexed for all text. As part of quality control, a real marketplace would have keyword indexing that is suggested by the vendor and approved by management for relevence.

Then, the searcher could elect to search only on the keywords, and/or on gross full text, and could use the typical tools of +"hair pin" as opposed to hair pin etc.

So it is a raw, nearly useless earch engine as is.

::::: Opera :::::


SSAfam1 ( ) posted Tue, 23 October 2007 at 1:02 PM · edited Tue, 23 October 2007 at 1:05 PM

Search engine---Lame and all, I often find things I like and wouldn't have known to search for using this "broken" system.


operaguy ( ) posted Tue, 23 October 2007 at 1:04 PM

Acadia >>>I do know from looking at the list of vendors here as compared to other large-ish stores such as RDNA, Daz, 3D Commune, Poser Pros.... that Renderosity has way more vendors than the others do. <<< etc.

Acadia, you are ranting (not that there is anything wrong with that) but look at what you wrote: you know things are more filtered at the other sites, but here at Rendo in both the marketplace and freebies, you have the wild wild west! Barn door wide open! Come one come all.

Are you REALLY sure that does not have a benefit?  It might be annoying....but perhaps some people enjoy sifting through everything to find a gem, and the current system in a way encourages newcomers to grow...hopefully because while they get the ego boost of being approved, if their items are not good or praised, they will not sell.

Also, I have purchased certain items, such as shirts and dresses, that did not have much going for them, just to get the mesh to make dynamic and apply my own materials. In other words, I might see some "low quality" item that I can 'do something with."

::::: Opera :::::


kobaltkween ( ) posted Tue, 23 October 2007 at 2:02 PM

there's tons of stuff here that wouldn't sell at DAZ because it is too creative.  if they can't imagine a market for it, it gets turned down.  you make yet another v4 character, and if it's quality enough, it'll probably get in.  same goes for any standard v4 add-on.  but a lot of the people who make more unusual items either get turned down (or say they do), or have already sold here or other open markets and gathered enough of a following to show their products can be viable. 

if you notice, most of the fairly unusual stuff at DAZ has either been by established artists, a freebie at some point, or both.  one of the few exceptions, etujedi's griffin, was a huge long forum thread with lots of views and a high degree of interest before submission. 



MatrixWorkz ( ) posted Tue, 23 October 2007 at 4:16 PM · edited Tue, 23 October 2007 at 4:17 PM

For all of the apparent disinterest in the EF/Poser people when it comes to marketing, my freebies for them fly off of ShareCG like ice cream and chocolate!

My Freebies


grichter ( ) posted Tue, 23 October 2007 at 6:44 PM

Not to discourage the next new great Content creator. I am new to this game and a some extra money to burn last spring and filled up my content with I guess wild abandement. You could have called me a kid in a an ice cream store that had to taste every flavor. What I have learned in the process is there are certain sellers whose products I will shy away from. But there is also the reverse. There are certain sellers whose products I know I am going to get or expect to get more bang for my buck (quality and features and a well thought out package, with a readme that explains potentail problems and gives useage tips.) When I find a great product I try to write a review, but at a minmum write a note to the seller telling them what I liked about that product and why. Just saying its a great product doesn't do it in my mind. The seller needs to know why I liked their product so they can consider those features in their next product if they apply. Otherwise you are expecting an artist to develope a product and decide what features to add by pure guessing. IE: they can't read your mind can they?

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


Penguinisto ( ) posted Tue, 23 October 2007 at 7:00 PM

Quote - I do know from looking at the list of vendors here as compared to other large-ish stores such as RDNA, Daz, 3D Commune, Poser Pros.... that Renderosity has way more vendors than the others do. While the numbers indicate "popularity", that doesn't mean it reflects the quality of the items being sold. 

sigh....

You do know that this isn't exactly a new complaint, right? :)

(there was a similar thread (with the exact same title) here in Rendo at the time... I think it lasted about three hours before evaporating in a puff of moderation. RDNA kept theirs for about a day or so, until certain elements in there turned it into an outright flamewar. DAZ still has theirs in their fora.)

(You should've seen the hate mail. Then again, you should've seen the support mail)

Either way, I'd like to grind the ideas gathered there back to life again.

/P


Acadia ( ) posted Tue, 23 October 2007 at 7:07 PM · edited Tue, 23 October 2007 at 7:08 PM

Quote - Acadia, you are ranting (not that there is anything wrong with that) but look at what you wrote: you know things are more filtered at the other sites, but here at Rendo in both the marketplace and freebies, you have the wild wild west! Barn door wide open! Come one come all.

I don't think I'm ranting at all. However while the "Wild West" is an odd comparisson, I guess it does fit, to a degree.

cobaltdream made an excellent point about how some items that are sold here would be turned down at stores such as Daz or Poser Pros because they are "too niche". So with that in mind it's nice to know that those types of products are being accepted here.

It's however important to not confuse "niche" and "low quality."  A well made niche item should have the opportunity to be in a store for sale.

As I stated in another thread my gripe is that most of the V4 character texture packages being marketed look like smooth/shiney plastic.

Quote - Are you REALLY sure that does not have a benefit?  It might be annoying....but perhaps some people enjoy sifting through everything to find a gem, and the current system in a way encourages newcomers to grow...hopefully because while they get the ego boost of being approved, if their items are not good or praised, they will not sell.

If they are not good enough then why are they in the MP to begin with?

Quote - Also, I have purchased certain items, such as shirts and dresses, that did not have much going for them, just to get the mesh to make dynamic and apply my own materials. In other words, I might see some "low quality" item that I can 'do something with."

::::: Opera :::::

But we shouldn't have to be doing that. At least I don't feel like I should be having to do that for something that I just spent money on.

Yes, those who are creative enough and adept enough in Poser or have the talent and inclination to "fix" something they bought so that it meets a higher standard can certain do that. However that product should already be up to that standard before it even hits the market. 

TBH it's only been quite recent that I have been looking beyond some items textures at the actual mesh design for that "gem" and like you I have  come across  a few items that I felt could have potential with some material room help.

There are many levels of Poser users and not everyone knows that they can or even how to make something that they bought look better through shaders and the material room.

Yes, you can take that shiney plastic skinned  V4 chracter texture and add a bump map or a math node or face_offs or bagginsbills shaders to make it better. But the vendor should be  doing that kind of thing as part of their creating and packaging process.  But many spend so much time making the texture in Photoshop or wherever, that putting it together in Poser is maybe not high up on the priority list.  r they don't know enough about Poser to do that kind of thing.  So instead of taking time to learn they package it "as is" which results in lower quality items being sold.

Yes, Photoshop/Painshop Pro skills are a must when it comes to texturing,  but so is being able to apply that texture to a figure in Poser and make it not look like shiney plastic through the use of shaders and such in the material room.  

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



kobaltkween ( ) posted Tue, 23 October 2007 at 9:09 PM

i understand your point, and sympathize, but disagree.  i love people who take the time to make advanced shaders/materials, but i don't think it's necessary for everyone.  i have quite a few textures that don't have shaders, and i still value them highly.  

i think that  what is included should be quality, but i don't feel that merchants should be required to include anything specific.  for that matter, i'd prefer the character with the shader, but once bb is done with his V4 product, i very much doubt i'll be using anyone else's shader. 



Acadia ( ) posted Tue, 23 October 2007 at 9:28 PM

Quote - i understand your point, and sympathize, but disagree. 

The world would be a boring place if we all agreed with one another :)

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



dphoadley ( ) posted Tue, 23 October 2007 at 9:50 PM

This IS the reason that with MY product I've endeavored to offer the Poser Community more variety as far as texturing V4.1 goes.
DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


operaguy ( ) posted Tue, 23 October 2007 at 10:08 PM

While I am not ungrateful for the turn this thread has taken, I am a little sorry more people have not either commented on my three items, nor offered any of their own as examples of truly outstanding products.

I don't think it is appropriate to post examples of what you think of as examples of 'crap', but I challenge some of the people here to post examples of their truly top-loved items, in a good scene.

::::: Opera :::::


dphoadley ( ) posted Tue, 23 October 2007 at 10:27 PM

Quote - While I am not ungrateful for the turn this thread has taken, I am a little sorry more people have not either commented on my three items, nor offered any of their own as examples of truly outstanding products.

I don't think it is appropriate to post examples of what you think of as examples of 'crap', but I challenge some of the people here to post examples of their truly top-loved items, in a good scene.

::::: Opera :::::

My pride and joy is my remap of Posette, which is a freebie here, not my remap of V4.1.  I had two reasons for remapping V4.1.  One was to make a little money off my hobby, but my primary reason was to motivate V3 texture artist to continue to make V3 textures, so as to insure a continuing supply of new V3 textures fo PosetteV3.
DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


kobaltkween ( ) posted Wed, 24 October 2007 at 12:26 AM · edited Wed, 24 October 2007 at 12:28 AM

file_391564.jpg

sorry, operaguy.  didn't mean to take it off track.

some of my favorite things?
Real Skin Shader by face_off:
Linda by Shahara
Miki 1 by eF
 (old unfinished render)



kobaltkween ( ) posted Wed, 24 October 2007 at 12:30 AM

file_391565.jpg

Wild Hair and Wild Hair male by DigiCalermo (lots of old renders, most unfinished)



operaguy ( ) posted Wed, 24 October 2007 at 12:33 AM

no need to apologize, it is not me asking "stop arguing..." it is me asking 'also post your examples of great models while you are arguing."

I like the shadows cast by the prop on her body, and the transparance effect.  Cool look she is giving us. Thanks!

::::: Opera :::::


operaguy ( ) posted Wed, 24 October 2007 at 12:37 AM

Content Advisory! This message contains nudity

Hey, I have a page of Miki and Wild Hair too. 
My finished-work artist name is J.J.Kirnan.
[nudity]
http://jrdonohue.com/amaya/index.html

I nominate Wild Hair as truly exceptional and powerful hair model. Use it all the time.

:: og ::


kobaltkween ( ) posted Wed, 24 October 2007 at 12:42 AM

and dphoadley's V4 to V3 remap (no image yet because i'm in postwork hell right now), for the opportunity to use my favorite textures on V4, as well as some i covet like Grandma Fiametta and Zuleyma by Stefyzz.



kobaltkween ( ) posted Wed, 24 October 2007 at 12:48 AM

ooooo.  i like the Amaya piece a lot. 



Seliah ( ) posted Wed, 24 October 2007 at 3:39 AM · edited Wed, 24 October 2007 at 3:42 AM

Well, while I recognize this might not be the case for some, I'm sure the inability to INSTALL V4 into an external runtime is going to inhibit those who have her, and as a result, those who are making supporting products for her. I'm still using the Generation 3's - you can thank the inability to install her to an external runtime directory for that. The result is that when I DO make freebie items, they are being made for V3/M3, NOT V4....

I'm not a merchant. But I do have a small freebie area, and while some of those are older and i've learned a bit since then, I've taken a liking to the notion of making free items and putting them out, simply because hey - for the longest time that's how I SURVIVED when it came to poser. 99% of my runtime for the first three years was literally jsut freebie items. The other 1% was split evenly between 'factory installed item' and 'daz mil 2's' LOL I consider it sort of giving back to the community, really.

So.. yes. The headache (and yes it is a f)(*£#ing HEADACHE) involved in installing V4 may ALSO be at the least a small contributing factour to the lack of items/textures/clothes/etc/whatever that's available for her in the market places and whatnot.

My thoughts on the matter, for what they're worth.
~Seliah



kobaltkween ( ) posted Wed, 24 October 2007 at 6:59 AM

that's a really good point.  i came on at v2, and by the time i could make multiple runtimes, v3 had taught me of their necessity.  in fact, i think i'll have one just for version 4 females instead of one "unimesh" one, because that runtime of mine is practically unmanageable. 

i'm sure i'm not the only one who's learned that lesson.



surreality ( ) posted Wed, 24 October 2007 at 7:43 AM

First, the beginning of this thread makes me blush. A lot. Thank you. Second, the sidetrack it took brought to mind something that keeps nagging at me. I am genuinely not meaning this in a snarky way, but as it's frazzled me a little since I saw this thread yesterday, it might come across that way -- if so, my apologies in advance, because it's not my intent. That thing is: there is a monumental amount of complaining in multiple threads every single day, full of generalizations about "what everybody does" and how "everything is bad" and so on. Stepping back from it a moment, it's not hard to see that it takes up a good dose of time. If a fraction of that time was spent looking through the various offerings here and elsewhere, I have to wonder if some of the 'hidden gems' would be found more readily. Again, I am not trying to snark people here, but it's really that simple to me. What's a more effective use of time: voicing the same complaints over and over again in every possible place where anything at all is being discussed, or instead looking through what's out there, and possibly firing off an email or sitemail to the creator with a question if you're curious about an item and unsure for some reason? It just seems basic to me, I guess. If the people being complained about cared very much (if at all) about the complaints, they probably would have changed something about the way they are doing things by now. If I had to guess, it's the people who actually do care about the quality of their work that read that kind of thread more often because they actually do want to avoid mistakes, or provide the info people want, and so on. All the endless "everything is the same" -- that continues after they've taken steps to not fall into those traps and avoid the things people complain about -- tends to do is raise their blood pressure since people are too busy complaining to look around a little and find the results. Yet again, no nastiness intended at all. The short form: I'm not saying 'don't complain'. That'd be dumb, and I like complaining too much to give that advice with a straight face. I am saying 'don't spend so much time complaining that you no longer have any time left to look and see if anything has changed out there or find what you need', because I think that's just common sense. And then the general random stuff: bagginsbill, if you're still looking for nifty V4 shoes, I'd suggest looking through idler168's store here. He has some amazing ones, and I am a shoe junkie (virtual and in the real world), so I tend to be fairly picky. I am completely addicted to his work; it's absolutely fantastic. grin He has some very nice casual clothing for V4 and others, also. As to V4 and installation, I have a copy of her and the !DAZ folder with her morphs in my main Poser directory, and a copy of her, the !DAZ morphs folder, (and all of her supporting content that I have) in an external runtime without any problems. Frequently enough I load her from her own runtime because I forget to switch back to the main Poser one, and it takes a while (a 'let the coffee brew while' in my case) but I've not had any trouble loading her. I am on a fairly high-end (one of the very last non-Intel towers) Mac, though, so your mileage may vary.

-D
---
It's all fun and games until someone loses an eye texture.


kobaltkween ( ) posted Wed, 24 October 2007 at 8:45 AM

Quote - As to V4 and installation, I have a copy of her and the !DAZ folder with her morphs in my main Poser directory, and a copy of her, the !DAZ morphs folder, (and all of her supporting content that I have) in an external runtime without any problems. Frequently enough I load her from her own runtime because I forget to switch back to the main Poser one, and it takes a while (a 'let the coffee brew while' in my case) but I've not had any trouble loading her. I am on a fairly high-end (one of the very last non-Intel towers) Mac, though, so your mileage may vary.

it's not hard to get around, but you've hit the easy solution in one: install to the main Runtime.  which, imho, defeats a good portion of  the purpose of organizing into external Runtime. other wise, iirc, you have to fool the installer to even begin the process, and edit the cr2 in some fashion to get some of the morphs to work.  and i think a few other things.  not hugely difficult, but far from out of the box. 



surreality ( ) posted Wed, 24 October 2007 at 9:01 AM

Actually... I just installed V4.1 and her morphs (only those) into P7. I just copied the files right into my external. If I run one of the 'update V4.1' bits, I just copy the new morphs and the updated V4.1 cr2 over to the external runtime when necessary. No cr2 edits, no fuss, maybe took 15 minutes total from the day I've installed her through the present, total, to manage. It's the supporting content that gets really huge for me, and all of that stays neatly in the external runtime, keeping the clutter to a general minimum and keeping things as organized as is possible. Again, YMMV, since I know the Mac experience of dealing with all of it has been described as being somewhat different from the PC version.

-D
---
It's all fun and games until someone loses an eye texture.


Penguinisto ( ) posted Wed, 24 October 2007 at 9:08 AM

Quote - Well, while I recognize this might not be the case for some, I'm sure the inability to INSTALL V4 into an external runtime is going to inhibit those who have her, and as a result, those who are making supporting products for her.

Huh? I have V4 and V4.1 in two external runtimes, and they both load perfectly (not just in DAZ|Studio, either). The one and only exception is Poser 4, which doesn't do external runtimes at all. /P


Darboshanski ( ) posted Wed, 24 October 2007 at 9:27 AM · edited Wed, 24 October 2007 at 9:28 AM

Textures by morris, Dalinese,Expressnimg and Fenrissa (pardon for the spelling)
Shoes by Idler, clothing and shoes by Al3d to name a few. Actually anything NOT
FANTASY but items that are real world and of great quality I will purchase and sing praises
for that vendor. Personally if a vendor did clothing and footwear straight out of the Old Navy
and other catalogs I'd be thrilled!!

My Facebook Page


bagginsbill ( ) posted Wed, 24 October 2007 at 9:37 AM

Quote - bagginsbill, if you're still looking for nifty V4 shoes, I'd suggest looking through idler168's store here.

This is off topic, sorry.

Fantastic pointer, thank you. I found exactly what I wanted, beautifully crafted. Two items totalling $15, which, coincidentally, is the exact amount of my gift certificate.

Unfortunately, even though I won't need to actually pay anything, it appears I must reveal my true identity, address, and phone number in order to be "manually verified" or some silly thing. Which means I end up in yet another database.  I've kept my identity a secret, so my employer doesn't Google me and get on my ass. (Googling me is easy because my real name is unique in the whole world!) Also, I've already had to shut two accounts when my personal info was "accidentally" revealed, once by the Boston Globe, and once by TJ Maxx. Privacy "policies" don't completely prevent theft. Over $2000 of CC fraud was found on my accounts. So I try to keep this sort of thing to an absolute minimum. Also, I absolutely cannot stand spam or physical junk mail. I gave Rendo a unique fake/forwarded address so I can get ebots, but I can shut that address off and change it any time if need be. The bottom line is I avoid revealing myself to computers as much as possible.

So, is there going to be another screen where I have to put in credit card info, too, after I reveal my name and address, even though I'm not going to pay a penny? Because if there is, I'm not going to bother.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Darboshanski ( ) posted Wed, 24 October 2007 at 9:48 AM · edited Wed, 24 October 2007 at 9:49 AM

Quote - > Quote - bagginsbill, if you're still looking for nifty V4 shoes, I'd suggest looking through idler168's store here.

This is off topic, sorry.

Fantastic pointer, thank you. I found exactly what I wanted, beautifully crafted. Two items totalling $15, which, coincidentally, is the exact amount of my gift certificate.

Unfortunately, even though I won't need to actually pay anything, it appears I must reveal my true identity, address, and phone number in order to be "manually verified" or some silly thing. Which means I end up in yet another database.  I've kept my identity a secret, so my employer doesn't Google me and get on my ass. (Googling me is easy because my real name is unique in the whole world!) Also, I've already had to shut two accounts when my personal info was "accidentally" revealed, once by the Boston Globe, and once by TJ Maxx. Privacy "policies" don't completely prevent theft. Over $2000 of CC fraud was found on my accounts. So I try to keep this sort of thing to an absolute minimum. Also, I absolutely cannot stand spam or physical junk mail. I gave Rendo a unique fake/forwarded address so I can get ebots, but I can shut that address off and change it any time if need be. The bottom line is I avoid revealing myself to computers as much as possible.

So, is there going to be another screen where I have to put in credit card info, too, after I reveal my name and address, even though I'm not going to pay a penny? Because if there is, I'm not going to bother.

I believe not unless you are actually paying by CC does the checkout process require CC info.
It's been a while since I made a purchase using a CC I prefer Paypal.

My Facebook Page


surreality ( ) posted Wed, 24 October 2007 at 10:21 AM

I wish I knew what to suggest. I think people could probably still buy things for you as a gift but I don't know what you'd have to do to go through the verifications. (Basically, I don't know if that's required in cases of gift purchases, which would be different than GC purchases.) I do know that if I pay for something with store credit (from sales in that month), I don't have to enter CC info if the whole order is covered by it. I just don't know if the same would apply or not.

-D
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It's all fun and games until someone loses an eye texture.


bagginsbill ( ) posted Wed, 24 October 2007 at 1:22 PM · edited Wed, 24 October 2007 at 1:32 PM

file_391591.jpg

Good news. I bought the shoes and DL'd em right away - that bit about verification must be a joke or something.

High Heel Pumps For V4 by idler168

So I want to praise them. NIIIIICE! The shape is perfect and the fit is very good. The only fit problem I found was a little gap behind the heel, but not as bad as many others I've seen. What's much improved about these over most others is how the shoe is shapes like a real one and fits around the foot properly.

Also, the UV mapping was done perfectly. It is set up just like the real pieces of leather are cut from a whole piece of leather.

The shaders it comes with are pretty good but not great - the bump map is great, though. Since the UV map is perfect, I was able to apply a couple of my procedural leather shaders with no problems. I show two in the attached renders.

Now I have the perfect accessory to show off my V4 skin+stocking leg shaders!


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Darboshanski ( ) posted Wed, 24 October 2007 at 2:32 PM

Cool I have just about all of idler168 shoes for Aiko, V3 and V4. Another good footwear creator is dx30 which I have just about all this artists footwear as well.

My Facebook Page


bagginsbill ( ) posted Wed, 24 October 2007 at 2:52 PM

file_391598.jpg

Ooh - I'll have to check out the dx30 store.

Here's another test render. I used my patent leather shader along with the supplied bump map. Look at the incredible detail on the stitching, and the beautiful curve where the heel meets the upper. Click to see full size.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


surreality ( ) posted Wed, 24 October 2007 at 2:59 PM

Rhiannon's boots are pretty cool, too, and I'll second the recommendation for dx30's shoes and boots. There are some from both dx30 and idler168 at DAZ, also. grin ...and you're making me want those shaders more than ever before now. Those are looking -fantastic-!

-D
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It's all fun and games until someone loses an eye texture.


kobaltkween ( ) posted Wed, 24 October 2007 at 4:54 PM

yeah, idler168's attention to detail is remarkable. 



kobaltkween ( ) posted Wed, 24 October 2007 at 4:54 PM

yeah, idler168's attention to detail is remarkable. 



operaguy ( ) posted Wed, 24 October 2007 at 5:38 PM

i concur with those shoes, that is exactly what I am championing.

:: og ::


bagginsbill ( ) posted Fri, 26 October 2007 at 12:47 PM

file_391826.jpg

Check out the other idler186 shoes I got. Niiiice.

I'm using them to show off my new pedicure shader.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


SSAfam1 ( ) posted Fri, 26 October 2007 at 9:21 PM · edited Fri, 26 October 2007 at 9:22 PM

A pedicure shader. I've seen it all now. Our models are rollin' in style. LOL


surreality ( ) posted Fri, 26 October 2007 at 9:23 PM

No kidding! Though, admittedly, if I had to pick a feature to share with Vicki, #1 on the list would be adjustments of my full body morphs. grin

-D
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It's all fun and games until someone loses an eye texture.


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