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Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)

 

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Subject: Alpha mask in Carrara 6 pro not working for me ;(


szymas ( ) posted Tue, 23 October 2007 at 10:14 PM · edited Sat, 10 August 2024 at 1:10 AM

file_391551.jpg

When I place a alpha mask (as seen in the pic below) why am I losing the coloring? Any Ideas?? 

The alpha is a circle (white for the part to see though, the black edges to hide) The idea is to have a landscape fill to only the edges of a half circle, cropping out the rectangluar sections..

Thanks!


MarkBremmer ( ) posted Tue, 23 October 2007 at 11:14 PM

file_391558.jpg

Hi Chuck, I received your e-mail but since you posted here, I'll respond here too. Hopefully this will help out others as well. There are a couple of ways to do this: 1) Shader - All you need is a revised shader structure. I've exagerated my mountains. One thing that you'll probably want to do in the terrain editor is Add=>Filter=>Zero Edge Filter to help minimize the variations around the edges. 2) Boolean subtraction - Just convert the terrain into a vertex object. Then in the vertex room, simply create a sphere and do the boolean thing. I have seen some posts that booleans aren't working but that is for the C6.0 release. Things are behaving much better in the C6.0.2 Mark






szymas ( ) posted Wed, 24 October 2007 at 7:20 AM

Thanks Mark,

I'll give them both a try!

Thanks for the input

Chuck


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