Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
*Why roll out a proprietary file format?
the answer is in the question.
it seems, there are 2 versions of the LIE. One can create these files. this is for sale and the product you linked.
the other will be in DS 2.0 for free. this will only read the files produced by the full LIE plugin.
there's your answer....*
Maybe Adobe has a monopoly on the .psd extension so Daz can't use it for their program? But then again if that were the case then technically we wouldn't be able to save our renders in .psd format.
Or Daz could be doing what 3D Max has done. They want a unique extension that works exclusively in their program only?
Those are my 2 guesses.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
To sell a $20 plugin that many people won't even buy, they completely write off Photoshop compatibility?
:blink:
Quote - Maybe Adobe has a monopoly on the .psd extension so Daz can't use it for their program?
No, PSD is an open format, many freeware apps read and write PSD (e.g. Gimp)
Yeah, sounds pretty silly.
If you can't use their extension in Photoshop, what graphic program would you need to use in order to compress their file into the others that they list?
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
If they'd been smart, they would have used PSD format and still sold their plugin able to read and write the most common layered image format in the world, rather than cripple DAZ|Studio even further. "It's almost as good as Poser after you spend $300 on plugins for it!"
Give 'em a chance folks. It's right out of the gate with plenty of room for improvements!
---Wolff On The Prowl---
Quote - hey equal oppertunites old chap... ppl rag on EF for the slightest thing, why not Daz?
Rag away then!
---Wolff On The Prowl---
Quote - Give 'em a chance folks. It's right out of the gate with plenty of room for improvements!
First improvement would be "USE PSD FILE FORMAT YOU FOOLS", but evidently it's a planned feature rather than any oversight.
I'm almost positive Ghost is right, it's really designed to create special MAT-type files. Those who have Photoshop or GIMP could create the same layered texture in those programs; we use Layered Image Editor when we want to apply a tattoo to a texture (for example) without creating a gigantic additional image file. It's a good way to provide lots of texture options without having to include lots of extra full-sized texture maps.
Both this and the previous render-catching plugin are primarily aimed at new 3D artists who might not have Photoshop or other programs and just need basic image editing functions. Although they might not be useful for everyone, some of their functions (like the image comparison wipe, which Poser 7 also has) can certainly come in handy.
SnowS
my DeviantArt page: http://snowsultan.deviantart.com/
I do not speak as a representative of DAZ, I speak only as a long-time member here. Be nice (and quit lying about DAZ) and I'll be nice too.
Quote - Well I just clicked on the link in my e-mail and it says this item has been removed!!!!
it's still there:
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
I agree with Ghostofmacbeth, they should called it with different name..you can do that in a simple way in poser Mat room.. this make not a sense to create a new image file here, as you see on the example the layers have different surface setting what mean that are just nothing else as masket texture Mat files... I am just working on set like that with different materials on the same surface and texture maps using alpha channels for all different materials.. not big thing but well somebody set it in a more compact thing.. for quick usage**
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"Surrender to what it is - Let go of what was - Have faith in what will be "
Quote - I agree with Ghostofmacbeth, they should called it with different name..you can do that in a simple way in poser Mat room.. this make not a sense to create a new image file here, as you see on the example the layers have different surface setting what mean that are just nothing else as masket texture Mat files... I am just working on set like that with different materials on the same surface and texture maps using alpha channels for all different materials.. not big thing but well somebody set it in a more compact thing.. for quick usage**
**
Sure, you can do that in POSER, this is for Daz Studio and there are several of us that do not use Poser.
Hey kimber89 we are in poser forum so we talk about poser too ;)
I don't see where is the point of your reply.. regarding to my QUOTE..
we just try to find out what's new and how ..that's all.. or you sense an attack on Daz Studio users? lol ...**
**
_________________________________________________________
"Surrender to what it is - Let go of what was - Have faith in what will be "
Quote - Hey kimber89 we are in poser forum so we talk about poser too ;)
I don't see where is the point of your reply.. regarding to my QUOTE..
we just try to find out what's new and how ..that's all.. or you sense an attack on Daz Studio users? lol ...**
**
LOL, we're in the Poser forum but talking about a DS add-on that's not for Poser.
Reason I quoted was because that's what this add-on is trying to simulate, the ability to use alpha maps (pngs whatever) on any texture map without adding more texture maps.
You can do that on Poser but not DS until this add-on hopefully.
I have alot of png/psds of make-ups, second skins, etc, etc, that I would have to open in CS, PSP, or Gimp to overlay onto maps & save the maps (adding who know's how many texture maps if one wanted to use the same make-up/second skins on other character textures) to use in DS.
Now, if I think this add-on does what I think it does, I haven't had time to really get into it yet, then I can set up .dsi poses with these pngs to use on any texture map without a bunch of extra texture maps taking up space. That's if it works that way.
No, I'm not sensing a "Studio user" attack, just the fact that you mentioned what you could do in Poser doesn't apply to Studio users as they can't take advantage of those Poser alpha, shader nodes.
This plugin primarily gives Studio users the same functionality as in Poser Material Room when applying a png or tiff on a transparent background as an overlay. It can be useful for applying makeup options, tattoos and other overlay kinda stuff. The "proprietary" file format simply allows merchants and free content providers that want to make use of these new options as a way to cut down on file pack size. Studio users have always wanted a solid solution to what can be done in the Material Room and slowly we are getting there. I'm hoping that in a future version of Studio it will eventually become integrated so that we don't have to plug this, that and the other.
I know a response to my last sentance will be something like "then use Poser". I don't use Poser because I don't care for the interface nor the archaic way it's set up to select body parts and materials. Choosing one or all is not always what's needed. Studio allows me to choose as many body parts or surfaces using the Ctrl or Shift key. The interface allows me to turn off areas of Studio I don't use! This is preferable to my work flow needs! I'm also simply used to using Studio. I have them all. Vue 6, Carrara 6, Poser 7 and Studio 1.8. I always end up back in Studio! It's not a slight on any of the other fine and fabulous programs out there in the least!!
All the best
Richard ;-)~
---Wolff On The Prowl---
Err, folks?
most file formats can be read without the app-writer paying royalties... now writing to full *.psd format may (or may not) require payment and license fees paid to Adobe. Not to mention the SDK and/or the full .psd file specs is likely to cost some bank.
Same reason Microsoft got choked with a multi-million-dollar (nearly a billion IIRC) fine for not paying royalties to Lucent over the .mp3 format.
Food for thought...
/P
The Photoshop SDK is publicly available, you just need to register for it.
http://www.adobe.com/devnet/photoshop/sdk/
The ability to take Layer X of a given layered image file and plug it into Channel Y of a material is something that could have been done with PSD - Cinema 4D does this. Looking at the feature list I do not see anything that could not have been done with PSD files. Using alpha maps for masking, blend modes, all that stuff is already available via PSD format.
Um, did anyone happen to read what GhostofMacbeth and I said earlier? It's not meant to be a replacement for Photoshop or GIMP, it's meant to be a free alternative for those who either don't have a big photoeditor or who don't want to create gigantic additional textures when you just want to add a tiny tattoo or makeup. It's a DAZ format layered MAT-maker, that's all.
SnowS
my DeviantArt page: http://snowsultan.deviantart.com/
I do not speak as a representative of DAZ, I speak only as a long-time member here. Be nice (and quit lying about DAZ) and I'll be nice too.
The key question would be, is it possible to create a tiny tattoo or makeup using a PSD layer without creating a gigantic texture in programs that support the PSDs?
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Snowsultan I understand what you said fine - and I know what the utility does. clearly though DAZ made a choice:
The 2nd option cost them more time/money to develop, I can assure you. I'm not saying their utility is a bad idea - it's got some very useful features - I'm saying there's no smart reason they would use a proprietary file format when PSD is common, public, and easy to exchange with other apps.
Quote - It is NOT an image format. Not an image format. It is a node setup like in poser. That is all.
you can show us a file? I'd be interested to see.... (no where in the daz bumf selling it did they say it's not an image file you see.... but it's easy to think it is since it's dealing with blending images)
Quote - Here is a link to a picture I found. It shows the setup and how it is like a mat pose within DAZ Studio rather than a new image format. It simply uses blending and alpha channels like a MAT pose but it isn't as node looking.
http://forum.daz3d.com/postimages/origimage_5_1009601.jpg
no sorry.. I don't see how thats not an image file.. thats just the interface for the program in question. I know me rejecting your answer will probably annoy you.. but it's not what I asked for :(
you've shown me the controls.. not the file format the result is stored in. are the images stored in file like a PSD? is the LIe file just pointers to the files used and you have to maintain your images on disk in the same places as they were when you created it? etc.. thanks for showing that image tho.
No problem ... I don't have it loaded yet since I am on a Mac and the update messes up the rendering so I am waiting. You just want the text (which is what I figured but I thought I would toss this out there since I saw it, not annoyed) and I am not sure if it is real editable since I don't have it installed.
Stupid to defend it I know but it is my understanding that it is a MAT pose type thing and it creates no new image. It just references the original but someone with some first hand experience would be better to show it.
Ok how the program works is that you need at least 2 image files already
you then use L.I.E to place the tattoo in the position you wish on the torso texture
you then save the file which is just a txt file (if tyou right click and select open you can veiw it in a text editor) like a mat pose and is about 4KB in size
all it does is set a path to the two texture(or more) used and position etc.
it Does Not create a new image file this is why there is no need for it to have any image format
What is handy about it is I can create an add on for another merchants texture pack i.e adding tattoo's to the skin without needed to add the original textures in the pack I just need to add the .dsi file and my .png files and some DS pose files to apply the .dsi.
Below is the text in a sample .dsi file I made
/Runtime/textures/ARTCollaborations/Morgaine/2_MorgaineT.jpg
yes
2_MorgaineT
C:/Documents and Settings/Neil/Desktop/testing2.tif
yes
testing2
Thanks NeilV,
This doesn't do what I hoped, to be able to apply pngs to maps as a pose file....like using a single png tattoo pose that can applied to any texture map. I would have to use the L.I.E. to apply the same tattoo to several maps and save a .dsi for each map instead of one single .dsi.
While worth it alone to me for the greatly reduced file sizes, compare a 1 MB map to a 1 KB .dsi instead of another 1 MB map, I don't see merchants (whom use Studio) embracing this add-on as it's more work to make DS compatable mats for a product. It would be easier for them to supply tattoos/second skins/makeups on texture maps or just the pngs themselves.
I think it is good because many times people ask if this or that would work DAZ Studio and it has always been "Not really" because things use a second map in Poser but now it might be more likely to be "Maybe." At least to some extent. Things like transpancy options for eyebrows or body hair or makeup were always a no-go before in DS but now they might be possible.
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http://www.daz3d.com/i.x/shop/itemdetails/-/?item=5310
"The Layered Image Editor allows you to create, open, edit, and save DAZ Studio Layered Image sets (*.dsi). "
Why roll out a proprietary file format? Why not use PSD? Friggin BLENDER uses PSD files!
http://wiki.blender.org/index.php/File_format_list#Image_Formats
StuuuuUUUUUuUuuUUUUuuUUUUUuuuuuUUUuUuUuUUUpid. :blink:
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