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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: updated Faceshop Pro - any good?


drifterlee ( ) posted Sat, 18 August 2007 at 6:56 PM · edited Sat, 21 December 2024 at 10:37 PM

I got an email from Poserpros saying a new updated version of Faceshop Pro is on sale. Is this program any good? Thanks, Sherrie


thefixer ( ) posted Sun, 19 August 2007 at 3:50 AM

bm

Injustice will be avenged.
Cofiwch Dryweryn.


HeRe ( ) posted Sun, 19 August 2007 at 4:38 AM

Forget it - this is thrown money


drifterlee ( ) posted Sun, 19 August 2007 at 12:01 PM

That bad, eh?


HeRe ( ) posted Sun, 19 August 2007 at 3:06 PM

Absolute !!!!


drifterlee ( ) posted Sun, 19 August 2007 at 3:59 PM

Thanks! I'll save my money!


mathman ( ) posted Sun, 19 August 2007 at 5:14 PM · edited Sun, 19 August 2007 at 5:20 PM

Sorry HeRe, I disagree, and there are a lot of others who would agree with me (including the renowned dr geep).

FaceShop is an excellent product. It does what the Poser Face Room is meant to do.


crucibelle ( ) posted Sun, 19 August 2007 at 8:41 PM

You can get a trial version of Faceshop Pro on download.com.  You could try it out and see what you think.  That's what I'm going to do.


Paloth ( ) posted Sun, 19 August 2007 at 10:43 PM

There's lots of bad blood about this FaceShop program, though I'm not sure why. Some people here really hate its creator and that gets mixed in with their "product review." I think the Pro version of the program is overpriced, but I've been able to get good results on occasions. Note:-Don't expect to produce usable textures with it. The program is good for facial morph creation, but it's automatic texturing feature is nearly a joke.

Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368


drifterlee ( ) posted Sun, 19 August 2007 at 10:44 PM

Well, I can't spend any more money. If it's not great I'm passing it up. Thanks for your comments!


HeRe ( ) posted Mon, 20 August 2007 at 3:36 AM

Sorry mathmann,
I think a lot of other who would agree with me.
Faceshop is a bad, insufficient and overpriced product.

The texture result from Faceshop Pro is a joke.


panko ( ) posted Mon, 20 August 2007 at 8:00 AM

In my opinion FaceShop Pro has potential, but is in desperate need of a solid update/enhancement/improvement. I bought it from DAZ as soon as it came out and had one update since. I got no further notification for a major update so I presume this one (at PoserPros) is the one I already have?

"That's another fine mess you got me in to!" -- Oliver Hardy


AbaloneLLC ( ) posted Thu, 23 August 2007 at 6:32 PM

Panko,

The next major update, FaceShop 3.5 is due in October.
It is completely FREE for all FaceShop users.
It will have some really cool new features and great improvements in quality and speed.
Laslo


BastBlack ( ) posted Thu, 23 August 2007 at 10:34 PM · edited Thu, 23 August 2007 at 10:45 PM

This is good news. FYI, AbaloneLLC. Did you see that I solved the Head Import error on FaceShop Pro? I tried to import Koji 2's head, and it crashed FaceShop Pro every time I tried it. FaceShop Pro has crashed on other heads too, but not all of them. It turns out the UVmaps were out-of-range. So what people should do when they export a head out of Poser, is run the head through UVmapper and if the UVmaps are out-of-range, just fix it. After that, heads imported into FaceShop will work like a charm! ^^ p.s. I love FaceShop. It does what no other program can do. Here is a character I made with the help of FaceShop: file_1444338.jpg bB


AbaloneLLC ( ) posted Fri, 24 August 2007 at 9:01 AM

BB,

It is great to hear that you "love" FaceShop. It makes me sad that there are others (see further above) who don't take time to learn/enjoy and are given to ugly and rush sentiments.

A personal favor: can you send me 2-3 screenshots to document how you set/change the UV map in Poser, so that I can pass it along to others?

Laslo


BastBlack ( ) posted Fri, 24 August 2007 at 3:56 PM

Sure. ^^

Here is a suggestion: When the head imports, could there be some kind of error message that says, "Head UV Map is out of range." Or an error code of some kind so people know what the problem is? It's not the software, it's just the head is not set-up correctly for import. (Why this happens, I do not know. But I've run into this problem before on other projects.).

bB


BastBlack ( ) posted Fri, 24 August 2007 at 5:47 PM · edited Fri, 24 August 2007 at 5:49 PM

file_386180.jpg

You don't fix it in Poser. You need the free UVmapper program to fix the out-of-range UV coordinates. There is a free version for both MAC and PC.

Spanky's freeware STOMP is another great obj tool. It optimzes the OBJ (cleans up the code). (PC only though)

imho, Running an obj through UVmapper and STOMP is always a good idea. Maybe that could be included in the troubleshooting tips?

byw, I tried to replicate the Koji head import crash, but I was unable to crash FaceShop this time. ^^;;;;

bB


mathman ( ) posted Mon, 27 August 2007 at 8:02 PM

Abalone, let me also reiterate that I love FaceShop Pro as well. It is quite an extraordinary program, and I look forward to the new update in October.


estherau ( ) posted Mon, 27 August 2007 at 8:25 PM

what i find odd about it (i haven't got it) is how come there aren't a load of new characters in the MP boasting that they have custom morphs? love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


drifterlee ( ) posted Mon, 27 August 2007 at 10:57 PM

It's not on sale anymore so I'm not buying it, LOL!


AbaloneLLC ( ) posted Mon, 27 August 2007 at 11:45 PM

It still is at www.abalonellc.com $59.95


PhilW ( ) posted Sat, 15 September 2007 at 6:20 AM

I have FaceShop Pro and like it!  It's not perfect and does need attention to details like placing points - and the better picture you start with, the better the result (GIGO!) and yes, I agree that the texture map benefits from some editing after being output, but this is a lot easier than starting a texture from scratch!  Approach it as a unique tool that is easy to use and can produce some useful output and you can have a lot of fun with it!  Here are some example of what I have done with it:
http://www.renderosity.com/mod/gallery/index.php?image_id=1496200
http://www.renderosity.com/mod/gallery/index.php?image_id=1494058
http://www.renderosity.com/mod/gallery/index.php?image_id=1496712

I would not have produced these pictures without FSP.


Klutz ( ) posted Sat, 15 September 2007 at 2:18 PM

I like it...It is a clever, but not perfect program....

Its strength is in the morphing. There are much more effective ways of texturing, but at least it gives you a start for tonal issues.

I am looking forward to the improved version. 

TBH I think it could do with a dual level interface. A functional basic one for beginners, and perhaps a more versatile advanced one?

Klutz :0)

********************************************************************************************************************

Life is a beta.

In faecorum semper, solum profundum variat.


Vestmann ( ) posted Sun, 16 September 2007 at 1:26 PM

Any heads up on what will be NEW in the 3.5 update of FSP?  (Optional sidephoto perhaps?)




 Vestmann's Gallery


AbaloneLLC ( ) posted Sun, 16 September 2007 at 10:42 PM · edited Sun, 16 September 2007 at 10:45 PM

Yes Vestman. Here's the scoop on FaceShop 3.5:

The best: FREE upgrade to all previous FS users
What’s New in FaceShop 3.5?

  • New “Iteration” feature. Allows the use of more than one photo or you can use this tool to create more than one view of the same photo and continue with corrections (for example: you have a frontal photo and use this tool to create and work off a profile view).
  • Undo! (By popular demandJ)
  • Five “free” lines (up from the previous three) to create more details.
  • Much improved “Mirror” feature. Now interactive and can be set manually.
  • Improved speed and performance
  • Zoom tool.
  • Interface improvements

Laslo


Vestmann ( ) posted Mon, 17 September 2007 at 12:03 AM

Looks impressive.  Looking forward to the upgrade. Good job.




 Vestmann's Gallery


AntoniaTiger ( ) posted Mon, 17 September 2007 at 3:29 AM

Thanks for the tip about the UV mapping. I know some really old Poser stuff pulled some tricks with this, before P5 brought in the ability to tile a texture. I can't think of any reason to do it with a figure's head. Might be some silly boundary error, using less-than where less-than-or-equal-to was required. Since the end result is a morph, the change in UV data is irrelevant, but it might be awkward for any texture processing.


momodot ( ) posted Mon, 17 September 2007 at 9:07 AM

Laslo, that sounds great!



BastBlack ( ) posted Mon, 17 September 2007 at 2:15 PM

It does sound great! ^^


leather-guy ( ) posted Mon, 17 September 2007 at 6:01 PM

Well, I'm stoked!
Cool!


AbaloneLLC ( ) posted Tue, 18 September 2007 at 4:34 PM

Incidentally, I am starting to build a list of beta testers for FS 3.5. Anyone who is interested pls. send me an e-mail at info@abalonellc.com

Thanks, Laslo


AbaloneLLC ( ) posted Sat, 22 September 2007 at 5:26 PM

Quote - It does sound great! ^^

 

Did I mention that in addition ot 3.5 there's a Macintosh version coming up in this Fall?
I think there are about 30% of the artists who use Macintosh computers.
Are there any stats on the CPU use - anyone?
Laslo


Acadia ( ) posted Sat, 22 September 2007 at 6:26 PM

If anyone is looking to buy Faceshop Pro, don't buy it from Daz at full price. Go to the creator's site and save yourself $20.00

http://www.abalonellc.com/faceshop-pro.html

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



AbaloneLLC ( ) posted Tue, 06 November 2007 at 4:13 PM · edited Tue, 06 November 2007 at 4:14 PM

Attached Link: video demos and trial download

Thanks for the plug. Since Oct. 26 it  is now actually the new FaceShop 3.5, and also at a new price: $59.95. Yoy can buy it at Rendo for the same pirce:-) You can also download a 15-day trial of FaceShop 3.5 or watch demo videos at [www.abalonellc.com](http://www.abalonellc.com) Laslo


Neuer_Versuch ( ) posted Tue, 06 November 2007 at 4:28 PM

save your money !!!!!!!!!


AbaloneLLC ( ) posted Tue, 06 November 2007 at 4:32 PM

YES, save your money and tri the FREE demo version first!
Laslo


PhilW ( ) posted Tue, 06 November 2007 at 6:04 PM

file_392730.jpg

I have got good results from FaceShop Pro - certainly better than the built-in face room in Poser - and it is well worth trying before you buy. That is what I did and the results I got justfied the price. It is easy to use - especially once you get used to it, it can be remarkably quick - and while textures usually benefit from tweaking, it is a great start.

On 3.5, it is a step forward but perhaps not the leap that some would be looking for. I have had mixed results from the "refine" feature which for me was the big potential improvement area, but some of the workflow updates are welcome.

All in all a useful utility - and considering what you can pay for just one character, when FSP gives you potentially unlimited characters of your own choosing, not half bad value too!

I attach a picture of a V4 face that started life as a picture of Uma Thurman...


fls13 ( ) posted Tue, 06 November 2007 at 6:38 PM

I'm finding the demo interesting but crash happy.


AbaloneLLC ( ) posted Tue, 06 November 2007 at 6:50 PM

If you are using 64-bit machines, crashes do happen (you can switch to 32-bit mode). We will be issuing shortly a FREE service release to address 64-bit machines.
Laslo


fls13 ( ) posted Tue, 06 November 2007 at 8:15 PM

file_392737.jpg

Hardly a finished effort and only a first crack at it, but I defy someone to not recognize the face. Would need some fine tuning with either the included morphs or a modeling app, but looks like a winning app to me.


SSAfam1 ( ) posted Tue, 06 November 2007 at 8:43 PM

Angie Jolie?


fls13 ( ) posted Tue, 06 November 2007 at 9:00 PM

There ya' go.


AbaloneLLC ( ) posted Tue, 06 November 2007 at 9:02 PM

file_392741.jpg

I defy anyone to guess who this woman is:-) Laslo


SSAfam1 ( ) posted Tue, 06 November 2007 at 9:12 PM

Halle Berry?

hehe I like this game. :)


fls13 ( ) posted Tue, 06 November 2007 at 9:22 PM

file_392742.jpg

I give this app my official thumbs up! Haven't looked at the manual, but is there a quick easy way to load the .obj as a morph target, as the exported geometry is different from the V4 head group?


AbaloneLLC ( ) posted Tue, 06 November 2007 at 9:52 PM · edited Tue, 06 November 2007 at 9:54 PM

file_392745.jpg

Halle Berry it is - you got 10 points! By the By - here are a bunch of other (very good) celebs done with FaceShop:


SSAfam1 ( ) posted Tue, 06 November 2007 at 10:22 PM

Uncanny! I'm too scared to try this program...even the demo. LOL I'll just watch from the sidelines.


operaguy ( ) posted Tue, 06 November 2007 at 10:38 PM

I am sorry to say the celeb look-alikes are not the slightest bit convincing, especially that Jolie attempt above. I am not criticizing the user nor the app, just the "re-animation" paradigm.

I purchased FaceShop3.5 the other day to create characters who do not look like anyone else. I won't be able to crack it open until next weekend, but am very excited to put it into play with photographs of interesting faces I have shot, and reference photos from here:
http://www.3d.sk/

If that makes me a party pooper, make the best of it.

::::: Opera :::::


fls13 ( ) posted Tue, 06 November 2007 at 10:58 PM · edited Tue, 06 November 2007 at 11:09 PM

file_392751.jpg

If it's not convincing, how do you know who it's supposed to be? :O) It's only a rough draft as I said above, still needs work but I see a lot of potential in this app.


Paloth ( ) posted Tue, 06 November 2007 at 10:58 PM

The look of an individual is very dependent on the hair and skin. I've seen remarkable celebrity look-alikes created with FaceShop when a photo is used for the facial texture and the hair is cut and pasted onto the Poser image via PhotoShop, and when the figure is in the exact same pose as the original photograph. This raises a question. "Why go to all the trouble of reproducing a photograph you already have?" I have faceshop pro and consider it capable of creating good facial morphs. Things can also go very wrong, so don’t expect better than a 50% success rate.

Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368


PhilW ( ) posted Wed, 07 November 2007 at 4:42 AM

I have to agree with operaguy - to make a REALLY convincing celeb look-alike, you would need to out in more work than just using FSP (although I believe it would be a good start!). But as a way to generate a range of interesting faces that no-one else is using, it is a great tool.  In case there is any confusion, FSP generates the morphs AND the texture from a single photo. I usually edit the texture to tidy it up, but again, it is a great starting point.


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