Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 1:33 pm)
Another way of learning is looking at the meshes you purchased, especially of the high end vendors, and seeing how they do things.
You'll see a fair amount of variation in how they make the details like folds and creases and button holes etc...
Then there's UV mapping and texturing, which can sometimes make or break a model...
There's a lot to learn. Just keep plugging away at it.
Modelling is not for those whom get frustrated easily.
Personally, my obsessive streak is stronger then my tendenct to get frustrated... so I just keep plugging away at it ;)
Practice practice practice, then practice some more.
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
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I think that's the thing with Poser. As a newbie, you arrive wanting to reproduce Yannek's work. I remember first coming around these parts and seeing someone ask for Victorian shoes, you whipped it up in no time. Just the other day Ockham wanted something so whipped it up him/herself. In less than two days also whipped up EJ shoes.
I need a few years to go bye!!!!! LOL
And yes, I'm willing to learn and to keep at it. My nature wouldn't allow me to do otherwise. :)
Yea, it takes time.
I've been playing with vector graphics, cad, 3d and photoshop for a very long time... like 20 years or so, starting with CAD applications, and I have schooling in deconstructing things, making plans etc...
I should be a lot better at it then I am :lol:
Anyway, what I'm trying to say is, you're right in saying you need to give yourself time.
It all depends on how muct time you have to spend on it, and whether you had any pre existing technical or crafty knowledge that you can translate into 3D.
You'll get there :)
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
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Did someone say shoes? I've got every pair made for Aiko, V3 and V4 so far and then some!
There's no such thing as too many shoes... or too many poser models.
Do your shoes have a whole separate runtime just for themselves?
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
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Going straight to modeling and rigging clothing will probably be pretty frustrating - but who knows, maybe you'll have a great time. My advice would be start with something simpler, creating conforming clothing is vastly harder than people take it for initially, because it's not just a modeling task, it's modeling AND rigging (and texturing, and uvmapping)
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Thank you ConnieKat. I'll read up and see what..if anything...I'm able to do at this point. I'd love to go beyond the "simple skirt" that's already free in the marketplace to making jeans.
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=55595&Start=31&vendor=478242
Also interested in making conforming hair and shoes. I'm too big for my britches! LOL