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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 11 6:27 am)
I'm not sure if this will help or not...but I have had to make lots of png thumbs for free things I've installed. It seems that some ppl who create free stuff don't know everything about what they are doing...like leaving a path that goes straight to their own hard drive...lol
I know that you can make thumbs inside of DS..and I know that the png must have the exact same name as the file it's for...
The mistake I run into the most is having a file with a name different than the one that is pointed to.
There are tutes for this at Daz.
“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”
[Stuart Chase]
You just need a 91 pixel square ..png file with the same name as the pose - "My Character Morph.pz2" and "My Character Morph.png" for example. You can use a render from D|S, save a scene or preset from D|S and rename the thumbanil that goes with that, or simply make a thumbnail of your own design in your image editor. D|S can use the .pz2 pose files created by the script, just as it can other Poser content
Thanks guys that helped a lot and I got a working Png for my character. s
"KnowThyself And Be Ture, Let Karma Do The Rest"
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I have a D/S for Inj/Rem and was wondering how to make the PNG image for it. The script creates the Deltas and the ChanVis and other nessecary files but it doesn't create any "icon" images. Also although the script was written for D/S it make the morphs into pz2 files for poser so would I have to save it in Poser? Sorry for the questions but I read the readme and it only explains what the controls are and I did go back to were I found the scrpit but there's nothing different there. TIA for the help.
Heztia
"KnowThyself And Be Ture, Let Karma Do The Rest"
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