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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)



Subject: Embarasing Problem - Broken Fingers


momodot ( ) posted Wed, 21 November 2007 at 2:25 PM · edited Thu, 28 November 2024 at 5:21 AM

Content Advisory! This message contains nudity

file_393891.jpg

I have been using Poser since maybe '98 or '99 but never used pre-set figure poses untill the last few months. I am finding that pretty frequently my figures end up with broken fingers when I apply a pose. Today for instance I was using a nice Male G2 Pose set with James G2 and the fingers kept breaking. See the left hand above. I tried several "zero fingers" poses but they did not work. I ended up having to use an "unhide x,y,z translation" script and try to reset the fingers. Is there a way to make a good unversal or figure-by-figure fix? Am I doing something wrong to cause this to begin with?



patorak ( ) posted Wed, 21 November 2007 at 2:35 PM · edited Wed, 21 November 2007 at 2:36 PM

IK the fingers.

Cheers
Pat



momodot ( ) posted Wed, 21 November 2007 at 2:55 PM

Content Advisory! This message contains nudity

file_393893.jpg

Here is with IK on.



patorak ( ) posted Wed, 21 November 2007 at 3:01 PM

How about individual IK's for the fingers?



momodot ( ) posted Wed, 21 November 2007 at 3:05 PM

How do I do that? I have never heard of that idea.

Is this problem I have common? I feel I must be doing something wrong.



flibbits ( ) posted Wed, 21 November 2007 at 3:23 PM

Is it possible to zero the hand?  What's shown in the photo often happens when poses made for one figure are applied to another figure.



markschum ( ) posted Wed, 21 November 2007 at 3:42 PM

I would make a hand pose for the figure used and apply it after the pose that causes the break. You may also be able to use limits on to control the breaking.


patorak ( ) posted Wed, 21 November 2007 at 3:51 PM

Individual IK's for the fingers can be set up in the hierachy palette.  example:  lIndex1 would be the start and lIndex3 would be the goal. 



momodot ( ) posted Wed, 21 November 2007 at 4:24 PM

I was using the default install of James G2 and having those problems. I re-installed and problem gone! What kind of subtle curruption of the .cr2 I wonder. I had moved the stuff a number of times over I guess but never saved over it... I wonder if some tiny tiny thing happened to the .cr2 at some point in decompressing it or something! Meanwhile the re-install of the JamesG2 Face Room Data caused my Poser to crash on start-up! Luckly I had a back up of the old "Head" folder!

Yes... the obvious answer I guess is to save a hand file for each figure from the default pose. Forgot all about hand .hd2 poses... I'll have to see if that works. The fixes I had were .pz2 so I figured it had to be done that way.



geoegress ( ) posted Wed, 21 November 2007 at 5:14 PM

*" What's shown in the photo often happens when poses made for one figure are applied to another figure."

"I would make a hand pose for the figure used and apply it after the pose that causes the break.."*

Use a premade or save a hand pose and apply it after the body pose. This has been a poser problem from the begining. Thats why they made P7 with universal pose. But I can imagine it can still be a problem on occasion.


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