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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Nose Glow - SOS


VRG ( ) posted Wed, 21 November 2007 at 1:24 AM · edited Mon, 18 November 2024 at 5:05 PM

Hi All

This will also probably help a lot of people... so, how can we get around the problem of the nostrils that seem to have a light inside? Is there a prop or a technique that makes Victoria X.X (and perhaps other characters too) render with shadow rather than illumination? I have noticed that even the best renders can suffer from this phenomena.

Thanks in advance,
VRG


Acadia ( ) posted Wed, 21 November 2007 at 1:33 AM

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Mec4D ( ) posted Wed, 21 November 2007 at 1:36 AM

If you render only with illumination you need to use AO in this case, a natural process, or just change the material setting of the nostrils.. this is not phenomena, this is incorrect modeling of this part..

Cath

_________________________________________________________

"Surrender to what it is - Let go of what was - Have faith in what will be "


pjz99 ( ) posted Wed, 21 November 2007 at 7:00 AM
VRG ( ) posted Wed, 21 November 2007 at 7:11 AM

Quote - This also works:
http://www.renderosity.com/mod/gallery/index.php?image_id=1438944

It sure does. I smile every time I see that solution. There is also a white powder prop (it helps with the pain, but doesn't help with paranoia), but it is hellishly expensive and not too easy to get... have to be careful of cops when purchasing...


Mec4D ( ) posted Wed, 21 November 2007 at 7:28 AM

LOL is that not what create just the paranoia ?

_________________________________________________________

"Surrender to what it is - Let go of what was - Have faith in what will be "


VRG ( ) posted Wed, 21 November 2007 at 7:39 AM

Quote - LOL is that not what create just the paranoia ?

Is it a texture, is it a bumpmap? Or maybe a a a displacement map? No, a prop, a smart prop! What is it- how shall I do it? Oh no, I am sure they are after me! Wait, maybe they just want my method. Oh, no, what am I going to do? Can they see it? Is it showing? Aaaargh! (Cries) Sniff! NO, DON'T SNIFF- they'll know! I gotta quit, man...


momodot ( ) posted Wed, 21 November 2007 at 2:07 PM · edited Wed, 21 November 2007 at 2:09 PM

Content Advisory! This message contains nudity

file_393888.jpg

Cath... I just bought your Mec4D HDR Chrome-Clay Studio IBL and materials and it is utterly amazing. Finally I am getting renders with that sharp lucid "MAX" look!!! Utterly amazing. Thank you.

Above is my very first render "out of the box". M2 texture is King by 3Dream. I hope no one is mad about a nude in a nose thread :(



FrankT ( ) posted Wed, 21 November 2007 at 2:23 PM

uhh well, I guess he has a nose so it sort of fits . . .

My Freebies
Buy stuff on RedBubble


Miss Nancy ( ) posted Wed, 21 November 2007 at 2:49 PM

is it cold in there, or is it just him? no, seriously, great render. good to see something other than another giant-boobed nostril-glow zombie for a change.



momodot ( ) posted Wed, 21 November 2007 at 4:25 PM

Yeah... there need to be temperature morphs for sure :) Thanks.

It was just a light test. Didn't even morph the default M2.



Mec4D ( ) posted Thu, 22 November 2007 at 1:16 AM

Looking great! :) I am not mad it is not my thread .. ask VRG lol
thanks !
Cath

_________________________________________________________

"Surrender to what it is - Let go of what was - Have faith in what will be "


VRG ( ) posted Thu, 22 November 2007 at 1:26 AM

LOL! No, carry on... I never had any idea this might happen, but I am curious to see where it goes... On a serious note, though, I think that postwork is the easiest way around the photoemitive nasal cavities. BTW, what DOES cocaine smell like? Oh, yes that is an AHEM impressive render-> 4 out of 5 (V4 would have gotten a 5- or is that a 10?). Could you please redo it with Vicky IV?


stormchaser ( ) posted Thu, 22 November 2007 at 1:28 AM

Quote - good to see something other than another giant-boobed nostril-glow zombie for a change.

 

No, that's the only reason why I come here. Art wouldn't be the same without these great renders, LOL! :blink:



Mec4D ( ) posted Thu, 22 November 2007 at 2:08 AM

No.. I do not know how it smell like.. have not experiences in this section lol but I got your point hehe

_________________________________________________________

"Surrender to what it is - Let go of what was - Have faith in what will be "


linkdink ( ) posted Thu, 22 November 2007 at 4:37 PM · edited Thu, 22 November 2007 at 4:38 PM

Nose glow: I am a convert to bagginsbill's emphasis on zooming your shadow cams to match your rendering camera (tutorial is found at first link in Acadia's post above).

While it may be faster to just fix just the nose glow in post, the subtle, better-looking shadows you get throughout the whole render -- which are harder to fake -- make it worthwhile to learn it, live it, love it.

It can be a pain in the butt to zoom and position the cam(s); I use only one shadow, and I usually adjust it only for a final render.

  

Gallery


Tiari ( ) posted Thu, 22 November 2007 at 6:56 PM

The simplest way to get rid of teh obnoxious nasal illumination is in the material's room and change the color to a very dark grey.  Works EVERY time.


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