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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 05 5:33 pm)



Subject: Sydney's Head morph???


JapaneseModels ( ) posted Thu, 22 November 2007 at 7:50 PM · edited Thu, 06 February 2025 at 6:44 AM

Yes, Hello. I would like to load a morph target to Sydney's face to fit the right texture map. Since the Poser 7 figure Sydney has the Asian eyes, I have decided to re-model her to become a Japanese Geisha. I know that if I upload the default textures of Sydney's head onto the freebies section, it is a copywright violation. I would have to create a new texture map for Sydney's head. I exported the default  head of Sydney in .OBJ format to UVMapper Classic and created a new texture map for her. I applied the new texture map to the morph target then exported it back to a new form. Then, I went back to Poser 7 and loaded the new head and texture to sydney's face, then applied the new texture map. The texture map appeared to fit only the side and back of her head. How do I load the morph target the right way to give her a different texture map?  


JapaneseModels ( ) posted Thu, 22 November 2007 at 7:54 PM · edited Thu, 22 November 2007 at 7:56 PM

http://i17.tinypic.com/8506bgi.jpg

This is my new texture map I am trying to fit on Sydney's face.


wdupre ( ) posted Thu, 22 November 2007 at 11:07 PM

ok I think you are confusing a few things and its not really clear what you are trying to do. Morphs are totally different things than textures. what you are showing there is a UV map, and it looks like you are trying to create a new uv map for sydney's head, I wouldnt do this, instead you should be painting your texture on the existing UVs that Sydney already has, there is no need to remap.



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