Fri, Dec 13, 3:26 PM CST

Renderosity Forums / DAZ|Studio



Welcome to the DAZ|Studio Forum

Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d

DAZ|Studio F.A.Q (Last Updated: 2024 Dec 09 1:48 pm)



Subject: Loading Times


madmitch ( ) posted Thu, 20 December 2007 at 10:01 AM · edited Fri, 09 August 2024 at 4:03 PM

I've just started using Daz studio, and have read about some of the problems with render times, but the problem I have is with scene loading times. A scene with 4 characters and a few props can take up to 30 min. to load. My PC is not state of the art but is not that old ( 3Ghz / 1 Gbyte RAM)

Has anyone any suggests for reducing load times?
 


jestmart ( ) posted Thu, 20 December 2007 at 9:46 PM

Unfortunely this is the result of the way DAZ chooses to save scene data.  Instead of saving to 1 file Studio divides things into folders and sub-folders writen to the "data" folder.  In someways  this approach has benefits in that it can save disc space.  For example any scene that uses Victoria 3 saves her info to the same Victoria 3 folder and sub-folders.  This is true for all models used in any scene, since a lot of the same models get used over and over it can save a lot of space if you are the type that keeps your scenes for long periods or just make a lot variations.  Of course along with making load times (and the initual save slow) it complicates archiving a specific scene since you have to back-up the all the neccessary folder/sub-folder in the "data" folder (not to mention rounding up all the texture files).


madmitch ( ) posted Fri, 21 December 2007 at 2:23 AM

I thought something like that was goiing on;. thanks for confirming it. I'll have to live with it until I can upgrade to a faster processor and hard drives


RHaseltine ( ) posted Fri, 21 December 2007 at 2:51 PM

Actually it doesn't save disc space - that's more the eefect of Poser's PMD system. What it saves is memory as only the parts that are needed (in particular, morphs with non-zero values) have to be loaded.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.