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Subject: blender content too ut3 editor?


ysvry ( ) posted Fri, 21 December 2007 at 8:42 PM · edited Tue, 29 October 2024 at 8:06 PM

blender content too ut3 editor? does any of you has some experience or tips?

for some free stuff i made
and for almost daily fotos


Reddog9 ( ) posted Thu, 27 December 2007 at 3:50 PM

I was hoping to find out what this was by reading the replies, but I looks like I'll have to ask.

What's a ut3 editor?

Scott

Reddog9
Tutorials, Samples and Models
www.blender3dclub.com


Warlock279 ( ) posted Thu, 27 December 2007 at 5:10 PM

Attached Link: UnrealED

By "UT3 Editor" I think he means UnrealED 3, which is the latest [ I think ] version of the editor that ships with the Unreal Tournament franchise of games. Its the games map builder.

I attached the Wikipedia link if you're interested in a better summary.

Core i7 950@3.02GHz | 12GB Corsair Dominator Ram@1600mHz | 2GB Geforce GTX 660


Lightwave | Blender | Marmoset | GIMP | Krita


ysvry ( ) posted Thu, 27 December 2007 at 6:12 PM

u right warlock thats what i meant, I thought it obvious but it wasnt.
on the box it says "includes the award winning  unreal enigine 3  toolset to build your own mods, so not just maps. Its probably too new to have any exporters for it?

for some free stuff i made
and for almost daily fotos


Warlock279 ( ) posted Thu, 27 December 2007 at 10:59 PM

Its been around for since UT2003 according to Wikipedia, so It shouldn't be too new. I primarily use Lightwave, and just dabble in Blender for sculpting so I'm not certain what the procedure would be for exporting to it.

I'm attaching a couple links. I feel kinda silly linking to a LW and a Max tutorial in the Blender forum, but they go over importing meshes into UnrealED. Also I think that UnrealED 3 supports the LWO file type, which you can export from Blender, don't know how good of a root that is, but its possible it could work.

The lat two links link to the UnrealWiki info about using Blender for modeling and just the general UnrealWiki, which if you poke around you might find something helpful.

www.newtek.com/lightwave/tutorials/modeling/UT2003/index.html
tutorials.hourences.com/tutorialsue3modeling1.htm

wiki.beyondunreal.com/wiki/Blender
[wiki.beyondunreal.com/wiki/

](http://wiki.beyondunreal.com/wiki/)Not sure how much these will help, but maybe get you going in the the right direction.

Core i7 950@3.02GHz | 12GB Corsair Dominator Ram@1600mHz | 2GB Geforce GTX 660


Lightwave | Blender | Marmoset | GIMP | Krita


ysvry ( ) posted Fri, 28 December 2007 at 4:09 AM

thx for the links warlock
what is new is the real time 3d engine  (normal mapping and the works)in the game me thinks, I like te quality it can give in real time.
here is a link to some ingame screencaps:

http://www.utzone.de/include.php?path=galerie/pic.php&pid=1697&cid=8&PHPKITSID=d0f03a76599cf42dc901d626b6d4fd05

ps. not silly at all to link to other 3d softwaresites as the underlying technology is the same for all.

for some free stuff i made
and for almost daily fotos


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