Tue, Nov 26, 12:01 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: Creating V4 INJ/REM


WitchyDesigns ( ) posted Sun, 06 January 2008 at 10:26 AM · edited Tue, 26 November 2024 at 11:54 AM

Hi there!
  I have looked almost everywhere I could think of and found some things, but nothing to answer this question. Hopefully someone will be able to help out.

I have no idea how to make INJ/REM files for V4. I have found tuts on V3 and Millenum 3 characters but nothing for V4. I tried using Injection Pose Builder, but V4 is not in the list.

Anyone know any good tutorials that answer this question or maybe can help me out?

Thanks so much for reading! :)


patorak ( ) posted Sun, 06 January 2008 at 11:22 AM

Hi WitchyDesigns

Did you make your morphs inside Poser or did you use a 3d app?

Cheers

Pat



Valerian70 ( ) posted Sun, 06 January 2008 at 11:28 AM

You can add new characters to the list in IPB, I've added dresses and allsorts so that I can save posing morphs for them in the past.  Right now I don't have it installed so I can't check for how you do it and I can't remember but I seem to recall it is just a "few clicks".

 

 


WitchyDesigns ( ) posted Sun, 06 January 2008 at 12:08 PM · edited Sun, 06 January 2008 at 12:09 PM

Hi patorak!
  Yes, I morphed V4 in poser using the dials. 


WitchyDesigns ( ) posted Sun, 06 January 2008 at 12:10 PM

Hello Valerian70,
  What is IPB? LOL Sorry, a bit new to it all. :)**
**


Valerian70 ( ) posted Sun, 06 January 2008 at 12:13 PM

Injection Pose Builder - I'm terrible for using acronyms...........lol

 

 


Unicornst ( ) posted Sun, 06 January 2008 at 12:15 PM

IPB is InjectionPoseBuilder sold over at Daz3d.


WitchyDesigns ( ) posted Sun, 06 January 2008 at 12:27 PM

oHHhh! LOL
I know what it is, I just didn't know "IPB" I'm silly!! I have it and tried using it, but I don't know how to add V4 to it. Or is there even a way to?


Unicornst ( ) posted Sun, 06 January 2008 at 12:53 PM

Yes, I have V4 in mine. I placed her there when she first came out. But I hate to say this...it's been awhile since I've added a character and I can't remember the steps. Let me open it and get back to you if Val or someone else doesn't tell you first.


Unicornst ( ) posted Sun, 06 January 2008 at 1:00 PM

You have site mail, Witchy. smiles


onnetz ( ) posted Sun, 06 January 2008 at 1:05 PM · edited Sun, 06 January 2008 at 1:06 PM

If you made a character using dials then its pretty much as easy as saving a regular pose.
With your new character morphed and selected go into the pose library and click onto add to library. This will give you a dialog, click onto "select subset", now uncheck world and this should uncheck everything. Now scroll down to victoria4 and check that and hit ok.....
Now its going to ask you if you want to save morph channels, say yes and that should be about it.
Now when you have v4 loaded you can click onto that pose and it will set all the morph dials back to what you had them at.

Handle every stressful situation like a dog.

If you can't eat it or play with it,

just pee on it and walk away. :-)

....................................................

I wouldnt have to manage my anger

if people would manage their stupidity......

 


Unicornst ( ) posted Sun, 06 January 2008 at 1:14 PM

**onnetz?

You happen to know the best way to save a pose with props so that when you click back on the pose, the props don't go flying off? I'm having a problem with a sword pose for my character. I can save the pose with the swords in his hand, but if I change the pose and then reapply the pose, the swords go flying off  in the scene. And yep, they're smart-propped.**


WitchyDesigns ( ) posted Sun, 06 January 2008 at 1:37 PM · edited Sun, 06 January 2008 at 1:37 PM

Okay onnetz I have tried that before, but I am going to try that again, just to make sure, I will let you know how that turns. :)
**
And Unicornst THANK YOU for that email. I am going to try that too!
**


WitchyDesigns ( ) posted Sun, 06 January 2008 at 1:42 PM · edited Sun, 06 January 2008 at 1:44 PM

Okay I tried what you said onnetz and it saves it and morphs her after loading V4, but its for some reason not loading everything or something for whatever reason, cause it doesn't look like my character! lol It's rather strange. Also.. if thats how to create an INJ then how to I create a REM?

I guess I just wonder how vendors are doing it. I want to make it like that.


Unicornst ( ) posted Sun, 06 January 2008 at 1:48 PM

The thing with doing it by saving her as a pose is that you are not doing INJ and REM. You're just saving a pose. V4 has the ability to do it this way since she comes in with her morphs already loaded and they don't need to be unjected. I would imagine if you wanted a "REM" in this manner, you would just save her as default (no morphs applied) the same way you save her with the morphs. The head morph you might have to save under "Face" in Poser to get all the morphs to work correct. I could be wrong and anyone feel free to correct me on this if I am.


WitchyDesigns ( ) posted Sun, 06 January 2008 at 1:55 PM · edited Sun, 06 January 2008 at 1:55 PM

Right Unicornst, thats what I had figured too. So, then HOW DO I actually go about making an INJ/REM? With IPB? If so, is there a tut anywhere?


Unicornst ( ) posted Sun, 06 January 2008 at 1:56 PM

**Yep...to do the INJ and REM, you need IPB.

I forgot to say earlier...you're welcome. grin**


WitchyDesigns ( ) posted Sun, 06 January 2008 at 2:02 PM

Do you know how?? Like what the steps are? :(
Or maybe a tutorial you know of?


Unicornst ( ) posted Sun, 06 January 2008 at 3:04 PM

Yep, I can send you instructions in just a moment. It's very easy. The program does most of the work. smiles


Valerian70 ( ) posted Sun, 06 January 2008 at 3:17 PM

Glad you know what you're doing hun ;o)

I'm going to have to reset my IPB download at Daz because I can't find the installer after an hour of looking :o|

 

 


Unicornst ( ) posted Sun, 06 January 2008 at 3:22 PM

**Hi Val! How the heck are ya, Sweetie?

I just sent her the same instructions I was given back when I was learning it. Pass on the knowledge, right?

Mine's under Studio. Your's isn't?**


Valerian70 ( ) posted Sun, 06 January 2008 at 4:53 PM

I never reinstalled it when I replaced my PC at the beginning of 2008 and I didn't realise until I went looking for it 'cos of this thread blush

 

 


Unicornst ( ) posted Sun, 06 January 2008 at 6:02 PM

Then 'tis a good thing Witchy had a question. Lots of good things came out of this thread. smiles


onnetz ( ) posted Sun, 06 January 2008 at 9:55 PM · edited Sun, 06 January 2008 at 10:00 PM

This should be useful for those wanting to create morph poses with existing morphs.

http://onnetz.spiritbones.org/posertut/morphpose.html

edit: I should add that there is nudity at that link.

Handle every stressful situation like a dog.

If you can't eat it or play with it,

just pee on it and walk away. :-)

....................................................

I wouldnt have to manage my anger

if people would manage their stupidity......

 


WitchyDesigns ( ) posted Mon, 07 January 2008 at 9:58 AM · edited Mon, 07 January 2008 at 9:59 AM

Well, I can't get past the parsing part it seems! Before I went to bed last night I started the parsing and when I woke up it was still doing it!! 9 hours later! I don't understand. :(

It will not do it seems, maybe its too big? I don't know. I can't get past this part to see if anything else works.

Oh and I am checking out your tut now onnetz, thanks for that! :)


Unicornst ( ) posted Mon, 07 January 2008 at 1:14 PM

Um....nope, it shouldn't take that long. Let me see what I can come up with.


altmandee ( ) posted Thu, 10 January 2008 at 7:01 PM

**Maybe someone can help me with this question.  After I create my charcter(figure).  I export her and save it as a png.  The only problem is the first one  was so small could barely see it.  

Then I made another one and it was a bit bigger and then the third one was a medium small.  

How do you create a charcter ie; faerie, elf, or woman in the preview screen so she fills the screen with deminisons such as 600 pixels wide and a height abour 920 pixels and after rendering maintains the height and width as above.**


altmandee ( ) posted Thu, 10 January 2008 at 7:03 PM · edited Thu, 10 January 2008 at 7:04 PM

Another Questions I purchased some charcters that have white complextion and yet even after apply the mats etc.  They still have flesh tone colors.


Unicornst ( ) posted Thu, 10 January 2008 at 9:18 PM

**altmandee......

For larger png renders, you need to go into your Render Options and change them. Bring your character as close to the "window" as you can using the camera without taking anything outside of the frame. Then go to your Render Options and change the size of your render to the size you want. I set mine anywhere from 1100 X 900 up to 2000 X2000. I go the larger size so as to work with it in postwork better. Be sure to click off "constrain" or it won't do exactly as you want.

As for the character with the white complextion that's still flesh tone...I'm afraid you would have to contact the vendor about it.  I don't know which ones you are referring to and only the vendor can best answer any questions about their product.**


wdupre ( ) posted Thu, 10 January 2008 at 9:55 PM

there seems to be some misunderstanding about injection and V4 all of her standard morphs are already there, they dont need to be injected or removed. so unless you are wanting to add a new custom morphs created from scratch not from dials you do not need to do injections at all or rem poses becouse there is nothing to inj. or rem. just Morph Poses.



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.