Mon, Jan 13, 10:49 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 12 9:36 pm)



Subject: trans map clarification please?


mystmaiden ( ) posted Thu, 17 January 2008 at 6:38 PM · edited Mon, 13 January 2025 at 3:08 AM

For ages, I have been wanting to do some v3 textures using merchant resources I can buy here.. but I'm the first to admit I have No clue what I am doing.  There's a neat package by lisbeth of trans maps for eyebrows, eyelashes etc. Now, if I buy that.. will I still have to draw the eyebrow on the texture as well? The texture base I have, does not have any eyebrows.

If there are any tuts around you happen to know of for dealing with this kind of thing.. I'd love to know that as well.

As always, thanks.
myst


lkendall ( ) posted Thu, 17 January 2008 at 7:32 PM

1/17/08

mystmaiden:

Transmaps for eyebows, eyelashes, and pubic hair work on figures that have been designed to use them such as V3. Most every one who makes textures for V3 uses transmaped eyelashes, but many prefer to paint on eyebrows and pubic hair. 

Providing a set of textures without painted on eyebbrows and pubic hair would allow the customers to color these features to match the color of the hair they chose for the figures head. If one wants, one can even use the transmaps from different products to allow for more uniqueness.

If a merchant wants to provide textures with the brows and pubic hair painted on I think it is fine to do so, but except for the file size of the product, I see no reason why textures without brows and pubic hair cannot be provided also. Giving options to your customers will make more friends than enemies.

LMK

Probably edited for spelling, grammer, punctuation, or typos.


diolma ( ) posted Fri, 18 January 2008 at 2:29 PM

Hi mystmaiden,

It rather depends on how close-up you want to get. If you're getting close enough to see individual hairs in the eyebrows then you'll probably have to create a texture. For "not-so-close-up", then just set the diffuse colour to whatever you want.

Depending on how detailed the trans-maps are you might be able to get away with plugging that into the diffuse and setting the colour to whatever you want the eybrows to be...
Cheers,
Diolma



mystmaiden ( ) posted Fri, 18 January 2008 at 9:49 PM

Thank you both!
myst


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.