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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: EyesOpen-Close morph won't work on V4.2


Krewz ( ) posted Mon, 10 March 2008 at 3:04 PM · edited Sat, 17 August 2024 at 5:08 AM

I've been using V4.2 and noticed that the EyesOpen-Close, EyeOpen-CloseR and EyeOpen-CloseL morphs don't appear to work on the figure.  When I spin the dials in either direction to their min/maxes (.5 to -1) I can see the eyelids move only a bit, its so slight that I wouldn't notice unless I was watching the screen.  I randomly checked a number of other morphs and they seem to work fine (I don't have time to check every single one, obviously).  Is this a problem for anyone else?  I'm using P7, latest service release.

Thanks for any info.


pjz99 ( ) posted Mon, 10 March 2008 at 4:37 PM

I got this myself, and the way I fixed it was to forcibly remove all previous files related to V4 in the !DAZ directory (be very careful doing this if you choose to) and re-install.  Apparently the DAZ installer is sloppy and fails to keep the new 4.2 files properly separated from previous versions.

My Freebies


procchi ( ) posted Mon, 10 March 2008 at 4:39 PM

Sigh.
Known Problem

You didn't uninstall V4.1 before installing 4.2.

You will need to uninstall all V4 and morph++ files from your runtime, reinstall V4.2 and the V4.2 versions of the morph++ files. If you have the creature creator or Muscle morphs, they too will need to be deleted and replaced with 4.2 versions


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