Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d
DAZ|Studio F.A.Q (Last Updated: 2024 Nov 29 12:43 am)
Quote - Unhandled exception: C Exception: Memory Access Violation - Attempted to read memory at address 0x00000000. DAZ Studio must now shut down.
and then:
Quote - Total Physical Memory: 382 Mb (401063936)
Available Physical Memory: 111 Mb (116576256)
Total Virtual Memory: 2047 Mb (2147352576)
Available Virtual Memory: 1980 Mb (2076684288)
Current Memory Usage: 70%
Are you running more programs at the same time? Looks like you don't have enough RAM to me, but I could be wrong..I'm sure someone who understands the data better can help you more.
~Jani
Renderosity Community Admin
---------------------------------------
hi
I have the same problem. Presently on Daz3d 2.0 . Unknown error during figure loading.
2GB RAM (1.3Gb available), Coreduo 6600/2.4GHz. WinXP SP2. other apps running IE7, P3DO
Happens on V4, M2, V3, & even Poser 4 lo rez figures.
Had this problem since installing Daz3D ver 1.8- though honestly I don't use Daz3D much.
waits until figure is 99% loaded- then crashes & the program disappears.
Since I have Cararra Pro & Poser 7- Not seeing a need to waste my time fighting Daz3D.
Any advice?
Mine started doing the same thing now after I installed 2.0...I am trying to find out if anyone knows if it is the video card that needs upgrading..lots of ppl have said it fixed other problems they were having when they updated the drivers.
I went back to 1.8 and it works fine..
“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”
[Stuart Chase]
D|S 2.0 tends to need OpenGL 1.5 (In Help menui, About Your Video card, first entry is OpenGL level). You may need to update your video card drivers.
Also, Preferences->Interface. Try any or all of:
Turn off Display Optimization
Turn Off Hardware antialiasing
Pull OpenGL Texrure slider fully over to the left.
Ive had problems in the past of saved figures causing crashes before they load or after they load and I attempt to use them this is as far as I can figure a program error......If none of my actors even loaded Id probably try reloading the program first before I went to the expense of more hardware or an upgrade.......Good luck
Tara
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This is my first post here.
Hey, Hello Everyone.
I have Carrara 5 pro, Hexagon 2, poser 5, Bryce 6 and D Studio.
Just starting to learn most of the prev. mentioned apps.
I used Blender , wings and Bryce before now.
So anyway I want to start using these programs together, but DS keeps crashing on me after I load a figure. anyone else ever had this problem?
I have posted this ? over at Daz and sent a message to tech support but thought maybe someone here may be able to help.
Here is the log from the DS folder
+++++++++++++++ DAZ Studio 1.8.2.1 starting +++++++++++++++++
DAZ Studio Raw Version: 17302017
Qt Version: 3.3.8
Running on Windows XP, Build 2600, Service Pack 2
Total Physical Memory: 382 Mb (401063936)
Available Physical Memory: 152 Mb (159989760)
Total Virtual Memory: 2047 Mb (2147352576)
Available Virtual Memory: 1980 Mb (2076684288)
Current Memory Usage: 60%
Mon Mar 3 18:45:24 2008
Temp folder: C:/Program Files/DAZ/Studio/temp
Total temp disk size: 70001 Mb, Available: 57555 Mb
Locale: en_US
No translator found.
Reading style definition C:/Program Files/DAZ/Studio/resources/style/Nouveau.style
Creating managers
Reading help file C:/Program Files/DAZ/Studio/resources/alignace.dsh
Reading help file C:/Program Files/DAZ/Studio/resources/dazhelp.dsh
Reading help file C:/Program Files/DAZ/Studio/resources/dform.dsh
Searching for content directories on C:/
Search finished, 2 content directories found.
Scanning import folders
Scanning content folders
Supported OpenGL extensions:
GL_AMD_performance_monitor : NOT INITIALIZED
GL_ARB_depth_texture
GL_ARB_draw_buffers : NOT INITIALIZED
GL_ARB_fragment_program
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object : NOT INITIALIZED
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar : NOT INITIALIZED
GL_ARB_texture_env_dot3
GL_ARB_texture_float : NOT INITIALIZED
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_rectangle : NOT INITIALIZED
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap : NOT INITIALIZED
GL_ATI_fragment_shader : NOT INITIALIZED
GL_ATI_meminfo : NOT INITIALIZED
GL_ATI_separate_stencil : NOT INITIALIZED
GL_ATI_texture_env_combine3 : NOT INITIALIZED
GL_ATI_texture_float
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_texture : NOT INITIALIZED
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object : NOT INITIALIZED
GL_EXT_gpu_program_parameters : NOT INITIALIZED
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil : NOT INITIALIZED
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture : NOT INITIALIZED
GL_EXT_texgen_reflection : NOT INITIALIZED
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map : NOT INITIALIZED
GL_EXT_texture_edge_clamp : NOT INITIALIZED
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp : NOT INITIALIZED
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB : NOT INITIALIZED
GL_EXT_vertex_array
GL_KTX_buffer_region : NOT INITIALIZED
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap : NOT INITIALIZED
GL_SGIS_texture_edge_clamp : NOT INITIALIZED
GL_SGIS_texture_lod : NOT INITIALIZED
GL_WIN_swap_hint : NOT INITIALIZED
WGL_EXT_swap_control
WGL_ARB_extensions_string
WGL_ARB_pixel_format
WGL_ATI_pixel_format_float
WGL_ARB_multisample : NOT INITIALIZED
WGL_EXT_swap_control
WGL_ARB_pbuffer
WGL_ARB_render_texture
WGL_ARB_make_current_read : NOT INITIALIZED
WGL_EXT_extensions_string
WGL_ARB_buffer_region
WGL_EXT_framebuffer_sRGB : NOT INITIALIZED
OpenGL features for current hardware:
OpenGL provider: ATI Technologies Inc.
OpenGL renderer: ATI RADEON XPRESS 200 Series
OpenGL version: 2.1.7275 Release
Maximum number of lights: 8
Number of auxiliary buffers: 0
Number of texture units: 8
Depth buffer bit resolution: 24
Maximum OpenGL texture size: 2048 x 2048
Current OpenGL Texture Quality Setting: Good Performance
RGBA color bitplane resolutions: 8 8 8 8
GLSL supported
Shadow mapping supported
*** Scene Cleared ***
Loading plugins:
daznews.dll
dzalignace.dll
dzbvh.dll
dzcollada.dll
dzcomponents.dll
dzdelightrenderer.dll
dzdformeditor.dll
dzimageio.dll
dzobjexporter.dll
dzprimitives.dll
dzpuppeteer.dll
dzpz3importer.dll
dzsavefilters.dll
dzsceneinfo.dll
dzspotrendertool.dll
dzu3dexporter.dll
dzwinvideo.dll
dzpowerpose.dll
Total class factories: 376
Creating interface
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view1.
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view2.
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view3.
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view4.
WARNING: QObject::connect: No such signal DzViewportMgr::quickDrawModeChanged(DzViewportMgr::QDMode)
WARNING: QObject::connect: (sender name: 'unnamed')
WARNING: QObject::connect: (receiver name: 'ActivePose')
WARNING: QObject::connect: No such slot CBoneSelector::blockRefresh()
WARNING: QObject::connect: (sender name: 'Scene')
WARNING: QObject::connect: (receiver name: 'unnamed')
WARNING: QObject::connect: No such slot CBoneSelector::unblockRefresh()
WARNING: QObject::connect: (sender name: 'Scene')
WARNING: QObject::connect: (receiver name: 'unnamed')
Executing startup script...
Started in: C:/Program Files/DAZ/Studio
DAZ Studio Started
Compiling OpenGL Shader...
Fragment Shader:
Fragment shader was successfully compiled to run on hardware.Fragment Shader compiled successfully.
Linking Shader:
Fragment shader(s) linked, no vertex shader(s) defined.dShader Program successfully linked.
WARNING: QObject::connect: No such signal DzViewportMgr::quickDrawModeChanged(DzViewportMgr::QDMode)
WARNING: QObject::connect: (sender name: 'unnamed')
WARNING: QObject::connect: (receiver name: 'ActivePose')
WARNING: QTextImage: no mimesource for http://www.daz3d.com/store/item_file/5504/image_small.jpg
WARNING: QTextImage: no mimesource for http://www.daz3d.com/store/item_file/6068/image_small.jpg
WARNING: QTextImage: no mimesource for http://www.daz3d.com/store/item_file/6067/image_small.jpg
WARNING: QTextImage: no mimesource for http://www.daz3d.com/store/item_file/1818/image_small.jpg
Importing file
Importing Don Casual.crz ...
Reading file Don Casual.crz
Importing Don Casual.crz ...
Reading file P5CasualMan.obj
Reading P5CasualMan.obj
Loaded image DonBodyTexLo.jpg
Loaded image DonHeadTexLo.jpg
Loaded image DonHazelEyeLo.jpg
Loaded image DonLashTransLo.jpg
Imported: Don Casual.crz
Building Scene...
Loaded image DonLashTransLo.jpg
Unhandled exception: C Exception: Memory Access Violation - Attempted to read memory at address 0x00000000. DAZ Studio must now shut down.
*** Scene Cleared ***
+++++++++++++++ DAZ Studio 1.8.2.1 starting +++++++++++++++++
DAZ Studio Raw Version: 17302017
Qt Version: 3.3.8
Running on Windows XP, Build 2600, Service Pack 2
Total Physical Memory: 382 Mb (401063936)
Available Physical Memory: 114 Mb (119701504)
Total Virtual Memory: 2047 Mb (2147352576)
Available Virtual Memory: 1980 Mb (2076684288)
Current Memory Usage: 70%
Mon Mar 3 18:50:11 2008
Temp folder: C:/Program Files/DAZ/Studio/temp
Total temp disk size: 70001 Mb, Available: 57555 Mb
Locale: en_US
No translator found.
Reading style definition C:/Program Files/DAZ/Studio/resources/style/Nouveau.style
Creating managers
Reading help file C:/Program Files/DAZ/Studio/resources/alignace.dsh
Reading help file C:/Program Files/DAZ/Studio/resources/dazhelp.dsh
Reading help file C:/Program Files/DAZ/Studio/resources/dform.dsh
Scanning import folders
Scanning content folders
Supported OpenGL extensions:
GL_AMD_performance_monitor : NOT INITIALIZED
GL_ARB_depth_texture
GL_ARB_draw_buffers : NOT INITIALIZED
GL_ARB_fragment_program
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object : NOT INITIALIZED
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar : NOT INITIALIZED
GL_ARB_texture_env_dot3
GL_ARB_texture_float : NOT INITIALIZED
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_rectangle : NOT INITIALIZED
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap : NOT INITIALIZED
GL_ATI_fragment_shader : NOT INITIALIZED
GL_ATI_meminfo : NOT INITIALIZED
GL_ATI_separate_stencil : NOT INITIALIZED
GL_ATI_texture_env_combine3 : NOT INITIALIZED
GL_ATI_texture_float
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_texture : NOT INITIALIZED
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object : NOT INITIALIZED
GL_EXT_gpu_program_parameters : NOT INITIALIZED
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil : NOT INITIALIZED
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture : NOT INITIALIZED
GL_EXT_texgen_reflection : NOT INITIALIZED
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map : NOT INITIALIZED
GL_EXT_texture_edge_clamp : NOT INITIALIZED
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp : NOT INITIALIZED
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB : NOT INITIALIZED
GL_EXT_vertex_array
GL_KTX_buffer_region : NOT INITIALIZED
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap : NOT INITIALIZED
GL_SGIS_texture_edge_clamp : NOT INITIALIZED
GL_SGIS_texture_lod : NOT INITIALIZED
GL_WIN_swap_hint : NOT INITIALIZED
WGL_EXT_swap_control
WGL_ARB_extensions_string
WGL_ARB_pixel_format
WGL_ATI_pixel_format_float
WGL_ARB_multisample : NOT INITIALIZED
WGL_EXT_swap_control
WGL_ARB_pbuffer
WGL_ARB_render_texture
WGL_ARB_make_current_read : NOT INITIALIZED
WGL_EXT_extensions_string
WGL_ARB_buffer_region
WGL_EXT_framebuffer_sRGB : NOT INITIALIZED
OpenGL features for current hardware:
OpenGL provider: ATI Technologies Inc.
OpenGL renderer: ATI RADEON XPRESS 200 Series
OpenGL version: 2.1.7275 Release
Maximum number of lights: 8
Number of auxiliary buffers: 0
Number of texture units: 8
Depth buffer bit resolution: 24
Maximum OpenGL texture size: 2048 x 2048
Current OpenGL Texture Quality Setting: Good Performance
RGBA color bitplane resolutions: 8 8 8 8
GLSL supported
Shadow mapping supported
*** Scene Cleared ***
Loading plugins:
daznews.dll
dzalignace.dll
dzbvh.dll
dzcollada.dll
dzcomponents.dll
dzdelightrenderer.dll
dzdformeditor.dll
dzimageio.dll
dzobjexporter.dll
dzprimitives.dll
dzpuppeteer.dll
dzpz3importer.dll
dzsavefilters.dll
dzsceneinfo.dll
dzspotrendertool.dll
dzu3dexporter.dll
dzwinvideo.dll
dzpowerpose.dll
Total class factories: 376
Creating interface
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view1.
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view2.
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view3.
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view4.
WARNING: QObject::connect: No such signal DzViewportMgr::quickDrawModeChanged(DzViewportMgr::QDMode)
WARNING: QObject::connect: (sender name: 'unnamed')
WARNING: QObject::connect: (receiver name: 'ActivePose')
WARNING: QObject::connect: No such slot CBoneSelector::blockRefresh()
WARNING: QObject::connect: (sender name: 'Scene')
WARNING: QObject::connect: (receiver name: 'unnamed')
WARNING: QObject::connect: No such slot CBoneSelector::unblockRefresh()
WARNING: QObject::connect: (sender name: 'Scene')
WARNING: QObject::connect: (receiver name: 'unnamed')
Executing startup script...
Started in: C:/Program Files/DAZ/Studio
DAZ Studio Started
Compiling OpenGL Shader...
Fragment Shader:
Fragment shader was successfully compiled to run on hardware.Fragment Shader compiled successfully.
Linking Shader:
Fragment shader(s) linked, no vertex shader(s) defined.dShader Program successfully linked.
WARNING: QObject::connect: No such signal DzViewportMgr::quickDrawModeChanged(DzViewportMgr::QDMode)
WARNING: QObject::connect: (sender name: 'unnamed')
WARNING: QObject::connect: (receiver name: 'ActivePose')
Importing file
Importing Don Casual Hair.crz ...
Reading file Don Casual Hair.crz
Importing Don Casual Hair.crz ...
Reading file P5CasualMan.obj
Reading P5CasualMan.obj
Reading Don Casual Hair.crz
Loaded image DonBodyTexLo.jpg
Loaded image DonHeadTexLo.jpg
Loaded image DonHazelEyeLo.jpg
Loaded image DonLashTransLo.jpg
+++++++++++++++ DAZ Studio 1.8.2.1 starting +++++++++++++++++
DAZ Studio Raw Version: 17302017
Qt Version: 3.3.8
Running on Windows XP, Build 2600, Service Pack 2
Total Physical Memory: 382 Mb (401063936)
Available Physical Memory: 111 Mb (116576256)
Total Virtual Memory: 2047 Mb (2147352576)
Available Virtual Memory: 1980 Mb (2076684288)
Current Memory Usage: 70%
Mon Mar 3 18:51:17 2008
Temp folder: C:/Program Files/DAZ/Studio/temp
Total temp disk size: 70001 Mb, Available: 57555 Mb
Locale: en_US
No translator found.
All settings cleared.
Reading style definition C:/Program Files/DAZ/Studio/resources/style/Nouveau.style
Creating managers
Reading help file C:/Program Files/DAZ/Studio/resources/alignace.dsh
Reading help file C:/Program Files/DAZ/Studio/resources/dazhelp.dsh
Reading help file C:/Program Files/DAZ/Studio/resources/dform.dsh
Scanning import folders
Scanning content folders
Supported OpenGL extensions:
GL_AMD_performance_monitor : NOT INITIALIZED
GL_ARB_depth_texture
GL_ARB_draw_buffers : NOT INITIALIZED
GL_ARB_fragment_program
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object : NOT INITIALIZED
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar : NOT INITIALIZED
GL_ARB_texture_env_dot3
GL_ARB_texture_float : NOT INITIALIZED
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_rectangle : NOT INITIALIZED
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap : NOT INITIALIZED
GL_ATI_fragment_shader : NOT INITIALIZED
GL_ATI_meminfo : NOT INITIALIZED
GL_ATI_separate_stencil : NOT INITIALIZED
GL_ATI_texture_env_combine3 : NOT INITIALIZED
GL_ATI_texture_float
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_texture : NOT INITIALIZED
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object : NOT INITIALIZED
GL_EXT_gpu_program_parameters : NOT INITIALIZED
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil : NOT INITIALIZED
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture : NOT INITIALIZED
GL_EXT_texgen_reflection : NOT INITIALIZED
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map : NOT INITIALIZED
GL_EXT_texture_edge_clamp : NOT INITIALIZED
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp : NOT INITIALIZED
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB : NOT INITIALIZED
GL_EXT_vertex_array
GL_KTX_buffer_region : NOT INITIALIZED
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap : NOT INITIALIZED
GL_SGIS_texture_edge_clamp : NOT INITIALIZED
GL_SGIS_texture_lod : NOT INITIALIZED
GL_WIN_swap_hint : NOT INITIALIZED
WGL_EXT_swap_control
WGL_ARB_extensions_string
WGL_ARB_pixel_format
WGL_ATI_pixel_format_float
WGL_ARB_multisample : NOT INITIALIZED
WGL_EXT_swap_control
WGL_ARB_pbuffer
WGL_ARB_render_texture
WGL_ARB_make_current_read : NOT INITIALIZED
WGL_EXT_extensions_string
WGL_ARB_buffer_region
WGL_EXT_framebuffer_sRGB : NOT INITIALIZED
OpenGL features for current hardware:
OpenGL provider: ATI Technologies Inc.
OpenGL renderer: ATI RADEON XPRESS 200 Series
OpenGL version: 2.1.7275 Release
Maximum number of lights: 8
Number of auxiliary buffers: 0
Number of texture units: 8
Depth buffer bit resolution: 24
Maximum OpenGL texture size: 2048 x 2048
Current OpenGL Texture Quality Setting: Good Performance
RGBA color bitplane resolutions: 8 8 8 8
GLSL supported
Shadow mapping supported
*** Scene Cleared ***
Loading plugins:
daznews.dll
dzalignace.dll
dzbvh.dll
dzcollada.dll
dzcomponents.dll
dzdelightrenderer.dll
dzdformeditor.dll
dzimageio.dll
dzobjexporter.dll
dzprimitives.dll
dzpuppeteer.dll
dzpz3importer.dll
dzsavefilters.dll
dzsceneinfo.dll
dzspotrendertool.dll
dzu3dexporter.dll
dzwinvideo.dll
dzpowerpose.dll
Total class factories: 376
Creating interface
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view1.
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view2.
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view3.
WARNING: QGLContext: Unsupported paint device type
Successfully created OpenGL viewport for view4.
WARNING: QObject::connect: No such signal DzViewportMgr::quickDrawModeChanged(DzViewportMgr::QDMode)
WARNING: QObject::connect: (sender name: 'unnamed')
WARNING: QObject::connect: (receiver name: 'ActivePose')
WARNING: QObject::connect: No such slot CBoneSelector::blockRefresh()
WARNING: QObject::connect: (sender name: 'Scene')
WARNING: QObject::connect: (receiver name: 'unnamed')
WARNING: QObject::connect: No such slot CBoneSelector::unblockRefresh()
WARNING: QObject::connect: (sender name: 'Scene')
WARNING: QObject::connect: (receiver name: 'unnamed')
Executing startup script...
Started in: C:/Program Files/DAZ/Studio
DAZ Studio Started
Compiling OpenGL Shader...
Fragment Shader:
Fragment shader was successfully compiled to run on hardware.Fragment Shader compiled successfully.
Linking Shader:
Fragment shader(s) linked, no vertex shader(s) defined.dShader Program successfully linked.
WARNING: QObject::connect: No such signal DzViewportMgr::quickDrawModeChanged(DzViewportMgr::QDMode)
WARNING: QObject::connect: (sender name: 'unnamed')
WARNING: QObject::connect: (receiver name: 'ActivePose')
Importing file
Importing Don Casual.crz ...
Reading file Don Casual.crz
Importing Don Casual.crz ...
Reading file P5CasualMan.obj
Reading P5CasualMan.obj
Loaded image DonBodyTexLo.jpg
Loaded image DonHeadTexLo.jpg
Loaded image DonHazelEyeLo.jpg
Loaded image DonLashTransLo.jpg
Imported: Don Casual.crz
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