Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
I do not have any problems with it crashing but I cannot get any good quality jpg's when I save a render in that format. Also it seems to me that P6 had much higher quality renders, I may not be setting things up right. I am used to P6 so that's what I use most except for working on morphs, then P7 is better, it seems to work much better with the morphs I create in Zbrush. Half the time P6 would explode the body part instead of doing the morph, and P7 handles them just fine.
have to agree with you there darkworld . ive got that exact same issue
. sreeD for me is stable but extremely slow .
also once the scene gets going however . i can switch to open GL .
but once poser closes and reopens with open GL it crashes continuously . until i switch back to sreeD.....
very annoying indeed
yes! but hey... we win! that's worth a lot as far as i'm concerned, sometimes working with poser feels like playing a grandmaster at chess when i suck...
im all smiles, i don't care about SreeD (which actually looks really hot, but as you say is slower) since i can switch back to OpenGL ;)
just remember to tun on sreeD before you load up your first project and you're good to go- and like you i can switch it back to OpenGL pretty much immediately; i can even load new figures after that point; but on starting poser it better be sreeD
really weird... but figuring out the bug? priceless
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anyone else have one hell of a time with this clunk of junk? and manage to get it working? i mean, i know its a cheap program and all compared to other renderers but jesus freaking christ. this is unusable.
I've used every version since 4 and have had the fewest problems with the latest SR of 7 than with any version since 4. I had problems with it at first, but almost all of them seem to be fixed (or I subconsciously work around them now).
i've used poser since Poser 1, and actually to be honest there were less bugs in poser 1 lol; but that's not really fair because the 3D characters just bounced off your processor back then; it was sort of a little novelty program and now its a giant resource hog.
still works great for me, but yeah with the micro-price compared to ANY 3D app on the market, you do get what you pay for =P
i've tried D|S too but i just can't get it to move as quickly as poser, and since speed is king i had to switch back
I gave up on P7 for animating because it would close itself without rhyme or reason, whereas P5 keeps on truckin' along. Maybe I'll check my video card drivers and try the Scree thing instead of OpenGL, or maybe I'll just keep on using P5 (sigh...)....
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Quote - If using nVidia graphics accelerator card, switch off anisotropic, texture filttering and all other special effects for your card, using the nVidia management software.
Thank you for this fix, it has been a sanity saver, nothing I tried worked & lasted until this.
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Quote - I do not have any problems with it crashing but I cannot get any good quality jpg's when I save a render in that format. Also it seems to me that P6 had much higher quality renders, I may not be setting things up right.
It is just as well to save output in a loss-less format like TIF. Lately I've been reasonably happy with render output quality, although granted it can be pretty hit or miss at times.
I am in constant contact with tech support at Poser. I don't know anything about complex graphics driver problems, but thier #1 response to most problems is, "did you delete the poser preference files"?
On my computer it's in: documents and settings / user / application data / poser 7
just delete any the preference and configeration files in this folder and you may eleminate any weird settings poser has saved.
Gabriel Sabloff
TIRADE STUDIOS
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Sometimes you just never know what it's going to be. Way back in the days of Illustrator 5, it would crash on Macs because the wrong font was being used by the system software for desktop icons: go figure that one.
With Poser, the last major thing I can remember that caused a crash was the first release of 3DU's Toon Dragon, that somehow got through DAZ testing with the front camera locked into the cr2 in such a way that it made almost impossible to delete the character without having Poser crashing. It had nothing to do with the program, just the character mesh itself and how it went into the program.
Just for myself, I find P7 to be one of the most stable in a long, long time. I currently run it on three different Macs, all with different systrem software, and I've not had a bit of trouble, aside from the crashes that come when I try to load in too many texture choices and forget to do an occasional reload just to clean things out.
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