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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: GND4 Outfits Wishlist


BurstAngel ( ) posted Wed, 21 May 2008 at 5:56 PM

I'll Say!
Now I can't stop drooling!


Conniekat8 ( ) posted Wed, 21 May 2008 at 6:28 PM

file_406600.jpg

Here are couple more renders... sorry her feet are in the mud :lol:   I don't feel up to re-rendering to fix that.

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Conniekat8 ( ) posted Wed, 21 May 2008 at 6:29 PM

file_406601.jpg

By the way, that's chocoalte hair from DAZ I'm using on her.

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Arien ( ) posted Wed, 21 May 2008 at 8:08 PM · edited Wed, 21 May 2008 at 8:09 PM

Connie, that's looking great! Do we have an ETA yet?

(btw, left you a PM at the DAZ forums ;)

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Conniekat8 ( ) posted Wed, 21 May 2008 at 8:13 PM

Hey Arien, I'm hoping to finish it over next three weeks, maybe four (I hope not that long)... but I don't dare to commit to a date.   -especially the way RL things have been going. 

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stormchaser ( ) posted Wed, 21 May 2008 at 9:57 PM

Oh yes, now we see it posed!! :thumbupboth:
Nice one Connie.

Looking forward to putting it through it's paces!



Conniekat8 ( ) posted Wed, 21 May 2008 at 10:01 PM

After this test rig, I'm going to turn it all to Randy for final rigging, getting JCM's to work right and any other rigging details. While he's doing that I can do some textures. That'll speed things up by at least a week :)
So, maybe in a week or so we'll be ready for a beta run.

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stormchaser ( ) posted Wed, 21 May 2008 at 10:20 PM

Quote -
So, maybe in a week or so we'll be ready for a beta run.

Looking forward to it Connie!



Joe-B-Wan ( ) posted Wed, 21 May 2008 at 11:42 PM

🤤 Gotta have it!!!
Have you thought about where you're gonna broker it yet?


Conniekat8 ( ) posted Thu, 22 May 2008 at 11:33 AM

I'm pretty sure it'll be for sale here on Rendo :)

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Conniekat8 ( ) posted Fri, 23 May 2008 at 8:14 PM

Update:

The geometry/base objects and most of the morphs are in Randy's capable hands for rigging.
I'm making few last minute fitting morphs.

Repair/construction at the house starts Wednsday next week and will go on for two weeks. 
The good news is they will be able to tile the office/den floor too.
The bad news is that that room too will have to be cleared out.

This means that there is a very good chance I'll be off line and away from the computer for that time - unless my laptop can catch a local wireless connection on occasion. I definately won't have access to my workhorse computers.

That means I probably won't get to start on the textures till after the construction is done :(

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vincebagna ( ) posted Sat, 24 May 2008 at 2:46 AM

Good luck in all this mess Connie! :)

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stormchaser ( ) posted Sat, 24 May 2008 at 2:53 AM

Aah, life's a bitch Connie!

Hope you get things sorted asap. Maybe in a way it'll be a good thing to get away from the pc for a while. Come back afresh & raring to go!



DemonicaEvilius ( ) posted Sat, 24 May 2008 at 8:36 AM

This is coming along brilliantly :D The posed pics look wicked!

Connie I really admire that even though you're having a run of awful luck right now you are still continuing with this and even taking the time to update us all etc! .... This is the type of thing that seperates the great content creators from the rest!

Like Stormchaser said, maybe take an (enforced lol) break and then come back well rested and on full throttle ;)


Conniekat8 ( ) posted Sat, 24 May 2008 at 9:27 PM · edited Sat, 24 May 2008 at 9:28 PM

file_406792.jpg

Thanks for the encouragement everyone!!!!  It's really appreciated on this end.

Here's another semi-interesting WIP. While Randy is rigging, I'm playing with Zbrush, just quickly adding some zigzag stitching bump that the original outfit has. Lot more to come.
Click on it to see ful size, makes the stitching look much better :)

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FrankT ( ) posted Sat, 24 May 2008 at 10:03 PM

ZBrush is very cool for doing this sort of stuff.  It's all looking really good from where I'm sitting :)

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Conniekat8 ( ) posted Sat, 24 May 2008 at 10:39 PM · edited Sat, 24 May 2008 at 10:40 PM

file_406796.jpg

Some more eye candy. Don't be alarmed with pokethrough and few things looking a tad twisted. The JP's are being adjusted while I'm playing with no morph no rig adjustment blank. There's another render coming, with a vest on!  :biggrin:

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Conniekat8 ( ) posted Sat, 24 May 2008 at 11:02 PM

file_406797.jpg

Another one, with the vest. Sleeve transparency set to 0.7 

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Conniekat8 ( ) posted Sat, 24 May 2008 at 11:23 PM · edited Sat, 24 May 2008 at 11:24 PM

file_406798.jpg

I dop have AO turned on in the render... but not sure why it's not rendering with AO. Something's goofy.  Anyway, little more transparent sleeves. You can start seeing through the sleeves how close to the body they are modelled. Pretty close to the real thing. This way  you can try to minimizethe jellyfish look of clothing being unrealistically far away from the body- in transparent and translucent pieces.

I haven't made a squish-uppage morph yet. As long as she keeeps her arms up in the air on test renders, she doesn't need one yet :lol:

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Joe-B-Wan ( ) posted Sun, 25 May 2008 at 1:52 AM

Absolutely Droolworthy, my Dear!


vincebagna ( ) posted Sun, 25 May 2008 at 3:48 AM

Those zigzag things can be turned into a disp map with ZBrush, right?

About the AO, i personally encounter this problem with tranparence. When you have a transparency applied to something, AO won't display because of a Poser bug :( And there is no workaround (dito BB) :(((

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Arien ( ) posted Sun, 25 May 2008 at 4:55 AM

Looking great, Connie!

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stormchaser ( ) posted Sun, 25 May 2008 at 5:22 AM

God, I love the new screenies Connie!
Firstly, the stitching you did in ZBrush is brilliant, so glad you're putting this detail into it.
I have ZBrush at the moment so I'm just figuring out what's what, it's a great program.

The transparent sleeves really give the outfit that magic touch. Will you be making stocking like textures for her sleeves?



oro_snake ( ) posted Sun, 25 May 2008 at 6:44 AM

The stitching details are absolutely fantastic Connie! And so is the whole outfit itself! :)


Conniekat8 ( ) posted Sun, 25 May 2008 at 1:16 PM · edited Sun, 25 May 2008 at 1:17 PM

Quote - Those zigzag things can be turned into a disp map with ZBrush, right?

About the AO, i personally encounter this problem with tranparence. When you have a transparency applied to something, AO won't display because of a Poser bug :( And there is no workaround (dito BB) :(((

Bummer. I was semi-aware of the bug having to do that with transmaps. I thought it would affect just the material with transmap on it, but it appears to affect the whole scene. I think it's the hair. Looks like any time you add hair to the scene, the AO will go away. So if you want AO, you have to render things separately.

What a major disappointing PITA!

Thanks everyone for looking at the piccies and commenting and encouragement :)

I like to make detailed textures too :)   I just discovered that if I scan some of my old competition swimsuits and their stitching, they look a lot like neoprene parts of the outfit - YAY!

The zigzargs are a displacement map from Z. In poser, sometimes I plug those into a bump channel, sometimes into a displacement channel. Just depends on which look I like better, and how it fits with the rest of the material components.

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vincebagna ( ) posted Sun, 25 May 2008 at 1:52 PM

It sounds strange to me that adding hair will turn the AO off Oo
I already used this hair in some scenes with AO without any problem.

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Conniekat8 ( ) posted Sun, 25 May 2008 at 2:08 PM

Quote - It sounds strange to me that adding hair will turn the AO off Oo
I already used this hair in some scenes with AO without any problem.

I was just guessing, based on overhearing that adding transmaps will goof up AO. I suppose it's transparency too.  Like I said, I only paid minimum attention to those discussions, so I remember it totally backwards :)

I'll try to do a render with non-transparent sleeves, see if my AO comes back! 

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BurstAngel ( ) posted Sun, 25 May 2008 at 7:19 PM

I love the details, connie! It keeps getting better and better!


Conniekat8 ( ) posted Tue, 27 May 2008 at 7:31 PM

UP-DA-TE....
Been packing the house all day today...
In case it's the update on the outfit you guys want. Randy is working on the Rigging, body morphs and JCM's.

By the end of tomorrow my home office will be all packed up, so for next couple of weeks my internet access will be very sporadic.

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pjz99 ( ) posted Wed, 28 May 2008 at 2:54 AM

Before you do any JCMs, be sure to see whether you need any in the first place - conform the clothing to a V4 and run the "Magnetize Clothing" pose, and check all poses.  the real troublesome areas for me are collar up/down (breast movement) and the way the buttock flexes (thigh bend).

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Joe-B-Wan ( ) posted Wed, 28 May 2008 at 7:09 AM

Quote - the real troublesome areas for me are collar up/down (breast movement) and the way the buttock flexes (thigh bend).

Those tend to give me the most trouble too, and they're even more trouble with special morphs like GND4.


Conniekat8 ( ) posted Wed, 28 May 2008 at 6:05 PM

Hey guys :)  Just checking in. The house is all packed except for my desk and a computer.

I am plopping tired and my bain is mush. No technical aswers from me at the moment.

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Conniekat8 ( ) posted Wed, 28 May 2008 at 6:24 PM

I meant to say:
I am plopping tired and my brain is mush. No technical answers from me at the moment....

Wuz gonna edit and correct the spelling, but got distracted.
Did I mention Brain=mush today?

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stormchaser ( ) posted Thu, 29 May 2008 at 11:22 AM

How's the mushed brain today Connie?
I bet you need a holiday don't you!



Conniekat8 ( ) posted Thu, 29 May 2008 at 12:16 PM

and a personal assistant :lol:

and a personal trainer, massage boy, and a cabana boy bringing umbrella drinks while we're at it... and someone to go snorkling with.

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Conniekat8 ( ) posted Thu, 29 May 2008 at 12:18 PM · edited Thu, 29 May 2008 at 12:19 PM

...While I'm dreaming I may as well dream up a big tray of comfort food with negative calories...

Someone make me a cabana boy rendering please :)  .... Vince?   ;)

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stormchaser ( ) posted Thu, 29 May 2008 at 12:27 PM

You don't want much do you Connie, lol!

I can do the massage thing, I'm a dab hand at that! 😉



Conniekat8 ( ) posted Thu, 29 May 2008 at 1:48 PM

Well, why not while we're dreaming ;)  
...... I think that's why my favorite sport is sleeping in.   :tt2:

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stormchaser ( ) posted Thu, 29 May 2008 at 7:08 PM

Quote - Well, why not while we're dreaming ;)  
...... I think that's why my favorite sport is sleeping in.   :tt2:

Lol, for sure! 😄



Conniekat8 ( ) posted Thu, 29 May 2008 at 8:47 PM

Now, if I dare to be optimistic for the moment... I might be able to work on some textures come this weekend.
Randy is morphing and rigging... but he's not an extrovert attention mooching forumite like me. He just keeps in the background and gets things done.

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stormchaser ( ) posted Thu, 29 May 2008 at 11:36 PM · edited Thu, 29 May 2008 at 11:37 PM

Quote - extrovert attention mooching forumite.

Does that go on your CV?

Looking forward to seeing some of those textures. How many texture sets will be shipping with the outfit?



Conniekat8 ( ) posted Fri, 30 May 2008 at 12:06 PM

CV, what's a CV?

I don't know how many texture sets we'll have. I can never do just one. Minimum two.
The wizard robe shipped with 4 IIRC (maybe 3). I had about 10 of them made total, but three or four was all that would fit in rendo's 70 Meg file limit.

Wizard robe, for example has the rest of the textures coming in an expansion pack. I dunno how many total, I lost track. Between 5 and 10. Speaking of which, I have to finish that project.

I have a sneaky suspicion this outfit may happen the same way.

I invested in Filter forge texture maker few moths ago, and also Genetica .... and YAY, they accepted me to do beta testing on the newest version of Genetica http://www.spiralgraphics.biz/   So will definately be playing and going hog wild with textures.

It needs a modern texture, a romantic one, a sexy one, fantasy one, something funky... I dunno what else, I'm open to ideas and brainstorms.

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kobaltkween ( ) posted Fri, 30 May 2008 at 2:06 PM

a CV is a curriculum vitae.  if you're not familiar with the term (though i bet you are), it's sort of like a resume, but much longer and should cover pretty much everything you've done.  it's kind of an academic thing.



Conniekat8 ( ) posted Fri, 30 May 2008 at 4:12 PM

Thanks Cobaltdream :)   I haven't heard that phrase used around here (where I live) in a while.
One would think that business environment in southern California uses more scholastic terms, and more often, but they don't. At least in the engineering circles that I tend to be in touch with.

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vincebagna ( ) posted Sat, 31 May 2008 at 4:27 AM

What is a cabana boy?
Sorry for the render, but my computer is actually in the store for some upgrading, so i have none of my tools to play with :( ... since Monday!! iirk!

I wanted also to see if i was able to be far from my computer for some times. And you know what?... I am not! Oo

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Conniekat8 ( ) posted Sat, 31 May 2008 at 2:28 PM · edited Sat, 31 May 2008 at 2:30 PM

Cabana boy is usually a hunky studly looking guy, that brings you towels and umbrella drinks (topical drinks) while you're frolicking on the beach. Sometimes available for other comforts ;)

Something like this:

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Conniekat8 ( ) posted Mon, 02 June 2008 at 8:02 PM

Update... I'm away from my graphics computer till tomorrow.
Randy sent me a fully rigged piece to check out, I'll do that tomorrow... and start on a few textures.  We should have some eye candy in few days.

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stormchaser ( ) posted Mon, 02 June 2008 at 8:09 PM

Looking forward to it Connie! :thumbupboth:



Joe-B-Wan ( ) posted Mon, 02 June 2008 at 8:57 PM

Quote - We should have some eye candy in few days.

Mmmm! Eye Candy! Makes my eyes water, but don't worry, they're tears of joy!


Conniekat8 ( ) posted Thu, 05 June 2008 at 1:08 PM · edited Thu, 05 June 2008 at 1:10 PM

file_407677.jpg

Here's eye candy, the body suit is rigged and has JCM's in it now. I'm running it through a bunch of poses to see how it functions.

No magnets or other experimental gimmicks and touchups I used in early images to hide flaws. This set is, what you see is what you get.  (At this stage) 

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