Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)
The size of any import in all three axes (xyz) is readily adjusted by the dials on the right side of the screen when the object is selectee (as shown below the display window). The same object can be flattened, stretched, squeezed, and rotated for variety. Even different texts other than the one generated by Bryce creates variety. I use Bryce to create any number of terrain objects for import into Poser including surfs, trenches, potted roadways, and even Chinese calligraphy.
Gordon
It is better export the animation to bryce. The render is better. Make the animation in poser and the esport it to bryce.
I WIP'd this one together in response to the above. I used three Bryce terrain obj for the surf, four for the beach, and two for the trench. The barbed wire and sandbags are from Squid (Virtual History Studios) de-maxed by Foxhollow. The machinegun is from DeEspona's CD. The GI's shirt is Santa's 'cause I couldn't find a decent long sleeve shirt with open collar. The pants are combat pants. Leg wrappings (puttees) preceded combat boots in WW2 and are a pair of boots with transmaps and a text I cobbled togther from some drawings. This is a part of a collection of stuff representing the period 1937-1942 that I am putting together. Bryce allows a cheap way to beat that flat ground look that you get from Poser.
Gordon
You can now import your poser animations to bryce with natural pose ( there is a free demo)
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I am trying to make some outdoor scenes in poser. I am importing terrains from Bryce 4.1 to P4. The problem is relative size. For the terrain and the poser figure to look right the terrain must be huge. Does anyone know how to do this?? Thanks