Wed, Dec 25, 10:32 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Making hair


cole4965 ( ) posted Thu, 12 June 2008 at 9:03 PM · edited Tue, 24 December 2024 at 11:03 PM

Hi there,
Are there any good tutorials on-line for making hair (not hair room dynamic hair stuff but actual hair)? Any help would be appreciated.
Thanks!


pakled ( ) posted Thu, 12 June 2008 at 9:42 PM

where to begin? (cue Acadia...and...action!)

There's a lot of different ways to do it. If you're making an actual mesh, any good modeler will let you start with the basics. I know there's one for Wings 3d, which is free.

It depends on what you're going for. A 'Moe Howard special" would be fairly easy to do with a half-sphere, some shaping, etc. The tricky part is texturing. UVMaps for hair (sort of like primer for paint) tell the textures where to go, and how to fit.

It's a fairly complicated subject, but if you do it step by step, you can make something of your own. And those other links should be by any time now...;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


oro_snake ( ) posted Sun, 15 June 2008 at 3:02 AM

Check this thread for tutorials on modeling hair:
http://forum.daz3d.com/viewtopic.php?t=80262
And this thread on how to go about UVMapping:
http://forum.daz3d.com/viewtopic.php?t=85563
This led me to create this hair freebie:
http://forum.daz3d.com/viewtopic.php?t=86660


infinity10 ( ) posted Sun, 15 June 2008 at 3:24 AM

oro_snake -

Noted your links

many thanks

Eternal Hobbyist

 


cole4965 ( ) posted Sun, 15 June 2008 at 10:40 AM

Hi oro_snake**
**Thanks very much for the links and the input. It is greatly appreciated!!!
Regards,
cole4965 (Rob)


cole4965 ( ) posted Sun, 15 June 2008 at 10:50 AM

I don't know if I will explain this well. One thing I don't understand is why on most hair base meshes they don't appear as just white polygon outlines with no material. Any time I make a primative and import to Poser it always appears "skinned" not clear... dumb question I know but I don't understand.
Thanks!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.