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DAZ|Studio F.A.Q (Last Updated: 2024 Oct 01 1:56 pm)



Subject: Tutorial on D|S Support?


Caelyn ( ) posted Wed, 30 July 2008 at 4:12 AM · edited Thu, 03 October 2024 at 11:20 AM

Are there any tutorials around to help with converting Poser mat poses to Daz Studio?

I've been working on a series of textures recently and would love to support D|S, but the tutorials I've come across have been very basic. (I've been going nuts trying to find tutorials on this for the last week, but I guess I don't know what to search for.)

How do I deal with - in Poser terms - specularity? I want to add shiny! to some textures but ... um... things go incredibly wonky?

Also, are there any tutorials that explain shaders? I would love to experiment and see what I can come up with, but I don't even know where and how to begin.
Thanks! And sorry for the hassle.^^;


Akhbour ( ) posted Wed, 30 July 2008 at 5:39 AM

I think, I've never seen a tutorial about converting Poser-mats to D|S-mats and the rest of information will be basic since all the settings depend on your textures.

For the shaders have a look over at DAZ in the D|S Freepozitory, there quite a couple of free shaders, again depending on what you are looking for.

Could yoy give a bit more information concerning your textures? Are they skins, for cloths, props?

Peter

Peter


Caelyn ( ) posted Wed, 30 July 2008 at 8:25 AM

Thanks for the response, Peter.^^

I've checked the shaders at the D|S Freepozitory, but I was kinda hoping to start getting a better understanding of how they work so I don't have to keep bothering people over this. If there is an explanation somewhere of what everything does, I've completely and utterly missed it.^^

As for the textures, the current set would be hair. I'm hoping to bring out the hair's highlights a little bit to give it a more of a natural (and not so flat!) look. I'm not sure if that's even possible at this point in D|S or, if it is, if it requires the purchase of a third-party item like pwsurface or something else.
If you could point me in the right direction, I'd very much appreciate it.

Really, thanks again.


casey42 ( ) posted Fri, 01 August 2008 at 12:00 AM

A thread in the DAZ/Studio forum at DAZ3d explains the use of specularity and glossiness to acnieve the results you are looking for, I don't think it has been put into a tutorial yet.


Caelyn ( ) posted Fri, 01 August 2008 at 1:05 AM

Thanks for the heads-up.^^ Haven't found the specific thread yet, but when I do, I'll post the link here in the hopes that someone else may find this information helpful.^^

Thanks again!


Akhbour ( ) posted Tue, 05 August 2008 at 2:09 AM

For hair there is one shader which works very well: Pendragons Hairshader, you'll find more about it here: forum.daz3d.com/viewtopic.php

Peter


Andrew_C ( ) posted Thu, 07 August 2008 at 12:38 PM

This is the thread that discusses differences between Poser and D|S materials:
http://forum.daz3d.com/viewtopic.php?t=28250&postdays=0&postorder=asc&start=0


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