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Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
you gotta have clouds (of course) and you must change (if neccasary) the cloud material to cast shadows! for example, take the large cumulus thing out of spectral clouds, do the little change (cast shadows) and move your sun around, if you see something but not to much change the light settings, light coming from sun (it's the middle slide) (sorry for my english but i hope it works now!
ehh which version of Vue are we talking about ?
If I remember rightly, Godrays take a lot of fiddling around with the sun position and stuff to get them
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Godrays ARE hard to get.
Some methods that ought to help:
Godrays look better and show up more from a distance, with a wide angle camera lens (small focal length).
A dark scene helps (thick clouds, etc.)
You can get a bit more control by using one or more transparent primitive cylinders to punch holes clear through the clouds, where you want your Godrays to be (thanks to Mark of ImpWorks for that).
If you get "grain" (too few samples) in your rendered clouds, use the "Quality" slider in the Atmosphere editor "Sky, Fog and Haze" tab - which will increase render time, of course.
If I remember correctly, volumetric lighting helps.
There's been a lot of discussion on Godrays, so you might want to do a search here.
If you need to learn more about volumetric lighting, I have a tutorial...
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'Art Head Start.com Free chapter, Vue tutorials, models, Web Tutorials Directory.
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Exactly what are the setting I need to fix to make godrays? I have the godrays clicked, but i am not seeing any rays? Please help!!