Fri, Jan 10, 5:18 AM CST

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso

Carrara F.A.Q (Last Updated: 2025 Jan 04 8:20 pm)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Use Carrara to Render?


Klebnor ( ) posted Mon, 06 October 2008 at 1:46 PM · edited Fri, 10 January 2025 at 5:07 AM

I generally use Poser7, but find the firefly render engine rather slow.  Is the render engine in Carrara faster?  Is it possible to set up a scene in P7, import to Carrara and render in that app?

If one did this, would lights set up in Poser work in Carrara?

Thanks.

Klebnor

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


BAR-CODE ( ) posted Mon, 06 October 2008 at 1:56 PM

yes it work ..realy good to ...
and i think you like the lightings in Carrara even a zillion times better then in poser

I do it alot and i love it...
But if you want you can load the lights with the poser file into CAR...

BUT a warning ...
once you did a scene in carrara ..you might never want to render in poser again 😉

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



Klebnor ( ) posted Mon, 06 October 2008 at 2:01 PM

BAR-CODE:

Thanks for the response.  I'll try it.  Is it an import of the pz3 file, or does one use File>Open?

Thanks.

Klebnor

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


BAR-CODE ( ) posted Mon, 06 October 2008 at 2:04 PM

Attached Link: http://www.renderosity.com/mod/gallery/index.php?image_id=1689803

import but you have two version native ..and transposer.. transposer is a plugin you have to buy..

But its explained in the Help/read me's

the link is a image i did with import ..like you want ...

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



Klebnor ( ) posted Mon, 06 October 2008 at 3:31 PM

I like it.  The scene is bright daylight but has nice ambient occlusion beneath the vehicle and highlights on the glass.

Thanks again.

Klebnor

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


Sueposer ( ) posted Mon, 06 October 2008 at 4:19 PM

Hi, Klebnor. I agree with Bar-code, once you have gotten used to Carrara, Poser will never be good enough. 
With Carrara, the better the lights: the slower the render, but the results are awesome.
What is a "better light"? In the C6 render room, the options for skylight and indirect light give great results. If you are importing a scene with the lights already set up, the default render settings are good, but also try a render with "indirect light" selected at 100% (also check for transparency beneath it!) It makes a huge change in the quality of the "realism".
If the render is too bright, turn down the strength of all the lights in the scene.
C6 has a default "distant light" present in all scenes. You can delete this light after you import your Poser scene.
If you have trouble importing your poser scene, try resaving it after deleting the "ground" and the camera.
Have fun.


Klebnor ( ) posted Tue, 07 October 2008 at 12:13 AM

Thanks, all.  I tried Carrara 6 Pro tonight, and I can't imagine rendering in FireFly again - life's too short.  The quality and speed are amazing.  It's a shame the interface is so kludgy - I think poser is much better for composing a scene.  I suppose I'll probably get the scene 95% of the way in poser, then switch over for lights and rendering.

Thanks again!

Klebnor

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


bwtr ( ) posted Tue, 07 October 2008 at 12:58 AM · edited Tue, 07 October 2008 at 12:59 AM

file_415050.jpg

Klebnor Carrara cludgy compared to Poser???

Have you tried Bryce, Lightwave, XSI---the list goes on?

Once you have got used to Carrara's simplicity I feel confident you will find any other app a real pain.

Brian

bwtr


Klebnor ( ) posted Tue, 07 October 2008 at 6:55 AM

Don't get me wrong, I am seriously impressed with Carrara pro after using Poser for a year or so.  I don't think I'll ever get used to the reversed pull / push motion for navigation on the z axis.  Is there any way this can be re-assigned in the opposite direction?

Also, I have a few questions regarding the interface.

Why are bulb lights so huge in the preview view?  Can these be re-sized?
Why is there absolutely no indication of what lights will do in preview?  Am I missing something - there seems to be a huge infinite light on all the time and point/bulb or spot lights don't show up at all until rendered.
Morphs don't seem to go over 1.0 - can this be changed?
Is there a good basic guide to get up to speed?

Thanks for any help.

Klebnor (Poser addict, willing to change)

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


Klebnor ( ) posted Tue, 07 October 2008 at 7:50 AM

I see that Transposer 2 for carrara 6 pro is available in the Carrara downloads section under support at DAZ.  Is this a free plug in?  Once installed, how would it be accessed?  Also, how does one access the content browser in Carrara?

Thanks for any help.

Klebnor der mensch

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


Sueposer ( ) posted Tue, 07 October 2008 at 10:02 AM

I laughed at your comment above about the z axis. When I used poser I could NEVER get used to the Y-axis being up and down.
bulbs: yes, select the bulb and in the general tab (upper right) you can reduce its size, brightness, AND have it invisible in the preview (scroll down to the bottom of the general tab page to reveal this check box).
The "infinite light that is on all the time" is one that took me months to find until I followed GKDantas' tutorial over at DAZ. Click on "scene" in the incidents tab. Then the general tab will show several categories for the environment of your scene, including "ambient". Open this and you will find a light with a slide bar, probably set at 20%. Set it to zero: your 3D preview will be very dark, but you will only have the regular lights in the render. 
A nice guide to building a scene, including advanced lighting options is GKDantas' "Tree with Fruits" tutorial over at DAZ. It takes you through a full scene construction.
Many people give up on the manual and go to VTC online tutorials for Mark Bremmer's C6 tutorial. (cost: $30 per month, online./ ~$90 for DVD)


Klebnor ( ) posted Tue, 07 October 2008 at 10:27 AM

Thanks.  I'm getting hyped again now that I've found a render engine that doesn't require coffee breaks to wait it out.

Klebnor

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


50parsecs ( ) posted Tue, 07 October 2008 at 7:14 PM

I was amazed at how much faster HDRI's render in Carrara than in bryce!


Klebnor ( ) posted Wed, 08 October 2008 at 6:01 AM

Another quick question.  When I put a terrain and a sky into a scene, then add a building, the building is tiny (that's ok).  When I get to the building so it fills the screen, the navigation tools cannot move around it effectively because every little movement is a huge jump on the screen.  Is there some way to re-calibrate them so I can move around and assemble a screen in the middle of a large terrain and sky?

Thanks.

Klebnor mit Schlagsahne

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


Sueposer ( ) posted Wed, 08 October 2008 at 9:44 AM

It depends a lot on what is selected before you move the camera. If the building itself is selected then the camera should behave better.


jackhalsey ( ) posted Wed, 08 October 2008 at 1:37 PM

My opinion that in rendering that Carrara wins no contest.  The lighting is so much better also plus the ability to have a light just target a figure.  I only light in Carrara and the native importer works like a charm.

I have tried rendering in other more expensive apps and seriously they look pretty much like the Carrara render.

I got Carrara and took Marks course and never looked back.


bwtr ( ) posted Wed, 08 October 2008 at 11:58 PM · edited Thu, 09 October 2008 at 12:03 AM

file_415173.jpg

Klebnor

Hope this helps.

Brian

pS--sometimes, you have to increase that 100 to-----100000 OR More!
Don't be shy to get the result you need.

bwtr


Klebnor ( ) posted Thu, 09 October 2008 at 7:26 AM

Brian:

If I understand your response, the motion tab allows the user to define the parameters for movement of the various manipulation tools?  This seems logical, but, is it also true that this change is global for the scene and increasing this scaling will reduce the motion produced by a give input, while it also has no effect on the scaling of objects in the scene?

I'll play with it when time allows as this would seem to alleviate my navigation problem entirely.

Thanks again - great help.

Klebnor mit sicherheit

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


bwtr ( ) posted Thu, 09 October 2008 at 7:42 PM

file_415239.jpg

Klebnor. Carrara6 has three basic screen size settings.  (See image)I think the mid size is the best. I don't quite understand the "parameters of movement of manipulation tools" you talk about---things just move logically if they are of a size applicable to the screen view size.

Have fun.

Brian

bwtr


Klebnor ( ) posted Fri, 10 October 2008 at 7:17 AM

Brian:

Thanks, I'm obviously still learning.  What I meant by parameters of movement of manipulation tools was the amount of change seen on the workspace for a given movement of the mouse when a tool for manipulation of the selected object is chosen.  Generally the main camera is moving and it can either pan gracefully and slowly around the object, or it can jump a large distance for a small movement of the mouse.

I was unaware of the scene magnitude setting - I'll have to play around with it.

Thanks again.

Klebnor

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


bwtr ( ) posted Fri, 10 October 2008 at 4:52 PM

Have fun.
A lot of free tutes  here (as well as pay ones) by Mark here.
http://www.markbremmer.com/3Bpages/tutorials.html

Brian

bwtr


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.