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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 26 6:59 am)



Subject: Keeping the procedural texture from Poser to Studio


ThunderStone ( ) posted Fri, 10 October 2008 at 9:47 AM · edited Wed, 27 November 2024 at 11:59 AM

Has anybody here been able to import from Poser 5, 6, 7 or Pro, the procedural texture in the material room to DAZ? I have been working with a Poser scene that I imported into DAZ Studio to "fine tune" the poses and found out that the texture that I created so painstakingly in Poser, didn't make the cut into DAZ. So if anybody got an idea on how to do it in DAZ please let me know?
Or at least let me know how to do similar texture within DAZ.

Thanks!


===========================================================

OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly

9/11/2001: Never forget...

Smiles are contagious... Pass it on!

Today is the tomorrow you worried about yesterday

 


Akhbour ( ) posted Fri, 10 October 2008 at 11:28 AM

Poser procedural textures DO not work in D|S! Sadly.

If you realy need this textures for your render, do it in Poser.

Is there a workaround? Depends on your textures, post an example picture.

Peter


theSea ( ) posted Fri, 10 October 2008 at 4:40 PM

the shader engines are completely different.  you can do some procedurals with pwEffect and the Eilir freeware package will let you do some node based things, but no direct translation.

Eilir:
http://forum.daz3d.com/viewtopic.php?t=61508


ThunderStone ( ) posted Fri, 10 October 2008 at 5:36 PM

theSea, thanks for the heads up on the Eilir freeware and the forum at daz3d. I downloaded it and install it into the content/Shader present section of Studio. Will play with it tomorrow. Going to look for pwEffect now. I take it, pwEffect is not free, eh?

Thanks again...

Akhbour, thanks anyway... I am going to try at least to imitate some of the node driven texture that I have created in poser. Would love to show you but this is  Daz, not Poser forum. LOL

TS


===========================================================

OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly

9/11/2001: Never forget...

Smiles are contagious... Pass it on!

Today is the tomorrow you worried about yesterday

 


Akhbour ( ) posted Fri, 10 October 2008 at 6:11 PM

Don't bother if this is D|S forum or Poser, you ask for help and to answer we need some pictures, so nothing wrong with it. ^_^

Yes, pwEffects is not free, but worth the money, I use it in all my renders!

Peter


ThunderStone ( ) posted Fri, 10 October 2008 at 6:25 PM

oh okay... As long as nobody else objects to me posting a poser render here... Will do a render in poser with the texture.

Later.


===========================================================

OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly

9/11/2001: Never forget...

Smiles are contagious... Pass it on!

Today is the tomorrow you worried about yesterday

 


ThunderStone ( ) posted Fri, 10 October 2008 at 11:26 PM

Content Advisory! This message contains violence

file_415328.jpg

Here is the texture I was talking about. It's inside the goblet. It is from bagginsbill's collection of matmatic shaders for poser. When importing into DS, it appears white. Hence the question.


===========================================================

OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly

9/11/2001: Never forget...

Smiles are contagious... Pass it on!

Today is the tomorrow you worried about yesterday

 


Akhbour ( ) posted Sat, 11 October 2008 at 7:14 AM

You should be able to reproduce the same effect in Photoshop/gimp/Paintshop ....
In Photoshop open a new image, 1000+1000 pixels for example, choose your fore- and background colours. Apply the background colour to your image, goto Filter/render/ clouds apply the filter, go to Filter/Render/difference clouds and apply it. With ctrl+f apply this filter a couple of times untill you get an effect you like. Play around with Contrast, Brightness and Levels to finetune the map.

Here is a quick test:

You may get other results with your settings and colours, you may select a colour, duplicate to another layer and apply layersettings like emboss to get a lot of different effects, play around it's pure fun! ^_^

Save the final result as .jpg and apply it in D|S to your liquid-surface.

Peter


theSea ( ) posted Sat, 11 October 2008 at 9:48 AM

you can definitely get close to that with pwEffect


ThunderStone ( ) posted Sat, 11 October 2008 at 12:25 PM

It definitely looks yucky, doesn't it?  LOL


===========================================================

OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly

9/11/2001: Never forget...

Smiles are contagious... Pass it on!

Today is the tomorrow you worried about yesterday

 


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