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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 25 4:22 pm)



Subject: render problem can anyone help me out.


akura_ ( ) posted Sat, 18 October 2008 at 10:50 PM · edited Thu, 01 August 2024 at 10:41 PM

file_415806.png

I rendered this with poser 7 using the new lights and for some reason everything else cam out beautiful but the hair is really really white with no detail and the spear is pur black with no color can someone tell me what i did wrong.


akura_ ( ) posted Sat, 18 October 2008 at 10:50 PM

file_415807.png


flibbits ( ) posted Sun, 19 October 2008 at 1:20 AM

I have a similar problem with glowing hair, and anxiously await the answer.



hborre ( ) posted Sun, 19 October 2008 at 7:13 AM
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For the hair, uncheck the 'visible in raytracing' in the properties.  I would change all the lightsettings casting shadows to raytracing instead of Depth Shadowing and activate raytracing in your Render settings.  Also increase your setting values in Render settings, it takes longer to render but it will do a better job picking out details.


pjz99 ( ) posted Sun, 19 October 2008 at 7:24 AM

Be aware that making hair invisible in raytracing will speed up your rendering, but if you're doing raytraced shadows (as I always do) then the hair won't cast or catch any shadows and will often look out of place.  What are the material settings for the hair above?  It looks to me like the hair has a value in the Ambient channel.

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akura_ ( ) posted Sun, 19 October 2008 at 8:50 AM · edited Sun, 19 October 2008 at 8:59 AM

here my settings for both i screen shot it so you know what its set it and better to help me ^_^

http://i227.photobucket.com/albums/dd275/Akura_/untitled2.png
http://i227.photobucket.com/albums/dd275/Akura_/untitled-1.png


Adom ( ) posted Sun, 19 October 2008 at 10:56 AM

That's not a topic I know much of  but what if you reduce difuse value to ie. 0.5 for that hair. Maybe they are to bright and together with that specific light they just render as 100% white.


akura_ ( ) posted Sun, 19 October 2008 at 11:19 AM

hmmm your probably right. unless someone can make a light set that does the same thing but able to render the hair too >.<


pjz99 ( ) posted Sun, 19 October 2008 at 12:45 PM

For one thing, make Translucence_Value zero...

Another, the material you're showing a pic for is only for the scalp.  Need to see the other material zone(s) for the main hair.

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