Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 11:01 am)
The image you provided is incomplete, there are more nodes to the right which may govern the orientation of the wood. The best way to manipulate the texture within Poser or Photoshop is to apply it to a primitive square and arrange it in the proper rotation. You can it, export the image and open it in Photoshop for further post work. If you are looking to create seamless tiles, generate a new file in Photoshop and drag you wood image over to the new layer.
Plugging a V node into whatever is driving the pattern may work (or changing a U node to a V node). But without seeing the rest of the nodes it's hard to suggest where to try it.
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3294413&ebot_calc_page#message_3294413
This question came up last month, and bagginsbill posted an updated version of the Matmatic script for Wood (see linked thread).If you want the grain to run at any other angle, then this should also be possible with a little extra code.
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![file_416372.jpg](https://live.cdn.renderosity.com/forum/threads/2753739/file_416372.jpg)
This is a wood material, by bagginsbill.It is node generated; in other words it's not just a texture, that I could rotate in photoshop.
Anybody know how I could get the texture of the wood to run up and down; rotated 90 degrees, clockwise, specifically?