Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
It's not uncommon. No Poser model perfectly emulates the human figure and extreme bends tend to show the limitations of the models.
Some people play with joint parameters to control the degree that the mesh deforms in some positions. I prefer fixing it in postwork in Photoshop.
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I have that pose (and used it in my gallery somewhere) and I didn't get that problem
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Neo, you are talking about the problem with the weird polygons her leg/crotch area right? Can you try a quick render of it just to see if that problem persists?
Or are you talking about the bump on her butt?
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(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Quote - Neo, you are talking about the problem with the weird polygons her leg/crotch area right? Can you try a quick render of it just to see if that problem persists?
Or are you talking about the bump on her butt?
I am referring to both actually. Yes, I tried a quick render and the problems appear in it too. You can see the bump deform near the butt as shown in the picture as well. If you rotate the camera, it does show a better view of the weird polygons around her leg/crotch areas with this pose.
For those wondering, yes, I have initialized the V4 figure but will try it again just to be sure. I still am not totally clear on when you need to do this for the new V4 and M4 figures. Even after reading the Daz site and readme files it really did not say a lot about this so any help appreciated. I did do it though just about a week ago.
This is something that has to be duplicated and it can't just be me. Like I said in the first post, other poses that are NOT so extreme like kneeling, bent over, etc. don't show it. Like someone said, it may just be the limitation of the V4 figure itself. However, another poster said they had the exact same pose (it is by "DM" called "Feeling Sexy") with no issues. So, this has to be something that can be duplicated on another machine, it's just a question as to what is going on that may be causing it.
With some more help, I think we can pin it down or at least determine the final outcome of rather it is a limitation of the V4 model itself. If it was every pose then obviously it would point to something wrong with my V4 files but it's not.
Thanks again for everyones help and input on this.
Jeff
Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 &
Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB
800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.
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Is it common for V4.2 to do this with kneeling, bending for some poses? If so, how do you avoid it since some of the poses were done by the "experts"? You can actually see distorted bends in the figure if you rotate the camera. Here you can see it even like it is and it's even worse if you look at V4 abdomen and thigh areas.
Thanks for any thoughts on this problem.
Jeff
Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 & Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB 800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.