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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 13 11:02 am)



Subject: Does anyone know how to make successful Phenomes


Flog ( ) posted Wed, 21 January 2009 at 12:17 AM · edited Thu, 14 November 2024 at 6:11 AM

file_422188.jpg

Hey ya'll I'm trying to set my character up with facial morphs so I can animate the mouth but it's not coming out right.

For example take this model for example.  What would be the best way to close the mouth?

or move the mouth into an O?
Anyone know how to use ZBrush successfullly to make mouth morphs? I mean look what it does to the face when I try to movie it around.


markschum ( ) posted Wed, 21 January 2009 at 1:07 AM

If you start with the right loops of polygons on the face its much easier to move the polys around to animate the mouth .  try searching google for facial morphs . 


replicand ( ) posted Wed, 21 January 2009 at 7:38 AM

 A good understanding of anatomy goes a long way


bagginsbill ( ) posted Wed, 21 January 2009 at 10:25 AM

FYI, since you wrote it twice in two threads, I thought I'd point out that the word you want is "phoneme" not "phenome".

Just in case you were trying to find threads on the subject, it might make a difference in your ability to search for topics related to phonemes.

A phenome represents the sum total of all phenotypes expressed in an individual.


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Paloth ( ) posted Wed, 21 January 2009 at 10:49 AM

When making morphs, I found it useful to make the most dramatic changes to the geometry in Modo and then smooth things out in Zbrush. With Zbrush alone, you could use the hook tool with symmetry and then pull things back into shape and smooth areas to get rid of the distortions. If you dropped to a lower level of subdivision as the first step, you might be able to make transformations to the lips region with greater ease.

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DarkEdge ( ) posted Wed, 21 January 2009 at 6:26 PM

It looks like you are using Zbrush (pic) if that's the case you can do a lot with just the move tool, add and subtract.

Comitted to excellence through art.


Flog ( ) posted Wed, 21 January 2009 at 7:24 PM

Snake Hook it is!!!  Thansk guys!


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