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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)



Subject: Loading textures in Poser 7


rik10463 ( ) posted Wed, 11 February 2009 at 1:54 PM · edited Mon, 03 February 2025 at 9:59 AM

file_424020.jpg

I'm wondering if anyone else is having issues with injecting textures to a model in Poser 7. I am using poser 7 on a Mac OS 10.5. What happens is when I try to use any of my purchased character texture injections, the entire figure goes white. And not even shaded white. Just a flat white figure. Then i have to go and manually place every texture and map. I've checked to see if the injection is changing any of my display options, but they all stay the same. It renders fine, it's just trying to pose the character that becomes an issue. I've been having this issue since I got Poser 7, but have been for the most part making my own textures. I wanted to make a quick scene since I haven't been able to do much artwork as of late and forgetting about the issue, tried loading a texture. oops. So now I'm finally asking for help. I also have the same issue with real skin shader. (which is why I stopped using it. Any thoughts? Thanks, Ritchard


ratscloset ( ) posted Wed, 11 February 2009 at 2:06 PM

Try changing to SreeD Preview and see if it still is the same.

ratscloset
aka John


rik10463 ( ) posted Wed, 11 February 2009 at 2:10 PM

that worked. Thank you so much! R


rik10463 ( ) posted Wed, 11 February 2009 at 2:32 PM

file_424022.jpg

Spoke too soon. Now the textures are there, but eyebrow and eyelash transparencies are not. Even with my saved characters with manually loaded textures. R


Victoria_Lee ( ) posted Wed, 11 February 2009 at 2:45 PM

When you save your characters with the manually loaded textures, do you have the transmaps saved from the material room, as well? 

I generally don't save textured characters since I change my textures often enough when I'm working on a product that it isn't worthwhile for me to load an already textured character.

One thing I do know is that I have my display set to texture shaded so that textures are displayed in the document window.

Not having a Mac I don't know if there are any differences that on my PC.  I've been using Poser since ver. 4 so I'm pretty conversant with its features and haven't had this problem.  When I load a mat file the tranparencies come in just fine if they're saved in the mat pose (which I still use on my own machine for convenience) and offer in my packages.

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


rik10463 ( ) posted Wed, 11 February 2009 at 3:02 PM

I do indeed. I even tried manually loading textures with the SreeD preview setting and it just didn't recognize the transparency maps in the preview. And when I loaded one for the corneas, the eyes just became white. Once again, it renders fine, but annoying in the preview. I usually save my characters with textures because most of my texture work I do in the poser file when I'm creating the character. and I have in the past worked on the textures further after the fact, but it's easier to just re-save the texture (with a backup of the old one of course) than to re-load every character part. Anyway... dunno what's up with this, but I'll go back to the to settings and manually load again. Was just trying to save a bit of time today. Thanks for the reply, R


IsaoShi ( ) posted Wed, 11 February 2009 at 3:07 PM

Quote - Spoke too soon. Now the textures are there, but eyebrow and eyelash transparencies are not. Even with my saved characters with manually loaded textures.

Well, SreeD preview is different to OpenGL preview. If it still renders correctly, what you are seeing is due to the limitations of SreeD.

Going back to OpenGL preview, did you have "Enable hardware shading" switched on in the Render Settings for Preview? If so, try turning that option off, and you might still be able to use OpenGL.

Izi

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


Victoria_Lee ( ) posted Wed, 11 February 2009 at 3:09 PM

When I'm working on textures for new packs I save them as .psd files in Photoshop because Poser will recognize the .psd and reload the textures every time I go out into Photoshop and change something ... one of the best features of Poser I can think of.

I wish I could think of what's going on with your Poser ... mine has never behaved that way unless the texture files were not in the place Poser thought they would be.  If I think of anything else, I'll give you a shout out.

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


rik10463 ( ) posted Wed, 11 February 2009 at 3:43 PM

Thanks IsaoShi... That seems to have done it. Let's see if that works for real skin too lol R


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