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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Sign of good things to come?


dlfurman ( ) posted Wed, 25 February 2009 at 7:00 AM · edited Tue, 24 December 2024 at 12:09 PM

Daz3D and Smith-Micro have partnered up.

Has a thaw set in?

"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld

Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)


-Timberwolf- ( ) posted Wed, 25 February 2009 at 7:33 AM

Let's see how far this cooperation will go.I hope Poser 8 won't come with  some loRes Victoria 3,4 or whatever clone.


Gareee ( ) posted Wed, 25 February 2009 at 9:11 AM

Long overdue, and probably the best thing for the poserverse in the long term.

Way too many people take way too many things way too seriously.


TheOwl ( ) posted Wed, 25 February 2009 at 9:33 AM · edited Wed, 25 February 2009 at 9:36 AM

Partenered up?

You mean a merger?

Can you point out to any links I can read?

Passion is anger and love combined. So if it looks angry, give it some love!


Gareee ( ) posted Wed, 25 February 2009 at 11:04 AM

Not at all.. both companies are just working together again. Point it out? Daz ia now selling poser 7, and smith micro is selling hexagon. Proof enough right in the stores.

There could hardly ever be a merger.. smith micro is probably big enough to just buy daz outright.

Way too many people take way too many things way too seriously.


pitklad ( ) posted Wed, 25 February 2009 at 12:04 PM

Wow that is great news, at least we may have better figures on P8...


My FreeStuff


kobaltkween ( ) posted Wed, 25 February 2009 at 12:10 PM

ooogy.  i'm sorry, i don't want more tweaks on the same bland mesh with major realism problems.  i'd rather have different strengths and weaknesses than an even more uniform "Poser" look.



-Timberwolf- ( ) posted Wed, 25 February 2009 at 12:30 PM

Quote - Wow that is great news, at least we may have better figures on P8...

Seems like a nightmare to me , Poser 8 comes with DAZ - figures.I like to have a rich variety of Poser figures.We as the users have benefit a lot from the Poser/DAZ competition.As long we can load Poser figures in DAZ-studio and load DAZ figures in Poser everything is all right,isn't it?


Gareee ( ) posted Wed, 25 February 2009 at 1:42 PM

We don't know that they are planning anything like that at all.

Personally I suspect in the worstening economy, that both companies are trying to make poser as DS more compatible. We might see DS enhancements creep into poser, and poser features work thier way into DS.

If nothing else, Daz releases won't be broken in poser, as a few have in the past.

Way too many people take way too many things way too seriously.


kobaltkween ( ) posted Wed, 25 February 2009 at 1:58 PM

i doubt that.  are they even written in the same language?  their scripting and add-ons sure aren't.  unless they wanted to re-write one or the other from scratch, i'm not sure sharing features would be at all possible.

but it is nice that they seem to be getting along. i mean, i think both exist to separate me from my money, and DAZ is especially good at that game (though not so much for me, lately), so i don't confuse their success with my own. but the more friendly they are, the more interoperable they might make their content.  it's always better when companies aren't deliberately trying to create competing standards.



CaptainJack1 ( ) posted Wed, 25 February 2009 at 2:05 PM

Yeah... cross-selling of each other's products is a LOOOOOONG way away from the idea of cross-pollinating technical enhancements. The products are sold for related purposes, they have an overlapping market, and they've made a mutually beneficial business arrangement. I wouldn't read too much more into it.


bopperthijs ( ) posted Wed, 25 February 2009 at 2:15 PM

...at least they are on speaking terms, and it's a long time since that happened.
Perhaps we can finaly see some more poser functionality for the DAZ-figures, like the face-room for instance.

regards,

Bopper.

-How can you improve things when you don't make mistakes?


JOELGLAINE ( ) posted Wed, 25 February 2009 at 2:20 PM

"Birds of a feather that DON'T flock together become feather dusters. On sale at Macy's."--Groucho Marx
Truth in those words, I think.  Neither wants the other to fail out-right, and together they both might survive the inclement economic disaster going on right now.  Disasters, like politics, makes for strange bed-fellows.

For Poser 8 figures, I think they might be best served by serving the customer's interest. A "Universal" in-store credit for figures to be included in the product. Customer picks who he wants.

Daz and E-Frontier could do "Blister packs" to enable the picking and choosing among items of same cost.  It's an old retail dodge, but one I haven't seen associated with Poser or Daz..

I guess anything might be possible now. We'll have to see what happens.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


Miss Nancy ( ) posted Wed, 25 February 2009 at 4:22 PM

joel, e-f sold poser to s-m.
there is no chance that daz will buy poser from s-m AFAIK.  daz had the chance to buy
poser sevl. yrs ago and they bought carrara instead.



pitklad ( ) posted Wed, 25 February 2009 at 4:25 PM

Maybee SM could spent more time on poser development and leave content creation on Daz  (which already happens)


My FreeStuff


aeilkema ( ) posted Wed, 25 February 2009 at 4:28 PM · edited Wed, 25 February 2009 at 4:30 PM

DAZ finally realized that D/S compared to Poser is never going to make it and decided to start selling Poser 7, since it's superior to D/S and even a lot of people at DAZ would love to buy it, but they don't buy at CP or SM.

Smith Micro finally realized that compared to Hexagon their own Shade is inferior, so why not start selling what people really can use.

It's simply business.

The only real sign of something happening is when D/S 3.0 will have direct native and working support for PZ3 files (import & export) and Poser 7 / Pro next service release will have direct support for D/S native scenes (import & export).

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


JOELGLAINE ( ) posted Wed, 25 February 2009 at 4:41 PM

Quote - joel, e-f sold poser to s-m.
there is no chance that daz will buy poser from s-m AFAIK.  daz had the chance to buy
poser sevl. yrs ago and they bought carrara instead.

I forgot who was the owner of the moment was. :laugh: I expect poser to be sold any minute to the next buyer in line. LOLOLOLOL I've been gone for three months living on the street! You should be happy I remembered THIS place, much less any unimportant details, like who owns poser! :lol:

Now-a-days I'm lucky to remember my own name. LOLOLOLOL

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


dlfurman ( ) posted Wed, 25 February 2009 at 5:05 PM

Quote - DAZ finally realized that D/S compared to Poser is never going to make it and decided to start selling Poser 7, since it's superior to D/S and even a lot of people at DAZ would love to buy it, but they don't buy at CP or SM.

Smith Micro finally realized that compared to Hexagon their own Shade is inferior, so why not start selling what people really can use.

It's simply business.

The only real sign of something happening is when D/S 3.0 will have direct native and working support for PZ3 files (import & export) and Poser 7 / Pro next service release will have direct support for D/S native scenes (import & export).

UH...
See my thread here about the characters coming out of Shade AND the animation done with them.

"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld

Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)


kobaltkween ( ) posted Wed, 25 February 2009 at 5:18 PM

wait?  what does that have to do with D|S and Poser?  don't Shade and e-Frontier have nothing to do with Poser and SmithMicro?  or have i missed a connection?



Miss Nancy ( ) posted Wed, 25 February 2009 at 6:37 PM

yes, cob, yer correct:

  • e-f = shade
  • daz = D|S, hex et al.
  • s-m = poser, stuffit deluxe et al.



DarkEdge ( ) posted Wed, 25 February 2009 at 6:57 PM

Well I think cooperation between the two companies is a good thing. I'm a lover, not a hater.

One thing that happens to stick out in my mind though is the number of ads for DAZ Studio I see in 3d mags...yes and we all know how 3d pros love Poser/DAZ. But honestly is DAZ better than Poser? Why are they getting more love than Poser in these mags? Are they buying the space and Poser isn't??? Maybe it's just the mags I read.
They both probably run neck and neck in terms of use and abilities, though I really don't know since I just use Poser and am happily satisfied with its use....but I do use V4 from time to time, she does have a nice behind (ohhhh behave!)

Comitted to excellence through art.


imagination304 ( ) posted Wed, 25 February 2009 at 8:09 PM

Hi all,

Where did you get the news?
(I can't find such news on DAZ official forum?)


Tashar59 ( ) posted Thu, 26 February 2009 at 12:51 AM · edited Thu, 26 February 2009 at 12:56 AM

I think it is a good start for both companies. There is nothing more to read into it than 2 companies extending thier target areas.

"Smith Micro finally realized that compared to Hexagon their own Shade is inferior, so why not start selling what people really can use."

Not even the same type of software. Shade has some modeling features that hex only dreams of, but you need to look in the menus to know them. Shade is also a very good renderer and it riggs and imports poser rigging and animations and has a very good toon renderer. Hex is just a modeler and that was it's power but does not get any real use development by it's owners. And you have already been corrected on ownership. A true apples to oranges here.

But if you want to watch some fun. Go over to Daz and read all the Poser/DS flame wars that have re cropped back up. Pop some corn and sit back with that ol beating stick. LOL.


ratscloset ( ) posted Thu, 26 February 2009 at 2:00 AM

Quote - Smith Micro finally realized that compared to Hexagon their own Shade is inferior, so why not start selling what people really can use.

To add to those that have already clarified about the ability of Shade...

I think it is important to mention that Shade is not a Smith Micro product. It is still owned and developed by e frontier. Shade 9 English is out and Shade 10 English seem to be on its way.

Mirye is the US Distributor for Shade.

ratscloset
aka John


aeilkema ( ) posted Thu, 26 February 2009 at 2:06 AM

Thing is.... you're all reading way to much into a simple business transaction.  

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


Tashar59 ( ) posted Thu, 26 February 2009 at 2:58 AM

*"Thing is.... you're all reading way to much into a simple business transaction."

I didn't did I. So not all.


aeilkema ( ) posted Thu, 26 February 2009 at 9:29 AM

You're right not all..... 

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


Silke ( ) posted Fri, 27 February 2009 at 2:27 AM

Um, aeilkema both platforms are viable and one doesn't exclude the other.
I don't think it has anything to do with one "never going to make it", but rather with mutually beneficial marketing strategies.

Silke


aeilkema ( ) posted Fri, 27 February 2009 at 2:39 AM

Which I stated 3 posts back..... 

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


odf ( ) posted Fri, 27 February 2009 at 9:48 PM

Quote - i doubt that.  are they even written in the same language?  their scripting and add-ons sure aren't.  unless they wanted to re-write one or the other from scratch, i'm not sure sharing features would be at all possible.

I'm not sure I follow that argument. The scripting API and bindings are not the same thing as the implementation language. They could definitely work towards a common API for both products without rewriting all the internals if they really wanted to.

-- I'm not mad at you, just Westphalian.


LostinSpaceman ( ) posted Fri, 27 February 2009 at 10:08 PM · edited Fri, 27 February 2009 at 10:09 PM

...and the skies grew dark and the seas grew rough and the boat sailed on and on and on and on....but Puff-n-Stuff was watching too and knew exactly what to do! He called the Rescue Rangers in.....


kobaltkween ( ) posted Sat, 28 February 2009 at 12:58 AM · edited Sat, 28 February 2009 at 12:58 AM

my point is that they don't have a common API (scripting and add-ons comment) at the moment.  and if they aren't in the same language, the programming teams couldn't share code (might not be able to even they were).  a common API at this point wouldn't really matter, would it?  because a common API would only mean new things might be shared.  it wouldn't mean (for example) that D|S could acquire cloth dynamics from Poser and Poser could get D|S's GI or SSS.  a  shared API would only work if it were based on common capabilities. 

i guess on the off chance that the common capabilities were actually the complete source of a capability particular to one or the other, you might be able to share existing features.  but i'm not sure there's even a single capability like that.  hence my statement about not being sure it's possible without re-writing one or the other.

but maybe i'm missing something.



wdupre ( ) posted Sat, 28 February 2009 at 1:36 AM

Quote - my point is that they don't have a common API (scripting and add-ons comment) at the moment.  and if they aren't in the same language, the programming teams couldn't share code (might not be able to even they were).  a common API at this point wouldn't really matter, would it?  because a common API would only mean new things might be shared.  it wouldn't mean (for example) that D|S could acquire cloth dynamics from Poser and Poser could get D|S's GI or SSS.  a  shared API would only work if it were based on common capabilities. 

i guess on the off chance that the common capabilities were actually the complete source of a capability particular to one or the other, you might be able to share existing features.  but i'm not sure there's even a single capability like that.  hence my statement about not being sure it's possible without re-writing one or the other.

but maybe i'm missing something.

You are, Gareee was talking about emulating features and abilities not sharing code, like perhaps poser can do this and SM can help studio programmers to figure out the best way to support the feature or Studio can do that and DAZ can help SM programmers figure out how to support that feature. in the process improving capabilities on both sides. but ultimately idle speculation based on a marketing decision is all that we have right now, nothing more than that.



ThrommArcadia ( ) posted Sat, 28 February 2009 at 3:52 AM

I just hope this all leads to Carrara supporting Poser 7 and Poser Pro for import with with Transposer.

Forget V4 and M4 in the Face room, Daz would loose waaaaaaaaaaaaaay too much cash if we didn't need their face morphs to make our characters unique.

People still try to make their characters unique... right?

Hello?

Hello!?

Is this thing on?


bopperthijs ( ) posted Sat, 28 February 2009 at 5:33 AM

*Forget V4 and M4 in the Face room, Daz would loose waaaaaaaaaaaaaay too much cash if we didn't need their face morphs to make our characters unique.

*I remember a post here of some years ago, that Daz refused to pay for a faceroom implication in Poser 5 for their models and that was one of the reason they broke-up with Curious Labs.
I think this is strange story, because Appolo maximus, which is a free model does have face-room functionality.
When efrontier launched poser7, Daz released about at the same time V4. A lot of problems that occurred in poser 7 where caused by some new functionality that Daz had put in V4. If Efrontier and Daz had better communicated then, there would has been a lot less problems.
I agree that there is little proof for a new coöperation between the two companies, but the fact that they are selling each other products is proof that they are talking. At least it's some sign to the customers that something is happening.

Bopper.

-How can you improve things when you don't make mistakes?


coldrake ( ) posted Sat, 28 February 2009 at 5:20 PM

Quote - *Forget V4 and M4 in the Face room, Daz would loose waaaaaaaaaaaaaay too much cash if we didn't need their face morphs to make our characters unique.

*I remember a post here of some years ago, that Daz refused to pay for a faceroom implication in Poser 5 for their models and that was one of the reason they broke-up with Curious Labs.
I think this is strange story, because Appolo maximus, which is a free model does have face-room functionality.

DAZ refused because they wanted $40,000 per figure to have face room capabilities.

Coldrake


bopperthijs ( ) posted Sat, 28 February 2009 at 6:03 PM

*DAZ refused because they wanted $40,000 per figure to have face room capabilities.

*That make sense I wouldn't pay either, but it still leaves a riddle with the AM-figure, from what I  heard of Anton, he made $80.000,- profit the older and paid version (if I remember correctly?) so that would be the half only for face-room functionality, perhaps he made a better deal with Efrontier.

Bopper.

-How can you improve things when you don't make mistakes?


gypsyangel ( ) posted Mon, 02 March 2009 at 12:02 PM

So I can assume that the rumors I've been hearing about SM dropping the Poser line all together are just speculation and bad gossip? I certainly hope so---I never could get used to D|S and just thinking about having to is giving me 'the vapors' :ohmy: :laugh:



aeilkema ( ) posted Mon, 02 March 2009 at 12:14 PM

Everything you've read on this page (except for DAZ selling Poser and CP selling Hexagon) is all pure speculation. As is most you hear around here when it comes to these matters. 

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


nyguy ( ) posted Mon, 02 March 2009 at 12:47 PM

I cannot believe all of this speculation of what is happening between both Daz and SM. It makes good sense that they are working together. Each company has a "customer base" that the other does not (if that is possible in this community).

Poserverse The New Home for NYGUY's Freebies


SeanMartin ( ) posted Mon, 02 March 2009 at 6:45 PM

I dont remember the figure 40 grand being bandied about (such things would be private info anyway), but I do know that the issue was that the German then-owners of P5 needed cash fast and saw that DAZ was making a boatload of money off their program. So it was greed on both sides, TTTT.

My own prediction? SM is getting ready to sell, and DAZ is looking to buy.

docandraider.com -- the collected cartoons of Doc and Raider


Niles ( ) posted Mon, 02 March 2009 at 8:46 PM

My own prediction? SM is getting ready to sell, and DAZ is looking to buy.

I think it would be great if Quidam bought Poser.


ThrommArcadia ( ) posted Tue, 03 March 2009 at 6:36 PM

Man, I would like to see SM sell Poser to a real 3D company.  I wonder what Daz would do with it.  They certainly have proven themselves with the latest release of Carrara and even their own Daz Studio is nothing to sneeze at.

I just get a bad feeling everytime I get an email from SM about their latest little gimmick software.  Man, they peddle some crap, IMHO.

Alas, we can dream.


Tashar59 ( ) posted Tue, 03 March 2009 at 8:53 PM

I don't think it would be a good thing for Poser if DAZ bought it. They would want to put thier time and money in what they are developing to replace Poser as in DS and Carrara. My guess would be Poser would go the way of Bryce and Hexagon if Daz got thier hands on it.


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