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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: HELP !!! ... Dr Geep solve a mystery ... Please ... ;=]


geep ( ) posted Tue, 10 March 2009 at 2:57 PM · edited Mon, 25 November 2024 at 4:32 PM

Here's the situation:

In Poser:

Load the "Torus" prop from the Primitives Folder in the Props Library

Export the Torus to a Wavefront OBJect file named "Torus.obj

Open Wings 3D and Import the Torus.obj

......... Now the mystery ................

The Torus appears in the list of objects in Wings but has 0 polygons, 0 edges, and 0 vertices,
and is not visible !!!!!!!!!!!!!!!

Why ??????????????????????????????????????????????????????
??????????????????????????????????????????????????????????
??????????????????????????????????????????????????????????

Note - The Torus.obj shows up normally when Imported to Carrara and UVMapper.
Anyone? ..... Anyone? ..... Anyone? ..... Bueller? ..... Bueller? ..... Anyone? ..... Anyone? :blink:

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE ( ) posted Tue, 10 March 2009 at 3:03 PM

Its probable too Small for Wing to see it...

Try loading and scale it 5000 times in poser and then export it..
But the No edges polys etc etc seems to be a game breaker for my idea..

But just try it scale 5000 times... and see

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


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Winterclaw ( ) posted Tue, 10 March 2009 at 3:15 PM · edited Tue, 10 March 2009 at 3:17 PM

Tried doing that with hexagon and got a read error whenever I loaded it.  I'm guessing the .obj is corrupted somehow so not everything can read it.

One other thing: I was poking around the geometries folder in poser and there are two torii listed.  Maybe that is part of the problem.

WARK!

Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.

 

(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)


Adom ( ) posted Tue, 10 March 2009 at 3:27 PM · edited Tue, 10 March 2009 at 3:29 PM

Have no idea (yet).
I checked in Hex and got an error.
Then I wanted to load original obj for torus (from poser geometries) and same error as above.
:)

edit: oops! Winterclaw, I didn't notice you already mentioned about it:)


ockham ( ) posted Tue, 10 March 2009 at 3:27 PM · edited Tue, 10 March 2009 at 3:29 PM

The torus.obj as exported has "fo" lines instead of "f" lines.  After I
edited the file to make them all "f" lines, it showed up properly in Amapi.

From the official Wavefront OBJ format:

NOTE: Any references to fo (face outline) are no longer valid as of
    version 2.11. You can use f (face) to get the same results.
    References to fo in existing .obj files will still be read,
    however, they will be written out as f when the file is saved.

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Adom ( ) posted Tue, 10 March 2009 at 3:31 PM

And the case is solved:)


jdcooke ( ) posted Tue, 10 March 2009 at 3:33 PM

file_425833.jpg

Looks like it......

You can use a text editor to find an replace the "fo " to "f ".

good luck


Adom ( ) posted Tue, 10 March 2009 at 3:34 PM

@**ockham
**so if I corectly understood your note than after exporting from poser as obj all FO should be replaced with F but I got FO again. ?


ockham ( ) posted Tue, 10 March 2009 at 4:41 PM

How did you get the FO lines again?  After running it through another modelling app?

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Adom ( ) posted Tue, 10 March 2009 at 4:44 PM · edited Tue, 10 March 2009 at 4:47 PM

First I loaded torus prop into Poser, then
I exported torus as obj in (note: from) Poser.
I opened that new obj in editor and FO were there.


ockham ( ) posted Tue, 10 March 2009 at 4:51 PM · edited Tue, 10 March 2009 at 4:52 PM

Yes, that makes sense.  The original obj (TorusThin.obz) has
the FO lines, so Poser just copies them on export.  

After changing them to 'f' lines, other applications will accept the OBJ.

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Adom ( ) posted Tue, 10 March 2009 at 4:55 PM

So it means that Poser  is "not so clever" as those line should be changed after exporting:)


ockham ( ) posted Tue, 10 March 2009 at 5:02 PM
Adom ( ) posted Tue, 10 March 2009 at 5:13 PM · edited Tue, 10 March 2009 at 5:14 PM

Quote - Load the "Torus" prop from the Primitives Folder in the Props Library

Export the Torus to a Wavefront OBJect file named "Torus.obj

So there are two answers to above question:

  1. Should be F lines instead of FO lines
  2. Poser should be a little bit smarter while exporting

I think nobody expected this:)


ockham ( ) posted Tue, 10 March 2009 at 5:30 PM

Yes.  Poser's import/export functions haven't been modernized in newer
versions..... they are basically the same as in version 3.

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geep ( ) posted Tue, 10 March 2009 at 8:37 PM

Thank you all for your speedy responses.

Come to think of it, I had this same problem several years ago and had completely forgotten about the solution.

Thanks again.

Please make notes about this solution so when I ask this question again in 2-3 years, you'll have the answer ready. :lol:

cheers,
dr geep <------------------------- feelin' kinda stoopid :sad: ... needs to up the memory pills, too.
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



nickedshield ( ) posted Tue, 10 March 2009 at 9:38 PM

another way, without a lot of editing is to open the torus in UVMapper, do nothing, and save.

I must remember to remember what it was I had to remember.


geep ( ) posted Tue, 10 March 2009 at 10:22 PM

Excellent !!!

Thanks nickedshield. 👍

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



pakled ( ) posted Wed, 11 March 2009 at 6:49 AM

oh...I thought we'd discovered an interdimensional object...;) I've had strange things happen when importing objects from one program to another. I'll have to remember that stuff...thanks all (Pakled is not smart...;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


nickedshield ( ) posted Wed, 11 March 2009 at 8:55 AM

@Geep
You are welcome.
One note for those who are using Hex. I found out I had to ungroup the imported torus before I could completely modify it.

I must remember to remember what it was I had to remember.


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