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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: Need some help all my renders are "white".


Daidalos ( ) posted Sat, 21 March 2009 at 2:58 PM · edited Tue, 26 November 2024 at 1:36 AM

file_426784.jpg

Hi there everyone. I really need some help with Poser 6. I'm at a loss here. I cannot seem to pinpoint, diagnose and correct a problem I am having.

The problem everything is rendering completely white. When using IBL lights.

Here is a sample image of what I'm talking about, I'll make another post showing my render settings.

If you guys could help me in fixing whatever the problem is I would be most grateful.


"The Blood is the life!"

 


Daidalos ( ) posted Sat, 21 March 2009 at 3:00 PM

Here are the render settings.


"The Blood is the life!"

 


ice-boy ( ) posted Sat, 21 March 2009 at 3:04 PM

you should not use more IBl lights.

tell us what lights you are using


TrekkieGrrrl ( ) posted Sat, 21 March 2009 at 3:08 PM · edited Sat, 21 March 2009 at 3:09 PM

 The render settings doesn't show up?

Could it be that the image is missing on the IBL? So there's no picture to derive the intensity ect from?

Could you please post a screenshot of the material room with the IBL light selected?

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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
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Daidalos ( ) posted Sat, 21 March 2009 at 3:18 PM

file_426790.jpg

Here are the render settings


"The Blood is the life!"

 


Daidalos ( ) posted Sat, 21 March 2009 at 3:19 PM

Sure I'll post a screen shot of the material room momentarily. both advanced and basic.


"The Blood is the life!"

 


Daidalos ( ) posted Sat, 21 March 2009 at 3:29 PM · edited Sat, 21 March 2009 at 3:31 PM

file_426792.jpg

Matroom advanced


"The Blood is the life!"

 


Daidalos ( ) posted Sat, 21 March 2009 at 3:36 PM

The lights I'm using are the City lights 2 from Tabala's free IBL lights here in the Renderosity freestuff.


"The Blood is the life!"

 


Anniebel ( ) posted Sat, 21 March 2009 at 4:26 PM

Quote - Matroom advanced

That is a screen shot of the skin, they would need a screen shot of the light in the material room :m_wink:

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las_61 ( ) posted Sat, 21 March 2009 at 4:28 PM

In your render settings under options you have shadows only checkmarked. Try unchecking that . 


TrekkieGrrrl ( ) posted Sat, 21 March 2009 at 4:30 PM

 laz_61 hit the head on the nail! (or the nail on the head.. as long as you don't hit your nail on your finger...) 

You're making a shadowpass here. With ONLY the shadows and nothing else.

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



Daidalos ( ) posted Sat, 21 March 2009 at 4:46 PM

Oh Ok, thanks I'll try unchecking that. I thought checking that meant it would render the shadows too, not just shadows only.

Thanks a bunch guys.


"The Blood is the life!"

 


ice-boy ( ) posted Sat, 21 March 2009 at 4:48 PM

Quote - Oh Ok, thanks I'll try unchecking that. I thought checking that meant it would render the shadows too, not just shadows only.

Thanks a bunch guys.

shadows only.............only  : )


IsaoShi ( ) posted Sat, 21 March 2009 at 5:30 PM

I would also recommend not using 'Texture Filtering'. This generally blurs the fine detail in textures like skin and fabrics.

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


Victoria_Lee ( ) posted Sat, 21 March 2009 at 6:55 PM

And you can uncheck the "Smooth Polygons".  All it does is increase your render time with the chance of distorting the figure.

Hugz from Phoenix, USA

Victoria

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hborre ( ) posted Sat, 21 March 2009 at 9:05 PM

Drop your Raytrace bounces to 2, decrease your Min Shading rate to 0.2 - 0.3.  You can also uncheck the remove backfacing polys; for your image it is not required.  Then show us your result to determine if IBL is still an issue.


WandW ( ) posted Sat, 21 March 2009 at 9:23 PM

What is the intensity of the IBL?  I set mine at 40% or less.

Cheers,

Rod

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bagginsbill ( ) posted Sun, 22 March 2009 at 10:39 AM

Quote - What is the intensity of the IBL?  I set mine at 40% or less.

Cheers,

Rod

The answer means nothing unless you're both talking about the same IBL image. A night-time IBL image at 100% will be 10 times darker than a sunny beach IBL at 10%.


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bagginsbill ( ) posted Sun, 22 March 2009 at 10:40 AM

Quote - Drop your Raytrace bounces to 2, decrease your Min Shading rate to 0.2 - 0.3.  You can also uncheck the remove backfacing polys; for your image it is not required.  Then show us your result to determine if IBL is still an issue.

IBL is not the issue. It was a shadow only render pass.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Sun, 22 March 2009 at 10:40 AM

Quote - And you can uncheck the "Smooth Polygons".  All it does is increase your render time with the chance of distorting the figure.

That's all it does? Or do you mean to say you find no value in smooth polygons, because you prefer to see the individual polygons in ears and stuff?


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Miss Nancy ( ) posted Sun, 22 March 2009 at 11:27 PM

p.s. in case nobody mentioned, the shadows-only render is not a total loss.
it may be composited over the nostril-glow (no shadows) render in APS or PSP.



TrekkieGrrrl ( ) posted Mon, 23 March 2009 at 3:57 AM

Quote - > Quote - And you can uncheck the "Smooth Polygons".  All it does is increase your render time with the chance of distorting the figure.

That's all it does? Or do you mean to say you find no value in smooth polygons, because you prefer to see the individual polygons in ears and stuff?

THANKS! for a moment I thought I was the only one too ADORE  Smooth Polygons.

If something blows up like a balloon it's because of shoddy modeling OR the fact that the content creator has not bothered to turn off smoothing on the parts. NOT Poser's fault as such. It was never meant for architecture.

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



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