Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Oct 17 8:34 am)
As rendering goes, only panorama renders are not multithreaded.
Other single threaded areas are: ecosystem population (and only the population phase), procedural terrain building ( terrain editor and preparation phase for the render).
There might be others, but I don't remember now.
This is for Vue7.2 of course.
I'm pretty sure the pre-rendering processes are single threaded. Using a quadcore and in taskmanager Vue is 25% in load (means 1 core is working on it) then when the actual rendering starts it it jumps to 95-98% load.
Pre-calculations like in displacement mapping can take painfully long and there's no progress bar for it.
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I've noticed some people in this forum have highlighted limits in the Multi-Threading in Vue, ie specific features are single threaded.
Is there a (I know this is a big ask) list of the threading limits, especialy in regards to Rendering?