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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: So here's a weird question, but does anyone know what I did to get this effect?


mikachan ( ) posted Sun, 26 April 2009 at 6:59 PM · edited Fri, 22 November 2024 at 11:56 PM

file_429552.jpg

ok... so a long time ago, I made this image. I REALLY like the way that the cartoon tones came out. So sense then I have uninstalled and reinstalled poser 6, and now I'm trying to recreate the effect, but I can't seem to get it... I am pretty sure that the toon colors were determined in a color ramp node, and I can get the same effect with blurred boundaries, but I can't seem to duplicate the crisp boundaries that I had in this pic... I can't remember what I did!

Does anyone have any ideas?

Thanks!


Acadia ( ) posted Sun, 26 April 2009 at 7:10 PM

Have you checked out the Material Room Bookmarks thread stuck at the top of the forum? There is a whole section in there on comics.  Maybe the answer will be in there?

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



mikachan ( ) posted Sun, 26 April 2009 at 7:22 PM

Hmmm, no luck. None of these get the four colors in. They just have one color and one shade color. The only one the looked promising linked back to RDNA, which, of course, is down.

Thanks tho


mikachan ( ) posted Sun, 26 April 2009 at 7:28 PM

ah, found another copy of the rdna one, and it doesn't do the four colors either. Any more help? I'm desperate to recreate this...


markschum ( ) posted Sun, 26 April 2009 at 9:10 PM

theres a toonid in the base shader that I think draws black lines between different colors.


mikachan ( ) posted Sun, 26 April 2009 at 10:49 PM

Ahha! I found it! It was all in the specular nodes :D


RobynsVeil ( ) posted Mon, 27 April 2009 at 8:16 AM

Can you elaborate on that, please? As in: show us a shader, perhaps? I for one am incredibly curious as to how you accomplished that... it looks really professional!

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


shedofjoy ( ) posted Mon, 27 April 2009 at 8:24 AM

im interested in what this shader looks like too

Getting old and still making "art" without soiling myself, now that's success.


mikachan ( ) posted Mon, 27 April 2009 at 9:16 AM

Ah, it's not perfected yet, I'm still working on getting the lines right, but I'll post when I finish them :D


RobynsVeil ( ) posted Mon, 27 April 2009 at 9:28 AM

Thanks so much, Mikachan... that's sweet of you!

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


shedofjoy ( ) posted Tue, 28 April 2009 at 3:56 AM

cool, and thankyou....

Getting old and still making "art" without soiling myself, now that's success.


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