Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 10 10:11 am)
DAZ has muscle maps for V4/M4 at least, probably for V3/M3 also. Nothing I'm aware of for the P6 man (James) though.
Nope, not very practical at all. There are texture converters I guess, I don't care for the results they tend to give out.
Poser 7 came with muscle mapped figures under a directory called Anatomy. I forget whether P6 had the same figures (P5 did not).
My visual indexes of Poser
content are at http://www.sharecg.com/pf/rgagnon
Sure enough, I had that sitting on my hard drive and hadn't noticed. The proportions and rig appear to be exactly the same as P6 James (checked several joint parameters in Joint Editor).
If not, depending on how bad you need it, you could look into Poser 7:
http://www.amazon.com/gp/offer-listing/B000MCIANU/ref=sr_1_olp_6?ie=UTF8&s=software&qid=1244472236&sr=1-6
Other reasons to think about Poser 7: much better memory management than P6, and the renderer can use up to four threads - if you have a multi-core processor this can speed up rendering a lot.
I didn't understand any of that last sentance, but I'm sure they're all good reasons!
If P6 doesn't have the textures/models, I'll add up the cost of the millenium figures plus Daz's textures, and compare that to the cost of P7 and see what comes out.
Of course the exchange rate's a bit crap right now which doesn't help! :)
While M4 is a pretty nice figure, I have to say that if you have a whole lot of content already set up for James then you'll be stuck with spending even more money trying to convert it to M4 or buying replacements (more likely), so think about it pretty carefully.
Thank you, I appreciate the caution.
I don't have anything set up at this stage, so should be alright. I would literally be starting the idea from scratch. James just happened to come with the program and is a detailed enough character for the job. I don't need all the extra 'realism', resolution, morphs, and stuff that comes with Millenium figures, but if that's the only way to get a no-skin version, that's what I'll do!
Ironically, I'll still need to hire an artist to tone down the detail on the millenium muscle textures, so that will be factored into the purchase price too. Certainly got some calculations to do when I get home!
Interestingly, I did find a "muscle" texture in the textures folder which is black and white, so I'm guessing it's meant as a bump map or some other such 3D thingy. I'm not sure, but I don't think the pose on the image matches that of James's other textures though, because if that was red and white instead of black and white, that would be ideal!
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I'm looking for a basic "muscle without skin" type texture map that will work with the bog standard P6 Male. Similar to the ones Daz do for the millenium figures.
http://www.daz3d.com/i/3d-models/-/michael-3-david?item=3049&_m=d
I'd be happy to pay for one of those, even with all the extra morphs, etc. that I don't need if I could guarantee the texture map images would map onto the P6 Male, but in my inexperience, I'm not sure if they would.
A matching one for the P6 female would be good too, but I'd settle for the bloke's map. I don't even need anything as detailed as the ones over on Daz, they're just the only ones I can find right now!
I've literally spent all morning searching here, Daz, and Google and come up with nothing. I don't really know where else to look (again showing my inexperience!), so have officially admitted defeat and am asking you fine people for help!
Any suggestions? :)