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Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
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wow, interesting project! :)
couple of years ago, I built an asteroid fantasy city, using a 4000x4000 map...in 32 bit system it was painful :p
I had ot call it quits after a bit and not add as much as I wanted due to resource limits.
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The Templo Mayor was the great pyramid in the center of Tenochtitlan that had twin temples for the god of war and the god of rain. Huitzilopochtl was the god of war and was also the sun god. Tlaloc was the god of rain.
Coyolxauhqui was the Aztec moon goddess and a stone depicting her beheading (her head was cast into the sky and became the moon) was excavated at the base of the Templo Mayor, but as far as I know, she did not have her own temple in the Ceremonial Precinct.
The Incas had temples to their gods of sun and moon in ancient Cusco… That might be what you were thinking of. However, you’ve made me reassess my alignment of the roads to the Ceremonial Precinct. Every image I have of existing models and paintings shows the approach from the west and east to be toward the center of the great square and facing the Templo Mayor. Yet my approach from the west enters closer to the south end of the wall than the center. Maybe this is mistaken, but it results from identifying existing roads in Mexico City as the remnants of the old roads. I’m going to search William H. Prescott’s History of the Conquest of Mexico and see if I can find something definitive regarding this.
In a museum in Mexico City there is a chart showing the temples and buildings of the Ceremonial Precinct, but I believe that the chart is oriented incorrectly based on the location of the entrances to the square and the placement of the buildings. It looks like someone used the famous painting by L. Covarrubias as their reference, and put the furthest temples in the painting to the north of the chart, probably so the museum visitors might more readily identify the buildings seen in the painting.
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Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Quote - Exciting project! Maybe my memory is playing tricks on me, but aren't the pyramides of the sun and moon aligned along the main road?
Maybe you are refering to Teotihuacan? which would be another mighty project.
Bye!!!
GIMP 2.7.4, Inkscape 0.48, Genetica 3.6 Basic, FilterForge 3 Professional, Blender 2.61, SketchUp 8, PoserPro 2012, Vue 10 Infinite, World Machine 2.3, GeoControl 2
I created roads and bridges atop the terrain map in Adobe Illustrator, using different layers so that I could isolate both and export them separately. I worked in color, but turned the roads and bridges into a black and white alpha when i exported. It’s more useful to combine the roads with the squares and the foundations of the mansions since they have a similar texture.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
I’ve reached the point where I’ll need to start modeling buildings, but that’s the fun part.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Click on images to enlarge.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Thanks Rutra. You and this board were very helpful.
There will be close-ups (or at least closer views.) I put a lot of work into many of the buildings and would like for them to be seen. I want to do a flyover, but I will need to upgrade my connection to high speed to use the render farm. There's no way I could render that animation myself in a reasonable amount of time with a file this unwieldy.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
That is so impressive! and I agree with Artur, I would like to see more and closer. Perhaps you can post to the gallery so the images can be a bit bigger.
If I had a hat on, I would take it off as a mark of respect for carrying out this project!
"I paint that which comes from the imagination or from dreams,
or from an unconscious drive. I photograph the things that I do not
wish to paint, the things which already have an
existence."
Man Ray, modernist painter
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Thanks ArtPearl. I intend to fill my gallery with Tenochtitlan images in the weeks to come.
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Thanks, Rubetzin. I appreciate your enthusiasm. If I should ever post a tutorial in my yet-to-be-launched blog. I'll link to it here.
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Thanks vUeser. Every project remains a work in progress until I force myself to move on.
As for 2012, I believe that the Mayans had no special knowledge concerning the future so I'm preparing like I did for Y2K, which is not at all.
It seems people aren't happy unless there is some date representing the end of everything hanging over their heads. 2012 is just the latest in a long list.
The end of the world will certainly come for all of us, individually, but without an appointment.
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This is really impressive, Paloth. Both, the resulting images as well as your perseverance and your skills. Congrats!
http://www.eonmusic.ch http://www.artmatica.ch
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My pleasure, Paloth! Beautiful "shot" :-) Looks so real, it`s almost frightening...
http://www.eonmusic.ch http://www.artmatica.ch
Attached Link: The Tenochtitlan Project
I saw some of my images in this thread in the Google image search for Tenochtitlan. That was sort of a goal, so I'm happy. If anyone would like to see more, I've posted a gallery at flickr.Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Yes. Sometimes the people at Google think a render is a real image so that helps also.
www.youtube.com/user/ShawnDriscollCG
I mislabeled some of the early uploads as photos, but that wasn't intentional.
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I state that an image of mine is a computer render and Google still puts it at number one as a real photo. Their bots are just bots though. And it brings daily site hits.
www.youtube.com/user/ShawnDriscollCG
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I plan to create most of the city by using an ecosystem consisting of huts, crops and trees. I’ll need to learn how to place ecosystems with masks. Also, I want the roads to be material masks. I’m pretty sure this is possible, although I haven’t learned to do it yet, but if you can use a mask in GeoControl to turn a portion of terrain into a water material, you should be able to use road masks to place the pavement.
There is a glitch in my build of Vue that can cause an ecosystem to disappear if you try to modify its elements after it has been created. Has this been corrected in Vue 7.4? Naturally, with this sort of project, losing an ecosystem would be annoying if not disastrous and it would be worth downloading 7.4 if it will stop this.
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