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Subject: Tenochtitlan wasn't built in a day


Paloth ( ) posted Sat, 20 June 2009 at 6:52 AM · edited Fri, 27 December 2024 at 4:51 PM

file_433209.jpg

I am in the process of reconstructing Tenochtitlan, the Aztec capital. Like most of my projects, this is going to take months. I used Adobe Illustrator to establish a map of the island, then exported as a ping and loaded it into the Vue 7.20-40 xStream 64-bit terrain editor as an 8000x8000 terrain. The results are promising. I’ll be updating this thread as the project develops.

 

I plan to create most of the city by using an ecosystem consisting of huts, crops and trees. I’ll need to learn how to place ecosystems with masks. Also, I want the roads to be material masks. I’m pretty sure this is possible, although I haven’t learned to do it yet, but if you can use a mask in GeoControl to turn a portion of terrain into a water material, you should be able to use road masks to place the pavement.

 

There is a glitch in my build of Vue that can cause an ecosystem to disappear if you try to modify its elements after it has been created. Has this been corrected in Vue 7.4? Naturally, with this sort of project, losing an ecosystem would be annoying if not disastrous and it would be worth downloading 7.4 if it will stop this. 

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Paloth ( ) posted Sat, 20 June 2009 at 6:54 AM

file_433210.jpg

Here is the city foundation on a water plane in Vue

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Cosme..D..Churruca ( ) posted Sat, 20 June 2009 at 8:38 AM

fascinating project!  looks promising. good luck!


silverblade33 ( ) posted Sat, 20 June 2009 at 9:10 AM

wow, interesting project! :)

couple of years ago, I built an asteroid fantasy city, using a 4000x4000 map...in 32 bit system it was painful :p
I had ot call it quits after a bit and not add as much as I wanted due to resource limits.

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thefixer ( ) posted Sat, 20 June 2009 at 10:32 AM

Outstanding, good luck with this, it will be interesting to see it develop!

Injustice will be avenged.
Cofiwch Dryweryn.


bruno021 ( ) posted Sun, 21 June 2009 at 6:10 AM

Exciting project! Maybe my memory is playing tricks on me, but aren't the pyramides of the sun and moon aligned along the main road?



Paloth ( ) posted Sun, 21 June 2009 at 11:25 AM

The Templo Mayor was the great pyramid in the center of Tenochtitlan that had twin temples for the god of war and the god of rain. Huitzilopochtl was the god of war and was also the sun god. Tlaloc was the god of rain.

Coyolxauhqui was the Aztec moon goddess and a stone depicting her beheading (her head was cast into the sky and became the moon) was excavated at the base of the Templo Mayor, but as far as I know, she did not have her own temple in the Ceremonial Precinct.

The Incas had temples to their gods of sun and moon in ancient Cusco… That might be what you were thinking of. However, you’ve made me reassess my alignment of the roads to the Ceremonial Precinct. Every image I have of existing models and paintings shows the approach from the west and east to be toward the center of the great square and facing the Templo Mayor. Yet my approach from the west enters closer to the south end of the wall than the center. Maybe this is mistaken, but it results from identifying existing roads in Mexico City as the remnants of the old roads. I’m going to search William H. Prescott’s History of the Conquest of Mexico and see if I can find something definitive regarding this.

In a museum in Mexico City there is a chart showing the temples and buildings of the Ceremonial Precinct, but I believe that the chart is oriented incorrectly based on the location of the entrances to the square and the placement of the buildings. It looks like someone used the famous painting by L. Covarrubias as their reference, and put the furthest temples in the painting to the north of the chart, probably so the museum visitors might more readily identify the buildings seen in the painting.  

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Paloth ( ) posted Sun, 21 June 2009 at 11:38 AM

file_433263.jpg

In any case, here is the position of the Ceremonial Precinct on my map. The placement of the buildings was derived from the aforementioned chart, but I've changed the orientation so that the north is to the top. 

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bruno021 ( ) posted Sun, 21 June 2009 at 11:56 AM

Wow, like I said, my memory must be playin tricks, it's been a long while since I've ben there. And the museum too. You seem to know what you are talking about. Let us know how it goes, as I said, it's extremely interesting.



alexcoppo ( ) posted Sun, 21 June 2009 at 1:01 PM

Quote - Exciting project! Maybe my memory is playing tricks on me, but aren't the pyramides of the sun and moon aligned along the main road?

Maybe you are refering to Teotihuacan? which would be another mighty project.

Bye!!!

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bruno021 ( ) posted Sun, 21 June 2009 at 3:20 PM

You're spot on,  Alex, it was Teotihuacan!



Paloth ( ) posted Mon, 20 July 2009 at 3:04 PM

file_434998.gif

Another step has been completed, so I can now add to this thread. Please have patience while the images load.

I created roads and bridges atop the terrain map in Adobe Illustrator, using different layers so that I could isolate both and export them separately. I worked in color, but turned the roads and bridges into a black and white alpha when i exported. It’s more useful to combine the roads with the squares and the foundations of the mansions since they have a similar texture. 

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Paloth ( ) posted Mon, 20 July 2009 at 3:07 PM

file_434999.jpg

The alpha of the roads, squares and foundations etched a concrete tracing atop the vegetation map. I might change the materials later, but they’ll work for now.  

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Paloth ( ) posted Mon, 20 July 2009 at 3:11 PM

file_435000.jpg

I exported the bridges as another alpha and assigned them to a plane in Vue, turning everything transparent except for thousands of little bridges. I sized the plane until it matched the Tenochtitlan terrain square. Then I lowered the bridges so that they rested on the surface of the city, connecting the roads and spanning the gaps between the islands.

I’ve reached the point where I’ll need to start modeling buildings, but that’s the fun part. 
 

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Paloth ( ) posted Thu, 23 July 2009 at 3:22 PM

file_435157.jpg

The huts of Tenochtitlan were said to resemble the Mayan design, so I researched Mayan huts and came up with these (one hut, two textures.) Now I’ll have to learn to use a grayscale map for the distribution of ecosystem elements, including huts.  

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Paloth ( ) posted Mon, 14 September 2009 at 2:28 PM

file_439407.jpg

Several months later and the city is completed, although there are still things to tweak and adjust.  

Click on images to enlarge.

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Paloth ( ) posted Mon, 14 September 2009 at 2:30 PM

file_439408.jpg

I’m still attempting to create the perfect render of it and this could take a while. There is a lot of detail and any angle is good to go as long as you don’t get too close.  

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Rutra ( ) posted Mon, 14 September 2009 at 2:34 PM

Quite impressive, congrats for succeeding in your efforts despite the difficulties you expressed in other threads.

I suppose you'll also do some close-ups? I'd love to see more details. Any chance of a flyover, maybe? :-)


Paloth ( ) posted Mon, 14 September 2009 at 2:46 PM · edited Mon, 14 September 2009 at 2:48 PM

Thanks Rutra. You and this board were very helpful. 

There will be close-ups (or at least closer views.) I put a lot of work into many of the buildings and would like for them to be seen. I want to do a flyover, but I will need to upgrade my connection to high speed to use the render farm. There's no way I could render that animation myself in a reasonable amount of time with a file this unwieldy.  

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ArtPearl ( ) posted Mon, 14 September 2009 at 2:57 PM

That is so impressive!  and I agree with Artur, I would like to see more and closer. Perhaps you can post to the gallery so the images can be a bit bigger.
If I had a hat on, I would take it off as a mark of respect for carrying out this  project!

"I paint that which comes from the imagination or from dreams, or from an unconscious drive. I photograph the things that I do not wish to paint, the things which already have an existence."
Man Ray, modernist painter
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Paloth ( ) posted Mon, 14 September 2009 at 3:12 PM

Thanks ArtPearl. I intend to fill my gallery with Tenochtitlan images in the weeks to come. 

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bruno021 ( ) posted Mon, 14 September 2009 at 5:41 PM

Excellent! You can be proud of yourself!



Rubetzin ( ) posted Sat, 12 December 2009 at 3:04 AM

wow!!! I want your work!!! 0-0 ...ToT ... is very pretty!!...... make a Tutorial please!!!!..........ToT..
More pics please.


Paloth ( ) posted Tue, 15 December 2009 at 1:46 AM

Thanks, Rubetzin. I appreciate your enthusiasm. If I should ever post a tutorial in my yet-to-be-launched blog. I'll link to it here. 

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vUeser ( ) posted Wed, 16 December 2009 at 6:56 AM

Yeah! That's awesome! Great work ! (even it's in a progress...)

P.S. preps for 2012 ? ;-)


Paloth ( ) posted Thu, 24 December 2009 at 3:14 AM

Thanks vUeser. Every project remains a work in progress until I force myself to move on. 

As for 2012, I believe that the Mayans had no special knowledge concerning the future so I'm preparing like I did for Y2K, which is not at all. 

It seems people aren't happy unless there is some date representing the end of everything hanging over their heads. 2012 is just the latest in a long list.

The end of the world will certainly come for all of us, individually, but without an appointment. 

 

 

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eonite ( ) posted Fri, 25 December 2009 at 10:31 AM

 This is really impressive, Paloth. Both, the resulting images as well as your perseverance and your skills. Congrats!

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Paloth ( ) posted Mon, 28 December 2009 at 12:31 AM

file_445441.jpg

Thanks eonite. Of course, now that I have your excellent cloud products, I couldn't resist going back to Tenochtitlan to try them out.  

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Rubetzin ( ) posted Mon, 28 December 2009 at 6:41 AM

Hermoso, simplemente hermoso, no sabes cuanto admiro tu trabajo Paloth !!! ...sigue asi


eonite ( ) posted Mon, 28 December 2009 at 10:42 AM

 My pleasure, Paloth!  Beautiful "shot" :-) Looks so real, it`s almost frightening...

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Paloth ( ) posted Tue, 19 April 2011 at 1:26 PM

Attached Link: The Tenochtitlan Project

I saw some of my images in this thread in the Google image search for Tenochtitlan. That was sort of a goal, so I'm happy. If anyone would like to see more, I've posted a gallery at flickr.

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ShawnDriscoll ( ) posted Thu, 21 April 2011 at 4:33 AM

Yes.  Sometimes the people at Google think a render is a real image so that helps also.

www.youtube.com/user/ShawnDriscollCG


Paloth ( ) posted Thu, 21 April 2011 at 8:57 AM

I mislabeled some of the early uploads as photos, but that wasn't intentional.

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ShawnDriscoll ( ) posted Thu, 21 April 2011 at 9:32 AM

I state that an image of mine is a computer render and Google still puts it at number one as a real photo.  Their bots are just bots though.  And it brings daily site hits.

www.youtube.com/user/ShawnDriscollCG


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