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Carrara F.A.Q (Last Updated: 2024 Dec 23 11:50 pm)

 

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Subject: Attaching Skeleton?


vidyashakti ( ) posted Tue, 23 June 2009 at 8:08 AM · edited Wed, 25 December 2024 at 8:32 AM

 Hi guys,
I'm getting ready to attach my BVH skeleton to my M4 obj. I've imported my obj and BVH, clicked on, Disable AutoScaling and Use File Object Size (also switched to WF). I then held down Command and highlighted the BVH and the obj and then, now here's my question, I went to Animate and the Attach skeleton function was not active, so what did I miss? Any help would be much appreciated!

Cheers;-)
Shakti 


GKDantas ( ) posted Tue, 23 June 2009 at 2:00 PM

Hi, you can attach a skeleton to M4, he already have a bone structure. What you need to do is import only the BVH motion file for M4.

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vidyashakti ( ) posted Tue, 23 June 2009 at 6:01 PM

 Thanks BK. Very much appreciated.


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