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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: Question about modling for poser


Mordikar ( ) posted Sat, 27 June 2009 at 2:54 AM · edited Thu, 09 January 2025 at 2:19 PM

Hi,

 It's been probably 3 years or more since i did any artwork. I used to use Rhino2 to make content for poser ... (i used poser 4 at the stime) ok yeah it's been a long time indeed. Well i got the urge to make something and found out (the hard way) that rhino does NOT like vista 64 .. (then again does anyone? I hate this o/s with a violent passion and am eagerly awaiting the final release of windows 7 but even it might not run rhino properly) 

So what's good these days for modling content for poser? 


3-d-c ( ) posted Sat, 27 June 2009 at 3:07 AM

Hi

i use Cinema4D, using Lightwave OBJ Export for Poser. there where some bumps in the road at the first stage, however, i meanwhile find it relativly easy, given that CInema can sort and group all objects already, so, there is little to do in Poser after Import.
Cinema is priceworth as i think in comparison to other 3D Modelling programs like Bryce or Lightwave. However, thats probably a religous thing ;)....
Maxon currently provide some good sidegrade options for everyone using an other 3D MOdelling tool...
check out www.maxon.net.

O.

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Mordikar ( ) posted Sat, 27 June 2009 at 3:10 AM

thanks i'll head over and look into it and hopefully they have a demo i can play with... I really miss how easy rhino was for me to use .... and i had some ideas pop into my head i really wanted to create ... hopefully i'll find something i like. 


3-d-c ( ) posted Sat, 27 June 2009 at 3:12 AM

Yeah, i think they have a demo on their website to download and use for 30 days or so....

3-D-Cs Facebook Page: 3-D-C on Facebook

Check the K-Azonica Story and World Evolving:   K-Azonica

Check my website and products and the large freebie section:   3-D-C


pjz99 ( ) posted Sat, 27 June 2009 at 5:10 AM

Cinema 4D + interPoser is a really strong combination for modeling and texturing Poser content.  Pretty happy using them together here.

My Freebies


Teyon ( ) posted Sat, 27 June 2009 at 6:17 AM

Silo and Modo are also worth considering. Keep in mind that the transition from NURBS to polygons can be jarring at first but will come to you eventually.   For the work I do at SM, I use a combo of Silo, Modo and ZBrush.  My co-worker uses Max and ZBrush. So really, anything that can get the job done and you find works well within your modeling style is the way to go.


DarkEdge ( ) posted Sat, 27 June 2009 at 9:25 AM

I use Max and Zbrush and it works great.
Maybe Vista is causing some heartaches too (???).
I'm using Windows XP Pro x64 and have noticied a much smoother performance across all of my apps.

Comitted to excellence through art.


jdcooke ( ) posted Sat, 27 June 2009 at 10:26 AM

Hello Mordikar,....

Well, if you REALLY want to experiement, you can try the Windows 7 Release Candidate - good until March of 2010.

check it out here:
www.microsoft.com/windows/windows-7/download.aspx

good luck
jdc
 


Mordikar ( ) posted Sat, 27 June 2009 at 1:16 PM

I have win7 RC1 running on my work laptop ... but wasn't keen on installing an os that was going to time out as my maion PC o/s ... 

I do have to say i love windows 7 and am eagerly waiting to replace the smouldering pile of stinky poo that is Vista.


Mordikar ( ) posted Sat, 27 June 2009 at 5:21 PM

so... i am looking at the demo for C4d ... and wow i have no clue. Is there anywhere that has real good beginner tuts on how to get started? I kno wit's kinda off topic as this is a poser forum but ... shrug.


lisarichie ( ) posted Sat, 27 June 2009 at 5:34 PM

Pshaw! Bunch of whiners. Remember the MS Bob OS? Vista is waaaaay better than Bob. :lol:

(I despise Vista too!! Especially the way it was basically shoved down everyone's throat when MS knew it is a piece of crap from the get go.)


silverblade33 ( ) posted Sun, 28 June 2009 at 5:32 AM

I use Rhino 4 currently and been using it since #2, v4 works perfeclty well with Vista 64 bit ultimate.

Rhino, like all NURBS modellers does produce very polygon heavy files. I don't mind that, I love the way Rhino works :)

Vista works very well and stable IF you have a recent PC AND you turn UAC off AND have bothered ot actually update it properly, yeesh!!
Most of the complainers are like virigins talking about sex... :rolleyes:

Moment of Inspiration is a cheaper alternate to Rhino by the way :)

Zbrush is amazing but has the foulest, stupidest UI EVER!!!, ugh. Try 3DCoat instead, also cheaper ;)

Check my gallery, Rhino and Poser imported ot Vue, all in VIsta for past year+ (and some Mojoworld too)
http://www.renderosity.com/mod/gallery/index.php?image_id=1905771

ALL my apps work fine under vista, only things I had issues were was UVMAPPER (had to get update) and a very old plugin for Photoshop (Genesis, simple work around for it)

:)

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
Tutorials on Poser imports to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!


pjz99 ( ) posted Sun, 28 June 2009 at 5:39 AM

A lot of intro tutorials to Cinema 4D are available here:
www.cineversity.com (run by Maxon itself)

A bunch of others are available at www.c4dcafe.com

My Freebies


Teyon ( ) posted Sun, 28 June 2009 at 5:49 AM

Quote - I use Rhino 4 currently and been using it since #2, v4 works perfeclty well with Vista 64 bit ultimate.

Rhino, like all NURBS modellers does produce very polygon heavy files. I don't mind that, I love the way Rhino works :)

Vista works very well and stable IF you have a recent PC AND you turn UAC off AND have bothered ot actually update it properly, yeesh!!
Most of the complainers are like virigins talking about sex... :rolleyes:

Moment of Inspiration is a cheaper alternate to Rhino by the way :)

Zbrush is amazing but has the foulest, stupidest UI EVER!!!, ugh. Try 3DCoat instead, also cheaper ;)

Check my gallery, Rhino and Poser imported ot Vue, all in VIsta for past year+ (and some Mojoworld too)
http://www.renderosity.com/mod/gallery/index.php?image_id=1905771

ALL my apps work fine under vista, only things I had issues were was UVMAPPER (had to get update) and a very old plugin for Photoshop (Genesis, simple work around for it)

:)

A trick I had back in my old days was to untrim any surfaces I could and then mesh those using the advanced features with Refine Mesh off. It helps a bunch in keeping the polygons low. There was also an option about flat planes....I think I always had that checekd (can't recall now). Anyway, if you untrim your surfaces and make a mesh, you can re-connect them in your polygon app much more cleanly and with lower poly counts.


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