Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)
I'd like to give you some useful response about what I do myself, but I'm a bit puzzled by your question. You used the phrase "render size window", but do you really just mean "render size"? Or are you actually asking about the size of the Preview / Render window within Poser?
"If I were a shadow, I know I wouldn't like to be half of
what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki
Murakami)
The size of the render can be the same as or different from the size of your preview window.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Well it depends on a lot of things.
* Who's the viewer - you or somebody you have no idea about?
See? Can't answer.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
That would all depend on how you've arranged your working space in Poser. I think everyone's prolly a little different. Mine's attached, but yours might be different if you've re-arranged everything.
Laurie
One important consideration is small details. If you have lots of repeated
lines such as the threads of cloth or shingles on a roof, a too-small render
will not only lose those details but often distort them. You'll get false
indications that may look like a larger weave or an irregular pattern of
shingles. (This is "aliasing".)
No amount of enlarging in postwork will fix this distortion.
When you render "large enough", the details will be honest, and you
can later shrink the picture in Photoshop or Irfan without losing them.
The details may blur some, but they'll still be an accurate pattern.
How large is "large enough"? You just have to start small and then try
larger until you see the details accurately.
My python page
My ShareCG freebies
I think the most appropriate answer must be: the largest that you can fit into your screen size, leaving space for the tools & palettes around it.
I have a 1680x1050 pixel display for my main screen, and 1280x1024 for my second screen. I use the second screen for the library palette. My document window is a landscape layout 1125x750 pixels.
If I'm working on an image that is not that particular size or aspect ratio (like the test render in the image above) I just change the render dimensions, but I generally keep the document window the same size. If you wanted to, you could easily change the document window size to suit your image, and you can save your commonly used layouts using the UI memory dots.
Not sure if this helps you at all!
(edit) regarding the render itself, I totally agree with what ockham says. The best way to get more detail is to render more pixels!
"If I were a shadow, I know I wouldn't like to be half of
what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki
Murakami)
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Ok so in your guys and gals opinion, what is the best render size window to capture the whole body but still close enough to be very detailed ?