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Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)



Subject: Populating an ecosystem with a .pz3 file (poser) that is an animation.


claudej ( ) posted Thu, 09 July 2009 at 8:36 AM · edited Sat, 01 February 2025 at 10:54 AM

I have a .pz3 file (poser) that is a horse galloping (30 frame animation)

 I'm populating an ecosystem (in Vue 7) with that file. Works perfect.
Even every horse is of a different size. It's a horde crossing the prairies.

The only problem, they all move at the same time.
Is there a way to start every instance at a different keyframe?

The only solution I can see, is to create ex 4 animations not synchronized and to load them
as 4 different items in my ecosystem. I could even have different Horse Body Textures that way.
But it would be easy to spot that horses the same color are all galloping in synchro.

I would prefer the random solution

macMini i7, Mac OS 10.9.1, Vue 11, Poser Pro 2014,Cinema 4d Stu Bndle R11.5 and R15 demo
Free stuff and Gallery : http://www.claude3D.com


claudej ( ) posted Thu, 09 July 2009 at 9:08 AM · edited Thu, 09 July 2009 at 9:11 AM

file_434428.jpg

It seems that I can't edit my message if it's the starting message. So here is a picture.

macMini i7, Mac OS 10.9.1, Vue 11, Poser Pro 2014,Cinema 4d Stu Bndle R11.5 and R15 demo
Free stuff and Gallery : http://www.claude3D.com


ajtooley ( ) posted Thu, 09 July 2009 at 2:01 PM

Loading separate animated figures is how I do it, because like you I don't see any way around it. And I'd load two horses per body texture to confound the eye from seeing that they're the same.

But I'd love to hear that I'm wrong and that you can start different instances at different keyframes in Vue. That would be wonderful!


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