Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
Quote - thanks :) nabbed 'em
cool! Show a render, eh?!
The jaypeg for nyany looks good from here.
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thanks.
I'm really appreciating the IBL Wacro. It's trial and error to get the best intensity setting.
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It looks like early morning light. That's the brown messy hair in the scene.
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Thank you so much for the info. Is it the HDRI Sample Library 140MB under Resources?
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Quote - Thank you so much for the info. Is it the HDRI Sample Library 140MB under Resources?
Yes. It doesn't come with any Poser ready .lt files or pngs thumbnails.
I manually copied the files to the same Texture folder with albany nights.
Used the IBL wacro to start setting up material files. The default intensity needs adjusting.
There isn't a specific Wacro for HDR node setup. Unless someone made one? hint hint
But, the renders are coming out spiffy, so i think it's worth the hassle.
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According to this page: http://www.hdrlabs.com/sibl/loader.html
the env 's are a preset for something called Modo.
I get the feeling these guys don't take Poser as a rendering program seriously. lol
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Hopefully with Poser 8 [fingers crossed], it might change things.
Thanks so much for the heads up.
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The .hdr is plugged into the color_value of your light node in the Material Room. Contrast should be set to 1 and intensity reduce according to how the .hdr was prepared. It is is dark or a night scene then the intensity will be high. On the light end, the intensity will be low. Remember. the hdr is just providing an ambient light source, there will be no shadows and specularity cast. Infinite and spot lighting should be introduced separately. The .jpg image can be used as a background image although it is a panorama of a scene. If you have HDRShop, those scenes can be converted to lightprobes for Poser 7. The scenes can also be used in bagginsbill's envsphere although that prop in essence requires equirectangular panoramas. For single plane use, load the image into a one-sided square, set your scale x and y to the exact pixel dimension of the image and then scale the prop to whatever size you desire for a background.
I use IBL all the time to give my scenes a more realistic kick.
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www.hdrvfx.com/index.html
They have an IBL library for Download on their resource page. (140mb)
I'm itching to try 'em out, but I have to wait til I get to my home PC.
It's a touch subject, creating HDRI images.
I have a few beach and nature photos,
if someone would like to convert them somehow to HDRI or IBL lights,
be willing to share 'em with the community!
Cheers,
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