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Freestuff F.A.Q (Last Updated: 2025 Jan 26 9:19 pm)
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You can rig inside Blender. Someone has a script for that
http://www.blenderartists.org
Eternal Hobbyist
A little closer to home there is www.renderosity.com/mod/forumpro/showthread.php the script exports a .cr2 from Blender.
I don't have it, but from testing the samples the resulting .cr2 files work fairly well in D|S but require some adjusting in Poser. However it does provide a way to create exportable Poser format figures in Blender so it's a +1.
I've rigged from Blender, via Poser. Best way I've found is to "cut" the model into separate OBJ files for each body part and combine the collection within Poser. Otherwise, you run into Blender's poor handling of vertex groups in the OBJ.
Of course if you really don't need to use Poser, you can -- as was pointed out -- rig in Blender. But I've never gone down that path since I target my models for Poser.
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Here is the model I use for my animations. I don’t know how to convert Blender files to Poser, though:
http://www.rgbabes.com/amg/Figure.blend