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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: Antonia - Opinions?


RorrKonn ( ) posted Sun, 09 August 2009 at 7:42 AM

Quote - I spoke to one of the top content vendors in a chat here. I won't say who. She claimed she makes about $50K a year and doesn't do any other work anymore. But she's one who cranks out 3 to 8 new items every week. She can model a hair or pair of boots in minutes, because she is truly expert after having done it for thousands of hours.

All I can say is, if you can write software, then write software instead of making content (for money) because I don't know a single engineer who makes less than $100K a year and they do not work as many hours as this woman does. Of course I'm in New England, where software is king.

Anyway, if you can make software, make content for love, not money.

Thanks a lot bb

odf i iou a out fit for hijacking ya thread

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


JOELGLAINE ( ) posted Sun, 09 August 2009 at 7:56 AM · edited Sun, 09 August 2009 at 7:57 AM

 Money makes life able to be lived in our technical civilalization.  I wish I had the talents and skill and training to do quick meshes, and programing.  As such, if I can make enough money to pay a light bill, I can keep my internet hooked up and pay on rent,too.

Yeah, you owe him an outfit for ANtonia.  You hijacker, you! :laugh:  We went along,too, so I'll get busy as soon as the next mesh is up!.  I HAVE an outfit ready to be converted to Antonia as soon as I finish the shoes. 

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


odf ( ) posted Sun, 09 August 2009 at 8:09 AM

Well, I fixed my little grouping problem and started to load morphs into the new version of the high-poly mesh. The old morphs still works, and now so do the new ones. Hooray!

But it's getting a bit late here in down under, so I won't be able to finish today. I'll see how much I can get done over the week.

And I agree with BB. It's easy to make good money in software if you're good (and sometimes even if you're lousy). It's much harder to pay the bills doing art. I've known enough struggling artist types to know.

-- I'm not mad at you, just Westphalian.


odf ( ) posted Sun, 09 August 2009 at 8:17 AM · edited Sun, 09 August 2009 at 8:17 AM

So, what happens when we reach page 100? Will the space-time continuum implode? The Cylons reveal their plan? Will Godot arrive? Should I start a new thread to prevent it, maybe with a more informative title, such as "Antonia - an free, original Poser figure that sprang from the head of the Renderosity community"?

-- I'm not mad at you, just Westphalian.


karanta ( ) posted Sun, 09 August 2009 at 8:50 AM · edited Sun, 09 August 2009 at 8:52 AM

Quote - ...
Yeah, you owe him an outfit for ANtonia.  You hijacker, you! :laugh: 

Ok :) I'll make something for her when she's finished :)


My Renderosity Store


mylemonblue ( ) posted Sun, 09 August 2009 at 9:58 AM

Wow this threads beein going since Oct 27, 2008. I'm not sure I've seen it before. To big to go digging to see if I've posted to this one. LOL. 

Question. Will it become available to the public in some way?

Fascinating to see this figure's progress. Best of luck with all the work on it. 

My brain is just a toy box filled with weird things


JOELGLAINE ( ) posted Sun, 09 August 2009 at 12:31 PM

 WOW, we're already at 98?  She better be ready for BETA by 100, Olaf!  You're running out of thread, I think!

At DAZ they lock them at 100.  If they the same here, just start a new one! :laugh:

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


RAMWorks ( ) posted Sun, 09 August 2009 at 12:42 PM

but please post a link to the new thread so we don't wonder what happened.  Watching with interest and floored by how gorgeous she's looking and how much support folks are giving her right off the bat.  Says allot about your work!! 😄

---Wolff On The Prowl---

My Store is HERE

My Freebies are HERE  


Dale B ( ) posted Sun, 09 August 2009 at 12:42 PM

 If they hit 100 pages, then this strange obelisk appears, proportionally 1x3x9. Then the various apes start throwing things at each other......

Not a pretty sight


RAMWorks ( ) posted Sun, 09 August 2009 at 12:44 PM

I don't want no poop being thrown, that's just gross!! Damned apes!!  :lol:

---Wolff On The Prowl---

My Store is HERE

My Freebies are HERE  


mylemonblue ( ) posted Sun, 09 August 2009 at 12:55 PM

file_436426.jpg

^_^ 

My brain is just a toy box filled with weird things


JohnDoe641 ( ) posted Sun, 09 August 2009 at 12:56 PM

Quote - Wow... she's even got rolls of puppy fat between her right leg and waist! ;)

It's amazing. This is probably the most realistic model I've seen so far.


bagginsbill ( ) posted Sun, 09 August 2009 at 3:50 PM

Quote -  If they hit 100 pages, then this strange obelisk appears, proportionally 1x3x9. Then the various apes start throwing things at each other......

Not a pretty sight

Hilarious. grin I drooled on my keyboard a bit.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


JOELGLAINE ( ) posted Sun, 09 August 2009 at 4:17 PM · edited Sun, 09 August 2009 at 4:18 PM

 The monolith is **1x4x9. 

**Squares of the first primes.  Get your figures right folks.  Don't make me get my cow femur out to beat on pig skulls with ya!  Ya'll don't want that!
**
:laugh:
**

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


odf ( ) posted Mon, 10 August 2009 at 8:08 AM · edited Mon, 10 August 2009 at 8:10 AM

Content Advisory! This message contains nudity

file_436506.jpg

Okay, the JCMs are all applied to the new mesh. As you can see, the elbow problem that Joel noticed disappears in the high-poly version.

I dialed the breasts to half-way between the old and new shape here and also dialed back the original nipple and labia shapes.

So, I'll do some more testing over the rest of the week and put together a runtime for the new preview. I think by the weekend I should be ready to upload.

BTW, this is rendered in P8 again, this time without indirect lighting. I have to say, even the IDL is still a bit flaky, the "normal" renders seem much faster now and produce better quality even at relatively low settings. For that alone, and the new library interface, I'd say it was totally worth it's 130 dollars.

-- I'm not mad at you, just Westphalian.


LaurieA ( ) posted Mon, 10 August 2009 at 10:10 AM · edited Mon, 10 August 2009 at 10:16 AM

Looking great odf!!! Gosh that hip bend looks awesome! How on earth did ya get the skin to fold up like that when the thigh is bent?! Fantastic!! :o). Vicky sure doesn't have JCM's like that ;o).

Laurie



Believable3D ( ) posted Mon, 10 August 2009 at 10:13 AM

odf, the bends and twists are phenomenal. I haven't seen a (distributed) 3D figure that is so well-constructed. And to think we have to buy add-on items for V4 if we want to fix armpits, legs blah blah blah. This is just amazing.

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


JOELGLAINE ( ) posted Mon, 10 August 2009 at 10:31 AM

 Yeah, mate--you do fair dinkum work and then some!  The P8 render looks top-notch.  Damn, old son!  You make the rest of us look like pikers from the minor leagues!   Well, I AM a piker from the minor leagues, but still! :laugh: lolololololol

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


karanta ( ) posted Mon, 10 August 2009 at 12:17 PM · edited Mon, 10 August 2009 at 12:17 PM

Outstanding work! She looks so real :)


My Renderosity Store


Rodma_Hu ( ) posted Mon, 10 August 2009 at 3:35 PM

Remarkable. More drool on the keyboard.


shante ( ) posted Mon, 10 August 2009 at 4:09 PM

Yah!!!!!  :o


LaurieA ( ) posted Mon, 10 August 2009 at 5:29 PM

This one's gonna be a hit ;o).

Here's hoping she gets the support she deserves. I hate it when figures fade into the distance....

Laurie



Believable3D ( ) posted Mon, 10 August 2009 at 5:35 PM

Honestly, how can she? She's just too good. :)

I think Antonia already makes V4 look like a stick figure in terms of posing, and of course the default look is not comparable for realism.

Of course, a lot of people don't want realism....

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


LaurieA ( ) posted Mon, 10 August 2009 at 5:39 PM · edited Mon, 10 August 2009 at 5:40 PM

Quote - Honestly, how can she? She's just too good. :)

I think Antonia already makes V4 look like a stick figure in terms of posing, and of course the default look is not comparable for realism.

Of course, a lot of people don't want realism....

This one does ;o).

BTW, 101st page and the universe hasn't exploded...lol.

Laurie



Believable3D ( ) posted Mon, 10 August 2009 at 6:19 PM

Hm, I'm only showing us on p. 100.

And yeah... realism is my bit too.

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


odf ( ) posted Mon, 10 August 2009 at 7:01 PM

Thanks for all the praise, guys! I'm trying to be my best. 😉

Page 100 already! Woot! Well, I guess I should start a new thread at some point, but maybe I'll wait until the beta.

-- I'm not mad at you, just Westphalian.


WandW ( ) posted Mon, 10 August 2009 at 7:40 PM

That's a great render-even more so when you go back to the first post and see how far she's come.

Fabulous work, odf!  

----------------------------------------------------------------------------------------

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"Oh - the manual says that? I have never read the manual - this must be why."
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mylemonblue ( ) posted Tue, 11 August 2009 at 1:36 AM

file_436587.jpg

^-^ 

My brain is just a toy box filled with weird things


R_Hatch ( ) posted Tue, 11 August 2009 at 4:43 AM

Quote -

^-^

ditto!


SaintFox ( ) posted Tue, 11 August 2009 at 7:55 PM

I just wanted to pop in and say that I am still alive! We had massive technical problems and had to live (no: exist) without an internet connection for three weeks. Horror!! Now we finally got a new cable modem and here I am again. And as I see this thread reached site No. 100 and indeed something happened: We expect a large meteor shower this night (as we do every year - the Perseides are back again) - so there really seems to be something special with this site 100 😉

Antonia looks even more perfect meanwhile - and I will do my best to catch up with all the things that happened meanwhile!

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


JOELGLAINE ( ) posted Tue, 11 August 2009 at 8:35 PM

 Glad to see ya back, Foxy!  I wondered if you got kidnapped or something.  Real life can get brutal sometimes.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


SaintFox ( ) posted Tue, 11 August 2009 at 8:46 PM · edited Tue, 11 August 2009 at 8:59 PM

Not as brutal as it sounds - I think you went through harder times lately (by the way: how's the new apartment?!).

And yes, to be honest: I've got kidnapped and those guys sent a letter saying "50.000 Euros or we send her back home!!". As you see from the fact that I am here again all my friends and family members are broken at the moment and couldn't pay the kidnappers :laugh:

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


R_Hatch ( ) posted Wed, 12 August 2009 at 7:59 AM

OK, I just found the post that shows where to download the (pre-beta?) version. Amazing figure indeed :D


lesbentley ( ) posted Wed, 12 August 2009 at 6:31 PM · edited Wed, 12 August 2009 at 6:38 PM

I must admit that I was not too captivated by the image of Antonia in the first post of this thread, but after seeing the image on page 99 I can only say WOW, she is a real stunner. I very much like the new breast and leg shapes.

I have downloaded the "Antonia Full Preview 2009-04-14". I have not had much time to play with her, but my first impressions are that you have done an excellent job on the joints, she seems to bend very well (why can't DAZ do that?). I look forward to the new preview release with eager anticipation.


Believable3D ( ) posted Wed, 12 August 2009 at 9:03 PM

I never found the first version "captivating" either. But I did find her realistic and extraordinarily posable.

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


shante ( ) posted Wed, 12 August 2009 at 10:31 PM

Quote - I must admit that I was not too captivated by the image of Antonia in the first post of this thread, but after seeing the image on page 99 I can only say WOW, she is a real stunner. I very much like the new breast and leg shapes.

I have downloaded the "Antonia Full Preview 2009-04-14". I have not had much time to play with her, but my first impressions are that you have done an excellent job on the joints, she seems to bend very well (why can't DAZ do that?). I look forward to the new preview release with eager anticipation.

Why Can't DAZ do that?
They can.....but they want....no.....NEED....a captive an repeat long term consumer base. They need to keep that base only partially satisfied with their limited releases so that by the time third party creators jump in to fill the terrible gaps of what they seemingly created, they offer another bigger better and oh by the way----equally short of perfect offering...fixing some things from predecessor and breaking others...Ad Infinitum!
I think in some circles outside of this persnikity and lovingly addicted Poser Community that course of action would be considered "Good Business Sense"!

When someone like ODF and some others create something this nice and get no or very little support the Big Boyz are grateful!
As we should be...but I think for different reasons.
Personally I am grateful folks like ODF and others here and in the community are willing to stretch their creativity and offer gems like this. Thanks man and though I am mortified I can't wrap my tired ole head around the concept of modeling  enough to make my own offerings or help with yours, , I thank you for that effort and this offering!

~BACK TO YOUR REGULARLY SCHEDULED THREAD~


RorrKonn ( ) posted Thu, 13 August 2009 at 5:13 AM

guess i am going to play the devil's advocate here.
Antonia & Vicky are magnificent works of art.
that serves two defrent purposes

Vicky is multiple meshes in one she morphs from a dude to a girl to a body builder to a babe to a to a to a to a ect ect on and on
is why she can not bend all that well

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


RorrKonn ( ) posted Thu, 13 August 2009 at 5:15 AM

Vicky is multiple meshes in one she morphs from a dude to a girl to a body builder to a babe to a to a to a to a ect ect on and on
is why she can not bend all that well

correction

is why she can not bend all that well in certain apps

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


odf ( ) posted Thu, 13 August 2009 at 6:02 AM · edited Thu, 13 August 2009 at 6:02 AM

Yep, I agree with RorrKonn. Different goals, different outcomes! I think there's a pretty good range of shape-shifting that we can do with Antonia, but it was never my intention to have her look good as both She-Hulk or ET's little sister. I'd say she's somewhat middle ground between the highly specialized meshes that are generally used in the film and games industry and the "one size fits all" approach typical for the Poser world.

-- I'm not mad at you, just Westphalian.


nyguy ( ) posted Thu, 13 August 2009 at 7:40 AM

Wow 100 pages already....

Has anyone tried her in Poser 8 yet? 

Poserverse The New Home for NYGUY's Freebies


odf ( ) posted Thu, 13 August 2009 at 7:46 AM

Quote - Wow 100 pages already....

Has anyone tried her in Poser 8 yet? 

My renders on pages 98 and 99 were done with Poser 8. I'm currently experimenting with blotch-free indirect lighting, following the tips of the lighting gurus.

-- I'm not mad at you, just Westphalian.


odf ( ) posted Thu, 13 August 2009 at 8:43 AM

Content Advisory! This message contains nudity

file_436820.jpg

How's this for a P8 render?

-- I'm not mad at you, just Westphalian.


Believable3D ( ) posted Thu, 13 August 2009 at 9:06 AM

Quote - Vicky is multiple meshes in one she morphs from a dude to a girl to a body builder to a babe to a to a to a to a ect ect on and on
is why she can not bend all that well

correction

is why she can not bend all that well in certain apps

Well, granted V4 is more versatile that way (hardly necessary), though I doubt it was the idea in product development to turn her into a male bodybuilder - which I'm not even sure is possible with her, anyway.

But let's take M4 as an example - although you can make him a female via a third party product, I don't think he was built with that purpose in mind. But his limitations are almost as much as V4's - and that's even though he was released several years later.

I suspect, though, that if someone were so inclined and had that aim, they could do a lot of things with Antonia's mesh along those lines too, even if not to the same degree. I just don't think that particularly interests anyone here.

Anyone, I think the difference of product vision with V4 compared to Antonia is less about versatility than about CG idealized babe factor.  :)

FWIW.

odf, that last image looks good, although just a wee bit too glossy in spots (most of her looks great)... almost getting the plastic look back.

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


odf ( ) posted Thu, 13 August 2009 at 9:22 AM · edited Thu, 13 August 2009 at 9:26 AM

Yep, I've seen this with other people's renders, as well. The rules change when you have more realistic lighting. Good skin shaders (and good settings) become even more important. So far I'm fighting with the lights and render settings. Fine-tuning of the skin will follow later.

-- I'm not mad at you, just Westphalian.


Believable3D ( ) posted Thu, 13 August 2009 at 9:35 AM

Heh. Even the experts are fighting with the render settings at this stage.

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


odf ( ) posted Thu, 13 August 2009 at 9:44 AM

Quote - Heh. Even the experts are fighting with the render settings at this stage.

And I'm trying to look over their shoulders while they do.

-- I'm not mad at you, just Westphalian.


RorrKonn ( ) posted Fri, 14 August 2009 at 6:05 AM · edited Fri, 14 August 2009 at 6:05 AM

Quote - > Quote - Vicky is multiple meshes in one she morphs from a dude to a girl to a body builder to a babe to a to a to a to a ect ect on and on

is why she can not bend all that well

correction

is why she can not bend all that well in certain apps

Well, granted V4 is more versatile that way (hardly necessary), though I doubt it was the idea in product development to turn her into a male bodybuilder - which I'm not even sure is possible with her, anyway.

But let's take M4 as an example - although you can make him a female via a third party product, I don't think he was built with that purpose in mind. But his limitations are almost as much as V4's - and that's even though he was released several years later.

I suspect, though, that if someone were so inclined and had that aim, they could do a lot of things with Antonia's mesh along those lines too, even if not to the same degree. I just don't think that particularly interests anyone here.

Anyone, I think the difference of product vision with V4 compared to Antonia is less about versatility than about CG idealized babe factor.  :)

FWIW.

odf, that last image looks good, although just a wee bit too glossy in spots (most of her looks great)... almost getting the plastic look back.

 

m3 , v3  ,a3 & was all the same unimesh.
if i am thinking correctly the freak and millennium kids are the same unimesh also.
so thay had one mesh that would go from a male body builder to a skiny girl to monsters to a cartton to a ect ect.

i do not know why daz released m4 after v4.
i do know thay could create v5,m5 in a few weeks and in a few weeks latter release v6,m6 few weeks latter v7,m7 ect ect if thay wanted.

the v3,m3,the freak,a3, millennium kids , unimesh mesh was never modeled to be sub divided
even has tri's in it, tri's do not sub divied well in certain apps.

http://64.234.196.28/RK_Tutorial/RK_T_Mix_Sub-D_Tri-Quad.htm
http://64.234.196.28/RK_Tutorial/RK_Sub_D_Quads.htm

v4 was modeled to be sub divided + all quads no tri's.
will sub divide in any app :)
D/S has a quad sub divide system :)

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


RorrKonn ( ) posted Fri, 14 August 2009 at 6:12 AM

Quote - How's this for a P8 render?

larger .jpgs with multiple poses a video would be kool
& some hair on her dead would be nice.
you can borrows vickys, i did
http://www.renderosity.com/mod/gallery/index.php?image_id=1743380

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


kobaltkween ( ) posted Fri, 14 August 2009 at 9:20 AM

actually, iirc, pjz99 showed that the lower resolution V4  does have tris in it.  the subdivided mesh we ended up with doesn't because the tris are subdivided into quads. 



lesbentley ( ) posted Fri, 14 August 2009 at 9:43 AM · edited Fri, 14 August 2009 at 9:50 AM

file_436914.jpg

> Quote - ...& some hair on her dead would be nice."

Here you go RorrKonn. Some hair on the dead.  

P.S. Sorry, but I just could not resist taking advantage of the typo.


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