Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 2:22 am)
Kinda depends on what you're doing and how you like to work.
Generally the easiest way to do organic modeling these days is to get one of the sculptor apps like ZBrush or 3DCoat and build your model in there, but this requires that you have a decent Wacom tablet and are good at using it. Good understanding of form and volume also helps. If this is not your cup of tea, then there are also apps like Modo or Silo or Hexagon etc which are dedicated modellers.
I would also suggest trying out the demo/trial versions of as many apps as you can to see whether any of them appeals to you.
Hexagon is really good for organic modelling IMO. I started with Max as well, but as you say, it's not the best for organic structures. Sorf things and so on. Hexagon is great for that (OTOH I don't think Hexagon is good for architectural modeling although I've seen awesome examples of it)
I suppose most of the programs have this feature, but one of the things that sold me to Hexagon was also that I could have my old, trusted 4-pane window there L Almost like in Max ^_^
Also Hexagon is easy to learn, the interface is pretty straightforward, unlike zbrush where your brain should be constructed in a very special way for it to make any sense...
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Quote - I like Wings3D. But I'm cheap that way.
I'm no expert but I like Wings, too. The software is dead easy to use and the price is unbeatable!
Coppula eam se non posit acceptera jocularum.
I think MODO 402 is a good modeler for organic things..
I actuly realy realy love the Program..
Best to look at Images on the Site's to see what programs can do "usualy the best stuff is showed " so that gives a insight on what you can reach with it..
I used SILO,Hexagone,Bryce,Carrara,3Dmax,Vue but im sticking with MODO for now
BC
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Chris
If money isn't an issue, then yeah, Modo is probably good. But $995 versus the $149 that Hexagon costs ($109 with Platinum CLub membership)... I know what I'll (or rather my wallet) choose :)
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Money was a BIG BIG issue ..
But i saved my pennies and bought a realy good program.
And Modo is a all round tool SILO and HEXAGON are only modelling..
I had issues with Hex in version 1 that still are not fixed in version 2.5? orso ..
I had a issue in MODO ..and it got fixed in 2 weeks...
THAT worth my Money... and i got Hex 2 for 1,99 btw
Sometimes its better to invest into better then fiddle with lesser goods ...
This is not against you, but some how people think that when others buy a expensive program money was no issue...
Thats only true for a realy small group of people here....
greetZ
Chris
Quote - If money isn't an issue, then yeah, Modo is probably good. But $995 versus the $149 that Hexagon costs ($109 with Platinum CLub membership)... I know what I'll (or rather my wallet) choose :)
IF YOU WANT TO CONTACT BAR-CODE SENT A PM to 26FAHRENHEIT "same person"
Chris
organic = zbrush
hands down, no question.
and with the rew release of 3.5 and 4.0 to come, it may be good for hard surfaces too! I havn't played with the new version enough to speak on the hard surfaces.
Zbrush (pixologic) has been doing free updates on the software since I've owned it (3.5 years now)...... no one else does that that I know of.
I have ZB 3.5 too and that is the best ..but i thought this had to be for modeling to be used in poser..
And the Trillions of polys that ZB uses makes it hard to use in Poser or DS..
I have seen just one sphere in ZB that has as much polys as a whole scene in poser ..
And thats why i left ZB out of my list..
BC
Quote - organic = zbrush
hands down, no question.
and with the rew release of 3.5 and 4.0 to come, it may be good for hard surfaces too! I havn't played with the new version enough to speak on the hard surfaces.
Zbrush (pixologic) has been doing free updates on the software since I've owned it (3.5 years now)...... no one else does that that I know of.
IF YOU WANT TO CONTACT BAR-CODE SENT A PM to 26FAHRENHEIT "same person"
Chris
Yes ZBrush uses millions and maybe billions of polygons, but that is for sculpting only. Once your sculpting is complete you then do "re-topology" to create a working production mesh that can be of ANY polygon depth you require. Then, using normal mapping, your low poly character can appear to have all those millions of polys that you sculpted with earlier. ZBrush also has TONS of other tools for character creation.
An alternative is Mudbox, which is under the Autodesk name, just like 3DS MAX.
Also, 3DCoat is getting more and more attention,
I like using Silo2, but it's somewhat limited and development seems to have come to a stand still.... ( I'm sad)
Good luck
Yup Thats what made me look for bigger Tools.. i was happy with Silo ..but like you say ..somehow it got derailed orso..
Not much going on at that front..
And the lack of rendering was a show stopper for me.
SILO is good and i hope it get back on track again..
I like using Silo2, but it's somewhat limited and development seems to have come to a stand still.... ( I'm sad)
IF YOU WANT TO CONTACT BAR-CODE SENT A PM to 26FAHRENHEIT "same person"
Chris
Another Wings user here. Hexagon (I'm teaching myself, which is scary...;) looks to be easier with organic modeling. I got my copy off one of those 3d mags (Computer Art, Digit, 3D, etc) for about $15, but the having the latest version of something has never been that important to me (heck, I'm still using Poser 5...;)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
"Best mesh modeling software"?
If I had had to answer that two weeks ago I'd have said LightWave Modeler, or Modo.
But after a month with the Softimage 7.5 trial and now almost a week with the Softimage 2010 trial, I'd have to say Softimage, no question, hands down has the best and most intuitive modeling tools I've yet seen.
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I've been using 3D Studio for all my modeling for years, but now that I've gotten into organic modeling (for Poser) I've been facing some problems with 3D Studio. Maybe its just inexperience with organic modeling, but does anyone recommend a different software for that? Or anyone could say that 3D Studio is good enough comparing to the rest?