Tue, Nov 26, 12:39 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: p8 sr1 now avail.


Miss Nancy ( ) posted Tue, 22 September 2009 at 3:35 PM · edited Tue, 26 November 2024 at 12:33 PM

Attached Link: http://my.smithmicro.com/support/index.html

p8 sr1 now avail. go to SM support page



thinkcooper ( ) posted Tue, 22 September 2009 at 4:11 PM

The full readme from Poser 8 SR1 is on the blog:

http://poser8.smithmicro.com/cgi-bin/blosxom.cgi/2009/09/22#Poser_8_SR1


indigone ( ) posted Tue, 22 September 2009 at 4:41 PM

Thanks for the news.  Downloading now.

Indi.


NoelCan ( ) posted Wed, 23 September 2009 at 5:21 AM

Downloaded ,  Installed.  Said good things.  Render in record time, basic image.  No render in4.5 hours IDL on.

Sent info to SM .  It is early morning there will look back at a reasonable hour..


Dead_Reckoning ( ) posted Wed, 23 September 2009 at 6:30 AM

Quote - Downloaded ,  Installed.  Said good things.  Render in record time, basic image.  No render in4.5 hours IDL on.

Sent info to SM .  It is early morning there will look back at a reasonable hour..

A few questions here:
What character were you using?
What did you do differently in the No Render?

"That government is best which governs the least, because its people discipline themselves."
Thomas Jefferson


TrekkieGrrrl ( ) posted Wed, 23 September 2009 at 7:20 AM

Sorta OT, but...

Whenever I see this thread title I read it as "SR1 to no avail".

am I the only one who can't read properly? :lol:

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



NoelCan ( ) posted Wed, 23 September 2009 at 8:07 AM

To Mariner   Q1  Character V4   and   Q2  nothing


JenX ( ) posted Wed, 23 September 2009 at 8:09 AM

 NoelCan, is V4 the only thing in the scene?  Do you have any props, backgrounds, etc?  

Sitemail | Freestuff | Craftythings | Youtube|

Knowledge is knowing a tomato is a fruit. Wisdom is not putting it into a fruit salad.


NoelCan ( ) posted Wed, 23 September 2009 at 8:19 AM · edited Wed, 23 September 2009 at 8:21 AM

Content Advisory! This message contains nudity

file_439900.jpg

jenX  I have Vicky 4,  TerraDome with atmosphere,  Rhiannon's Wings.  hair and a jpg background.

Render time without IDL is  less than 15 mins.  Time with IDL over 5 hours.


JenX ( ) posted Wed, 23 September 2009 at 8:35 AM

 You're going to have high IDL calculation times regardless.  You'd have high IDL rendering times with Maya and a high-power computer.

Poser's IDL is trying to calculate the shadows within the tiny particles of the atmosphere. That's going to take a loooooooooooooooooooooong time.  If it ever finishes.  It's not a problem with Poser, that's just how IDL calculation works, in every app.

Try going into the Settings of each figure that could give you trouble (usual culprits are atmosphere and hair), and uncheck Visible in Raytracing, see if that helps you at all.

Sitemail | Freestuff | Craftythings | Youtube|

Knowledge is knowing a tomato is a fruit. Wisdom is not putting it into a fruit salad.


hborre ( ) posted Wed, 23 September 2009 at 9:13 AM
Online Now!

Here is a tutorial on using IDL feature in P8:

http://www.runtimedna.com/forum/showthread.php?t=46536

Vincebagna is not using the terradome product for his renders, but he tries to give a comprehensive guide on how to approach IDL logically.  JenX is correct; the more added features and higher settings will increase the render time significantly.


JenX ( ) posted Wed, 23 September 2009 at 9:24 AM

 Actually, in that one, VinceBagna is using BagginsBill's envirosphere.  Terradome wasn't available yet ;)

Sitemail | Freestuff | Craftythings | Youtube|

Knowledge is knowing a tomato is a fruit. Wisdom is not putting it into a fruit salad.


Miss Nancy ( ) posted Wed, 23 September 2009 at 4:46 PM · edited Wed, 23 September 2009 at 4:51 PM

noel, in re: IDL render over 5 hrs:

  • please post render settings
  • is an atmosphere object present in material room or pose room drop-down menu?
  • what is your estimate of total of all texture map sizes in MB?
  • was texture-filtering used?
  • how long is the IDL render with no wings, no hair and no atmosphere?
  • any AO nodes on any textures?
  • any of the following channels non-zero on anything other than eyes/hair: ambient, translucence, refraction, reflection, alternate diffuse, alternate specular



NoelCan ( ) posted Wed, 23 September 2009 at 4:52 PM

file_439938.jpg

OK.  No atmosphere or TerraDome,  hair not visible in raytracing, jpg background,  render time <15mins. Thanks everyone.  Great day Have FUN....


NoelCan ( ) posted Wed, 23 September 2009 at 4:59 PM

Miss Nancy.   We must have posted at exactly the same time.  I am MORE than happy with the result posted above. 

Thanks again to everyone..


LostinSpaceman ( ) posted Wed, 23 September 2009 at 5:04 PM

Atmospheres will slow any renderer down to a snails pace.


aeilkema ( ) posted Thu, 24 September 2009 at 3:36 PM

They're not real atmopheres as Poser offers, but transparency maps. Reading this doesn't give me much hope, it means that the transparency render lag still hasn't been fixed. Perhaps it's one of those bugs that will never be fixed?

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


LostinSpaceman ( ) posted Thu, 24 September 2009 at 5:51 PM

Transparency lag is not a bug, it's the effect of calculations having to be performed to figure out what passes  through and what doesn't. You're going to see lag on Transparency, Reflection and Atmosphere no matter what render engine you use because they all take a lot more calculations to render.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.