Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
"anyone else having constraint issues in the clothroom? I know its not the cloth because it all works in P6/7/pro. If some of you could try to constrain some cloth and see if it lets you select all you want by hand, that includes subtracting the verts too. It only lets me do the facin cloth and not the backside or if you select ALL it won't let me deselect what I want."
Yep, me too. I can select some vertices (like the lapels of a shirt) but when I spin the camera around to select the rest (like the back of the collar) the lasso is visible but nothing gets selected. So it's not just you :)
Quote - "anyone else having constraint issues in the clothroom? I know its not the cloth because it all works in P6/7/pro. If some of you could try to constrain some cloth and see if it lets you select all you want by hand, that includes subtracting the verts too. It only lets me do the facin cloth and not the backside or if you select ALL it won't let me deselect what I want."
Yep, me too. I can select some vertices (like the lapels of a shirt) but when I spin the camera around to select the rest (like the back of the collar) the lasso is visible but nothing gets selected. So it's not just you :)
There you go. The exact thing with me. So It is a P8 bug. Will have to send in a bug report.
Thanks.
I hope it fixes any issues with external runtimes starting with the word poser.
Love esther
I aim to update it about once a month. Oh, and it's free!
What I do is simply close the library, memory dots, animation, preview styles and set my preferences to launch to prefered state. Then if I want to get something from the library, click on windows, open it and select what I want, then close it again. Same for every room, close what you don't want. Jan
Tashar59, semidieu's new shaderworks library script fixes all my library problems really.
It's at runtimedna
I aim to update it about once a month. Oh, and it's free!
I don't have any problems with the library except the skinny scroll bar that is a PITA to grab and the resize issues.Oh and it loads slower with SR1 but that does not bother me, much.
I"m not looking for work arounds. Yes I can close all the tabs but I would rather have a fix. But I have a feeling that none of that is going to happen. To many people start using work arounds and then the programers think they don't have to change anything.
Shame too. That's the only things I have a complaint about. P8 has been pretty good out of the box for me.
I think my library behaves worse after SR1. It was fine before, but now it suffers from all sorts of hard-to-predict weirdness:
And I'll second the motion that the scroll bar down the side is too thin.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Quote - I think my library behaves worse after SR1. It was fine before, but now it suffers from all sorts of hard-to-predict weirdness:
- sometimes it takes ages - 5 minutes or more - to populate properly on startup
- sometimes it populates in the blink of an eye on startup (like it should?)
- sometimes refresh crashes the whole app
- sometimes it shows stuff from runtimes it shouldn't
- I can't apply a MAT collection (.mc6) from anywhere except the Material Room, but if I add an .mc6 file to favorites, I can apply it from any room with a double-click
And I'll second the motion that the scroll bar down the side is too thin.
Same for me - so annoying!
ice, in poser 7 sr 0,1,2, and 3, IDL ignored reflections (no indirect specular). it was the same for poser 8 sr0 and sr1. my advice to them, in this economic climate, would be: do not waste any money trying to add indirect specular (or other CPU-intensive features) to poser 8, but instead to fix the existing bugs ASAP. if their experience with their beta testers reporting indirect diffuse bugs is any indication, they just don't have sufficient skills to report or solve indirect specular bugs IMVHO.
Quote - ice, in poser 7 sr 0,1,2, and 3, IDL ignored reflections (no indirect specular). it was the same for poser 8 sr0 and sr1. my advice to them, in this economic climate, would be: do not waste any money trying to add indirect specular (or other CPU-intensive features) to poser 8, but instead to fix the existing bugs ASAP. if their experience with their beta testers reporting indirect diffuse bugs is any indication, they just don't have sufficient skills to report or solve indirect specular bugs IMVHO.
i didnt mean this.
when you render out a mirror with IDL . then in the mirror the IDL is ignored for the dark shadows. BB will explain it better.
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Thanks for reply Dizzi. I read the parts on the Dependent Parameter but I still don't understand it. Anyway is there a way to turn them off?