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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Bryce 6 is so s...l...o...w..!


jedswindells ( ) posted Sun, 08 November 2009 at 11:32 AM · edited Fri, 29 November 2024 at 8:04 AM

 Hi,I took the plunge and upgraded to Bryce 6 but it seems feebly slow!
Everything seems to take an age,mat lab,terrain editor,sky lab,the whole lot!
Beginning to wish I hadn't bothered!
Is it just me and my computer?Or has Daz cocked up what was an excellent programme?
 Cheers! (but disgruntled) Jed.


pakled ( ) posted Sun, 08 November 2009 at 12:12 PM

Patience is the Hallmark of a Bryce, young Jedi...;) Bryce has always been slow, Bryce is slow, Bryce will continue to be slow...all Hail Bryce...;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


BecSchm ( ) posted Sun, 08 November 2009 at 12:25 PM

My Bryce 6 seems to run at a good speed...hmmm...


Incognitas ( ) posted Sun, 08 November 2009 at 12:36 PM

Mine also..but it does depend on the PC specs,and how render intensive the textures are..


AgentSmith ( ) posted Sun, 08 November 2009 at 1:30 PM

Upgraded?

So, you are saying B6 is feebly slow compared to your B5/B5.5?

That shouldn't be.

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"I want to be what I was when I wanted to be what I am now"


AnnieD ( ) posted Sun, 08 November 2009 at 1:39 PM

My Bryce runs better after I upgraded to 6,1

have you checked to see if there are any patches or minor fixes you didn't get?

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


bobbystahr ( ) posted Sun, 08 November 2009 at 4:42 PM

What Annie said.. ...

 

Once in a while I look around,
I see a sound
and try to write it down
Sometimes they come out very soft
Tinkling light sound
The Sun comes up again



 

 

 

 

 


tjohn ( ) posted Sun, 08 November 2009 at 6:08 PM

If you have dual core make sure you set the priority setting to high (under render settings drop-down menu) . You'll have to do this every time you render.  But like always, complexity increases render times.

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


EngleWolf ( ) posted Sun, 08 November 2009 at 8:26 PM

I see render options tjohn, but where is the render settings to set the priority?  Would be nice since I'm running dual-core. 

Thanks in advance.  EW


erosiaart ( ) posted Mon, 09 November 2009 at 12:10 AM

engle.. on the left hand side of the working window.. click on the second bottom tiny black triange.. you'll see render settings.. it makes a diff..
i keep having probs with my bryce 6..think I'm gonna try reinstalling it...


EngleWolf ( ) posted Mon, 09 November 2009 at 3:51 AM

got it erosia!  didn't keep my pointer over it long enough to see the hyperlink, but i see the priority setting and that's what we needed!  thanks!!


jedswindells ( ) posted Mon, 09 November 2009 at 4:06 AM

Thanks guys but the render times are OK!,its when I want to reposition or alter scale.
 I do a quick check with a plop render,not quite right?hit the rotate..no response,still rendering!
Same for size and position tools,got to click away to stop rendering before the tools respond!
I'm certain that I didn't have with 5 unless there were dozens of trees or massive models!
 Cheers! Jed.


TheBryster ( ) posted Mon, 09 November 2009 at 7:30 AM · edited Mon, 09 November 2009 at 7:31 AM
Forum Moderator

Sounds like you have your wireframe options set too high!
Right side of the screen - the RESOLUTION icon. Set this to about 16 for static and selected items.
This always happens when you have a lot of objects in your scene.

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All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


skiwillgee ( ) posted Mon, 09 November 2009 at 7:58 AM

Sometimes when the render line is in a very intensive location in the scene (example: while calculating a glass object within a volume surrounding) Bryce is slow to respond to the halt. 

I have discovered that to do a plop render, you don't even have to wait for the first pass at rendering to complete.  Just click the render button after the render has started and "plop" out the section you need.

After re-reading your post, are you saying you are moving things without halting the render?  I didn't think you could do that.  I always halt the render (click render button or click keyboard esc twice)


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