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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Need help with Vicki's Shoulder in a pose..


milamber42 ( ) posted Sun, 22 July 2001 at 11:43 AM · edited Wed, 31 July 2024 at 11:31 PM

file_193943.jpg

I have a Vicki character posed to rest her head on her hands with her elbows on table as shown in the attached picture. How can I correct the odd looking area on her arm/shoulder??


whoopdat ( ) posted Sun, 22 July 2001 at 12:32 PM

I'm not sure, but I think what you're talking about is that her arm is forward. I think if the shoulder was brought "Back" some more and the arms moved around a bit, that it would look "normal." There's a small variety of movements for Vicky that she can't do and you have to work around them or fix them in post it seems....


amp-three ( ) posted Sun, 22 July 2001 at 12:37 PM

I dont have real expertise when it comes to such problems in Poser, but what I can tell you is that that is an easy fix in post-graphical production. Basically, a little brush stroke here, a slight blurring there, and voila. Perhaps not quite the answer you wanted, but at the end of the day, the result is the same. Well, thats my opinion at least. a3-ro.jpg


stallion ( ) posted Sun, 22 July 2001 at 12:56 PM

Is the antialias on in the render option?? if not check the box and then render

You might as well PAY attention, because you can't afford FREE speech


Botticelli ( ) posted Sun, 22 July 2001 at 1:29 PM

Amp-three has a good suggestion. Many problems like that will come up in Poser. Fixing the edges on the characters is a normal routine and normally just takes a minute.


Schlabber ( ) posted Sun, 22 July 2001 at 3:27 PM

Yes that's right ... I noticed this problem also when posing Vicky ... and you know I pose a lot ... Well - it's just a fact - that Vicky is far away from being perfect ... but this would be an easy thing in postwork ...


milamber42 ( ) posted Sun, 22 July 2001 at 4:49 PM

Well, if Schlabber does not know how to fix it, then it looks like I'll have to try and do something in post-work. Easy for you artists, but not so easy for us amateurs. stallion, Anti-alias is set, but the render is at 250 pixels/inch.


Marque ( ) posted Sun, 22 July 2001 at 4:51 PM

You should be able to fix that by useing the dials for the offending parts. Marque


Botticelli ( ) posted Sun, 22 July 2001 at 5:20 PM

file_193945.jpg

Here's the same image with 5 minutes of post work. A few more minutes and those edges would be even cleaner. I only repaired the shoulders. I didn't mess with the hair or the front of the right shoulder that obviously nees some post. The image has some pretty bad aliasing. Did you render this at a fairly low resolution or did you use some fairly hefty jpg compression when you uploaded it? Anyway, I would like to stress that many artists will leave mistakes in the render on purpose knowing that they are going to have to do some post work on it. I have never rendered anything that didn't need some degree of post. Perhaps my computer system is too junky to do optimum renders. I don't know, but if you really have problems with the post work, feel free to send me an e-mail at [botticelli@adventmotion.com](mailto:botticelli@adventmotion.com) and I'll do it for credit.


milamber42 ( ) posted Sun, 22 July 2001 at 8:43 PM

file_193946.jpg

Just to be clear about my question. How to correct the collar and shoulder in the circled areas is the question. The way it deforms when bent is not natural.


Botticelli ( ) posted Sun, 22 July 2001 at 10:54 PM

file_193947.jpg

Still, you can fix those just as easily with post just as easily as I fixed the tops of the collars, but I think your collars are not far enough forward to allow that much tweaking of the shoulders. Poser was not truly invented for rendering finished works. It was designed to demonstrate form so that artists can shape it into finished works in the post stage. Anyway here's an example of a similar pose with the collars pushed forward more and the shoulders set closer to zero than in your pose. There's still a tiny bit of jaggedness along the front of the shoulder, but much less than with your pose. Still, I have not found any way of avoiding post work. The top figure is Vicky and the bottom figure is Saluda.


atthisstage ( ) posted Mon, 23 July 2001 at 3:05 AM

Botticelli: Poser was not truly invented for rendering finished works. It was designed to demonstrate form so that artists can shape it into finished works in the post stage" Resp: And Bryce was designed to just do alien landscapes. It's not the limits of the tools, but how far beyond them you can go. In this case, you might have been able to correct the shoulder problem by just bringing the shoulder and upper arm back a bit. Not much, since the gap that's emerging isnt that big in the first place. A slight repositioning, and you probably would have been able to fix this.


Botticelli ( ) posted Mon, 23 July 2001 at 1:39 PM

That's a given. I wouldn't have bought Poser if it weren't a versatile and powerful tool.


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